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Danne
So, halo 4 is approaching. Who will be buying?
Me, i've pre-ordered the Collectors Edition.
Me, i've pre-ordered the Collectors Edition.
Arrow pointing up.No X-Box, no interest, no sale.
No X-Box, no interest, no sale.
Arrow pointing up.
It's an age thing.what's with all the people hating on halo?
How can you "Factually" prove games were better then than now?It's an age thing.
Most people were born in a time where they played what can factually be considered -better- games and the stigma around the type of person that plays Halo has been long standing since the first entry of the series.
A lot of that is matter of opinion. I could easily say that Halo has better Controls, Storyline, Innovation of systems, Quantity of bugs/glitches, than, say, DoomBy the gameplay: Controls, Storyline, Innovation of systems, Quantity of bugs/glitches and originality.
Um, no, those are quantifiable points, not opinion. (I correct myself on the storyline being quantifiable but the rest stands).
I tend to defend facts against opinion. Yes.Well you have a rather huffed up opinion about things don't you?
No. Controls depend on the person using the said controls. I could like a set of controls, and you not. Innovation of systems depends on the time the said product was built. Yes, Doom had quite a bit of innovation, basically because it was the first of its kind. The original Halo had a lot of innovation, because, arguably, it was the first of its kind. Quantity of bugs depends on that persons personal experience with the game. Someone could get more bugs than others. Doom has a lot of originality because, again, first of its kind. The original Halo also had a lot of originality.Um, no, those are quantifiable points, not opinion. (I correct myself on the storyline being quantifiable but the rest stands).
The only quantifiable measure in that list is the number of bugs and glitches.A lot of that is matter of opinion. I could easily say that Halo has better Controls, Storyline, Innovation of systems, Quantity of bugs/glitches, than, say, Doom
Ya, no. As someone that has read through the books and has a pretty good idea of the story, I think it's quite well written. Also, the combat is slower paced, but that's a good thing compared to, say, Call of Duty, where you run out, shoot something, die, then respond in about the time it takes to take a sip of your Monster.Halo plays in slow motion to me, always has. The story is also looney toons in a shitty way.
Ya. I'll give you that.[DOUBLEPOST=1349993622][/DOUBLEPOST]The only quantifiable measure in that list is the number of bugs and glitches.
That is most certainly a Jackal in disguise.Halo 4?
I tend to defend facts against opinion. Yes.
The only quantifiable measure in that list is the number of bugs and glitches.
See below.Most of the things you listed are not quantifiable. I love the control scheme in Halo... you don't. How is that a fact versus opinion? It's two opinions. Your facts are nothing more than your own opinions.
I enjoyed all the Halo games, and this is from someone who fondly remembers Wolfentstein 3D and all the many many games leading up to the Halo franchise.
Horrendously incorrect. Games have lived and died based on how good/bad they control. What you're saying is that the controls on a Mugen Fighter are on par with Street Fighter IV Arcade Edition depending on who's controlling it? I hope not.No. Controls depend on the person using the said controls. I could like a set of controls, and you not.
Not even close. Halo was the culimation of the entire FPS genre that came before it. It took all the ideas previously had, and brought absolutely zero Innovation of System to the genre at all. It in some areas, actually dumbed down (simplified) the systems to appeal to a wider audience that had troubles with more complicated FPS sytems.Innovation of systems depends on the time the said product was built. Yes, Doom had quite a bit of innovation, basically because it was the first of its kind. The original Halo had a lot of innovation, because, arguably, it was the first of its kind.
There is absolutely no truth in that statement what so ever. A game has the same number of glitches/bugs no mater who is playing it. Could they be found by someone more than someonelse? Sure, but that doesn't affect the over all number in any way.Quantity of bugs depends on that persons personal experience with the game. Someone could get more bugs than others.
Again, no. Halo is a culmination of stories/gameplay from previous games in the genre and was more of a Simplified Copy of said games than anything original.Doom has a lot of originality because, again, first of its kind. The original Halo also had a lot of originality.
There are only two shooters, CoD and Halo.Ya, no. As someone that has read through the books and has a pretty good idea of the story, I think it's quite well written. Also, the combat is slower paced, but that's a good thing compared to, say, Call of Duty, where you run out, shoot something, die, then respond in about the time it takes to take a sip of your Monster.
[DOUBLEPOST=1349994074][/DOUBLEPOST]Counterpoints
Are you saying Halo is bad because it popularized a genre?I'd just like to say that trying to make Halo look good by comparing it to Call of Duty isn't exactly getting the job done.
I'd also like to say that in many ways, the blame for the state of Call of Duty lies squarely at the feet of the Halo Franchise, since it furthered the consolitis infection of the first person shooter genre that has led to so many of them being hallway combat simulators that are graphically advanced but have less freedom and range than Doom 1.
2. No, that's Goldeneye.1. Halo has multiple control schemes. Play it however you want.
2. Halo was the first big console multiplayer game, and it basically defined all multiplayer games since then. The story for Halo has always been good. Not Mass Effect good, but that's not the point.
3. I'll give you that one.
4. See 3
Lets all be honest here. CoD and Halo are tghe two currently most popular shooters. I love Ghost Recon, but the servers are getting more and more scarce. Same with ME3 Multiplayer.There are only two shooters, CoD and Halo.
That's it.
Forever.
Which series is still being made? Ya. Halo.2. No, that's Goldeneye.
I hated Goldeneye too.
I hate Twilight. Never compare Halo and Twilight. Halo got popular because of how Epic it was. I listen to the first game's soundtrack on my Ipod. The story, for the time, was superb.I think you're misunderstanding me. I never said Halo was a bad game or a bad series. Your question was why so much Halo hate. It's because it's a game that got popular for being popular, not for being good. It's the same as why some people hate Nicki Minaj or Twilight.
You may hate Twilight and love Halo but they're popular for the same reason. Taking ideas from previous things that were superior in most ways but more complicated and simplifying them down for the general public.I hate Twilight. Never compare Halo and Twilight. Halo got popular because of how Epic it was. I listen to the first game's soundtrack on my Ipod. The story, for the time, was superb.