Running low on material, I'd guess.Interesting. I've never thought of trying that last Soldier 76 strategy.
Also, when did these videos get so short?
--Patrick
I feel like the releases have been coming faster too. A lot of channels exploded due to these game compilations, so everyone wants some of the pie, and so they seem to be updating new ones every couple days. Rapida branched out into WTF, Fail, and Good Vs Bad videos in addtion to her compilations, so I am honestly surprised she gets enough videos to fill so many releases.Running low on material, I'd guess.
Unless you are on tumblr, then the one line where Mercy says "Genji! I was too late..." makes Gency shippers squee and Pharmercy shippers shit a brick.More lore = good.
I wonder if they realized Mei can heal herself?
Eh, probably not.
--Patrick
They should try playing Reaper next time; it would suit them better.Also, this person left before the PotG, in which I rezzed the team, then healed them for the rest of it. So sad.
"Too situational of a pick."Sounds like Symmetra's in the shop for a complete overhaul, ETA sometime in November.
She really is the worst pick in the game. Any time your would pick her and other support or defense hero would be better.[DOUBLEPOST=1474912116,1474911890][/DOUBLEPOST]Sounds like Symmetra's in the shop for a complete overhaul, ETA sometime in November.
https://www.bluesnews.com/s/175009/overwatch-symmetra-changes-next-month
I would like to see a refresh-able larger shield that decays. Maybe turrets that float with her or something to give her more damage at close range. I don't really like the hidden teleporter game but I don't know what I would replace her ult with."Too situational of a pick."
Seems we were just discussing this. What sort of changes could they make?
-Up total number of active turrets to 20, but increase cooldown time to 1min.
-Let her have 6 simultaneous teleporters but only one turret that insta-kills the next 6 enemies who get too close (i.e., sending them back to their spawn, sort of the inverse of the current setup).
-Let shields stack (6xSymmetra? Extra 125hp for everyone!)
-Make her turrets look like health packs. Surprise!
...ok, maybe I'm not being serious with these.
--Patrick
Like the so-called "death ball?"turrets that float with her or something to give her more damage at close range.
My wife destroys people with Symmetra, but every Symmetra I've played with doesn't know what they're doing, so overall this is probably true.She really is the worst pick in the game. Any time your would pick her and other support or defense hero would be better.
You play on console though. I'm sure not aiming helps more there. >.>My wife destroys people with Symmetra, but every Symmetra I've played with doesn't know what they're doing, so overall this is probably true.
She's gonna be pissed when I tell her they're changing stuff.
Shhhh.You play on console though. I'm sure not aiming helps more there. >.>
Her company specializes in hard light CONSTRUCTS, not specifically shielding. They design buildings and utilities out of hard light, which is how they built Utopaea and have been expanding into other areas. It just made sense that someone that uses hard light would have a shield system, but that does not mean it has to be used, for instance there is another character that uses the same technology, Lucio, who stole the tech when he was part of Rio's rebellion versus Vishkar, altering it to be affected by sound, which is what gives him his boosting abilities, and his only "shield" is when he ultimate, which radiates a hard light barrier that decays quickly.My only thing about removing Symmetra's shields is that the whole "works for a company that specializes in hard light shielding" thing is kind of key to her story, so having her not be able to give people shields goes counter to that. She just needs a more effective method of shielding... maybe her turrets (which need a fucking HP buff or AOE protection or something) can start progressively topping people off within their LOS and range if they aren't actively shooting at the other team? Not a quick, full shield heal but one that takes a few seconds to get you back to a decent shield level. This would force fights at a closer range too: people would need to get within the turret range to keep the turrets from re-shielding people.
So...Mei?to make Symmetra work, she needs to be focused more on her construction nature, building things over a map that are designed to control, deny, and boost people in a specific zone.
This would make her more of a defense hero. I would really like to see her brought around as a support.Her company specializes in hard light CONSTRUCTS, not specifically shielding. They design buildings and utilities out of hard light, which is how they built Utopaea and have been expanding into other areas. It just made sense that someone that uses hard light would have a shield system, but that does not mean it has to be used, for instance there is another character that uses the same technology, Lucio, who stole the tech when he was part of Rio's rebellion versus Vishkar, altering it to be affected by sound, which is what gives him his boosting abilities, and his only "shield" is when he ultimate, which radiates a hard light barrier that decays quickly.
I think to make Symmetra work, she needs to be focused more on her construction nature, building things over a map that are designed to control, deny, and boost people in a specific zone.
She is already considered by many as more of a defense hero, my idea is to make her supplier be a constant healing station, which still keeps her as support. A heal will bring her more in line with supports then her existing shields, which are basically a easier, rechargable version of Torbjorns armor packs.This would make her more of a defense hero. I would really like to see her brought around as a support.