Yes, it negates the speed reduction for wearing heavy armor by making it weightless while equipped and increases your carrying capacity by 100.From what I understand Ash, it'd negate the 100 pounds of Heavy Armor PLUS an extra 100 pounds for carrying.
I've read there's a shout that forces them to land, but I've not seen it yet. I mostly have to hope I catch it attacking something or the guards manage to get it to land because I sure as shit couldn't land a hit with spells and they don't seem to care about arrows.Like the companion issue, I'm 100% no Horse.
I've had 3 Dragons now, fly over head, never land or attack. What's going on? I can't hit them with fireballs, they just dodge. I can't get them to engage me in a fight.
If you go far enough into the main story, you get something to help with that. It's still tricky to use though... I know that sometimes the dragons fly into awkward places, like Winterhold before you can access the College. Not much you can do except try and get lucky with a shot to grab their attention.Like the companion issue, I'm 100% no Horse.
I've had 3 Dragons now, fly over head, never land or attack. What's going on? I can't hit them with fireballs, they just dodge. I can't get them to engage me in a fight.
If your going robes, your best bet is to buy one, not enchant one. You'll want an Expert's Robe of the school of your choosing or the Arch-Mage's robe.So I've reversed my position on magic, again. Now that I have gotten enchanting up to 100 and have dual enchanted a full set of glass armor for my mage I am quite pleased with how insanely powerful magic is. The "summon dremora lord" makes a huge difference, no doubt, but with my magic at the level it is I can simply blast people with thunderbolts repeatedly and it recharges so fast it's not really a problem. I may try and re-do the armor on robes and see how much more powerful it is. It seems like the clothing can take more powerful enchantments, but I'm not sure.
Also sitting at 4/8 for the dragon masks. I am *really* curious what I get for finishing that one. Don't take that as a reason to spoil it for me.
Tell me about it. I did a bounty quest for the Jarl of Windhelm that involving killing a dragon, and he gave me 100g. I later did another quest that involved gathering a rather easy item for some regular shmoe wandering around the city and got 1250g from him.The rewards for certain missions make no sense. Like, the poor farmer guy pays me 500g for running food to the greybeards, whereas the dude from the mages college pays me nothing to get him 10 dwemer cogs.
Too bad she's so fucking dumb it's hard to keep her alive. See those swing blades up there? Why don't you just walk right into them, stop and let them slowly kill you while you fire arrows at that skeleton I could kill with 1 hit if you'd just get the fuck out of the way? Argh!I like having Lydia for a pack mule. My heavy armor perks aren't up to where they don't weigh anything yet, so even "empty" I'm like 200 pounds (I just can't bring myself to leave behind things like potions and ingredients). Plus, it often comes in handy to have a nigh-invulnerable partner with you.
I got that giant bounty last night. Started to track him down and before I got close...battle music!! I heard a dragon roar and hid behind some rocks. Suddenly I got the message "Quest Completed!" and the dragon flew off. I got 1250 g for that.So this weekend, after having been paid 500 gold just to tell a bard to leave a woman alone, I got a bounty to kill a giant. This took some serious strategizing. After a couple attempts of leading the giant in a big game of ring-around-the-6-foot-rock-escarpment, I found there really wasn't a convenient way to whittle him down without either aggroing every giant and mammoth in a 10 mile radius, or flat out getting lydia killed (though, humorously, she survived multiple instances of being bashed 9 miles into the air). Finally, I end up just dragging the giant all the way down to the western watchtower, where it, of course, killed the one remaining whiterun guard there. But giants aren't smart. I stayed inside the tower (and had earlier given Lydia orders to stay outside the tower), and the giant couldn't reach me through the doorway. Between some arrows and some artful hit-and-dodge, I finally managed to kill it. All this trouble and heartache... and the bounty turned out to be 100g. Something's just not right here.
Whenever we come upon traps, I give her orders to wait back away from them until I creep through and have them disarmed. I seldom have a hard time keeping Lydia alive where dragons or giants aren't concerned - most of the time, when she gets knocked down, enemies lose interest in her.Too bad she's so fucking dumb it's hard to keep her alive. See those swing blades up there? Why don't you just walk right into them, stop and let them slowly kill you while you fire arrows at that skeleton I could kill with 1 hit if you'd just get the fuck out of the way? Argh!
AE will kill her when she's "downed." So, for instance, fire breath, or enemy magic. I even once got her caught in the crossfire of a giant's club swipe (not the overhead slam) which killed her because it missed me. But yes, so long as you're fighting single-target attackers, or are careful to drag the fight away from her a little when she gets "downed," she will always pant for a few seconds on her knees, then straighten up and wade back in for more punishment.So, I seem to be having different results with the followers than other people. Lydia CAN'T DIE in my game. She will go down on one knee, but she won't die. She can sit in a trap for 30 minutes getting cut up, but she won't die. The ONLY thing that will kill her is me accidentally hitting her with a spell or something. Or, maybe falling off the side of a cliff.
Those swinging spike walls. JUST STEP ONE STEP TO THE LEFT. NOOOO!! UGHGGH!! STOP HITTING THE BUTTON!Too bad she's so fucking dumb it's hard to keep her alive. See those swing blades up there? Why don't you just walk right into them, stop and let them slowly kill you while you fire arrows at that skeleton I could kill with 1 hit if you'd just get the fuck out of the way? Argh!
Those swinging spike walls. JUST STEP ONE STEP TO THE LEFT. NOOOO!! UGHGGH!! STOP HITTING THE BUTTON!
I believe Charm is tied to levels in this game and because your not allowed to make your own spells anymore, there's gonna be an upper limit of what you can Charm. So no, it's not as good as in Oblivion because you can't make a Charm spell that will work on anyone.I'm working my way through the Mage of College quests and hoping to really put some serious time and effort into Illusion. Anyone know if CHARM in this game is as good as it was in Oblivion?
In my mind I envision a game where my CHARM is so good, instead of killing that annoying dragon, I keep it charmed 100% of the time and just use it to terrorize the countryside.
That's a pretty universal reaction. The Master Spells don't do enough damage at the end-levels, level limits mean that there are huge swaths of foes you can't affect, and the time limits on the summons are too short to make effective use of them. Not being able to make better spells means you have trouble later on.Wait.. you CAN'T make spells anymore? What kind of fu........................................................................................................................................................................................................................................................ is that?
True, but the current system slants the difficulty too much in the other direction. They need to ether include another rank of spells or let us make our own.Re: making your own spells---well, to be honest, I remember making my own spells in Morrowind completely trivialized everything. My spells became so ridiculous there wasn't even close to a challenge anymore.