It was working for me at about noonish today. Haven't been back on again yetAnybody tried vb yet? Looks like it generated an error in the server log, so I don't know if it is working or not.
Yeah, there is some serious consternation on the forums right now regarding camera shake - especially since not all weapons seem to have their own shake stat in config.ecf (some, like the Epic AR, inherit that stat from their T2 variant, but don't inherit an 'off' value, apparently).RC2 hotfix 2 is not doing enough to deal with the problems introduced by RC2, it seems. They removed camera shake from the only place everybody agreed it was appropriate (escape pod sequence) and left it on all the weapons where everybody hated it. Hopefully Monday's patch addresses this.
It happened in 7.6.1 as well, the only SP scenario where you could, by default, sell anything to any merchants was the default scenario. For all of the others, you have to go in and fiddle with the config files. They were meant to buy things, but that setting didn't get flagged appropriately.I'm a little annoyed at the 8 solo stuff. The merchants - at least on this starting world - will buy NOTHING. Oh, they have a lot of cool stuff to SELL, but you can't get any damned credits because they won't BUY anything. I even teleported to the space station in orbit and they don't want to buy anything either.
My solo game didn't even SPAWN a trade station on the starting world, nor in orbit! There were only 4 on the whole map (all in orbits). I actually kinda liked survival feeling more "off the beaten path" so to speak.I'm a little annoyed at the 8 solo stuff. The merchants - at least on this starting world - will buy NOTHING. Oh, they have a lot of cool stuff to SELL, but you can't get any damned credits because they won't BUY anything. I even teleported to the space station in orbit and they don't want to buy anything either.
Yeah noticed him logging in/out/in/out/in/out.You trying to build a new world there, boss?
Yeah, til friends dragged me off to see Solo.You trying to build a new world there, boss?
Because you're not in multiplayer for us to be with you to tell you, silly....why did nobody tell me that you can "paint" blocks instead of having to place. each. one. individually.
Also, why did nobody tell me that you have to press C to dive under water? I almost died from lack of seaweed.
AKUA BERRIES ARE MY EXISTENCE NOWyou're not in multiplayer for us to be with you to tell you, silly.
Old one is 550 watts. The new ones are 870 watts each. I think it'll be good.Oh! I know you said “power supplies,” but I assumed you meant “UPSes” and not “PSUs” because people are always (erroneously) calling them that.
I also hope you’re prepared for the possibility that even your new PSUs may not have enough oomph to (individually) keep your system running if the one that’s already in there can’t (unless the old one is degraded, lower rated, fuzzblocked, or whatever).
—Patrick
Dungeon crawls and comic relief?I've tried a few things in creative mode and I've learned that my inability to build things that look good and are functional in Minecraft do carry over to Empyrion. I fucking SUCK at building things.
I take that back. I can build things, but they are either terrible looking or dysfunctional. In fact, I like this game but I have yet to find something in it I AM good at.
Here's hoping. I've more or less got the new map (which is actually same as the current map, just with BIGAR PLANNITS) ready to go. I'm just hoping they fix the whole disappearing trees/flying logs/camera shake thing.Also, still haven't seen anything in an RC3 or any additional hotfixes. Things on the forums seem to be settling down, so hopefully tomorrow we'll get a decently clean stable-branch release. And I could not be more ready.
BIGAR.MOAR PLANNITS or just BIGAR PLANNITS?
This is turning out to be quite the project.Old one is 550 watts. The new ones are 870 watts each. I think it'll be good.
Got em off ebay for 10 bucks each. But yeah, it's funThis is turning out to be quite the project.
—Patrick
I've got the hang of it now, I think. Adding more planets will be easy and quick. Easier and quicker even than it was in Alpha 7, actually! As long as I don't feel the need to customize things about them (like Bonanza, that was eight bitches on a bitch boat). But as long as we just need more stock "desert" or "temperate" or "snow" or "alien" planets, sticking them in is as easy as updating the sector list with "Planet name" "Planet type" "Coordinates here" and restarting the server. The game now randomly generates the planets from yamls which themselves randomly pick from pools of POIs and such, and randomly place them. So they'll be unique even if they use the same yaml as another planet in the map.We will if we start getting people. We've already had randoms coming in, but if the server population ever grows you're going to wish you'd have done it ahead of time.
Yeah, it checks every 5 or 10 mins or so, it should sort itself out here in a sec.And the empyrion server page shows as offline. And still #9.