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Rage

#1

Covar

Covar

Pre-loaded all 21GB of this from Steam Sunday night. Can't wait to play it as soon as I find some free time.

Anyone else looking forward to Carmack's latest creation?


#2

Gryfter

Gryfter

I definitely want to check it out. Carmack has provided me hours upon hours of FPS goodness in the past. I hope he can do it again.


#3

GasBandit

GasBandit

I've heard it has some serious PC problems and suffers from console-itis.


#4

Necronic

Necronic

ID is kind of like those movies you loved as a kid. They haven't withstood the test of time that well, but for nostalgia sake alone you still have to given them your patronage.

This isn't to say that ID isn't still technologically impressive, my guess is that this will be another astounding engine. Its because of that that they may be the single most influential game developer of all time.

....maybe its not like buying the old movie you liked as a kid, maybe its like going to see a Scorcese film. You know that he hasn't been as good as he was back in the old days, but you still have to respect him. Or maybe its like Ingmar Bergman. You know that even if you don't like it at face value, your supposed to like it for technical reasons.


#5

Frank

Frankie Williamson

I've heard it has some serious PC problems and suffers from console-itis.
SIGH.


#6

Jay

Jay

Indeed.

Skyrim.... plz don't suck.


#7

Baerdog

Baerdog

Not gonna lie, at first I thought this was going to be a rant thread.


#8

LordRendar

LordRendar

First Bananahands "ALL MY RAGE" thread and now this! dont put Rage in the title if there isnt anything worth raging about.Halforum,you disapoint me.
Raaaaaaaaaaaaaaaaage.


#9

GasBandit

GasBandit

Oh believe me, from what I read, once PC gamers start playing Rage, there's probably gonna be some rage in here.


#10

Frank

Frankie Williamson

I hadn't bought it yet. Had a sneaking suspicion. I can wait.


#11

Officer_Charon

Officer_Charon

I hadn't bought it yet. Had a sneaking suspicion. I can wait.
So very this...


#12

Ravenpoe

Ravenpoe

It'll be an average game on a great engine, and everyone will say hohum on the game, but just wait and see what good developers can do with the engine!

And then developers will all still use the unreal engine instead.


#13

GasBandit

GasBandit

It'll be an average game on a great engine, and everyone will say hohum on the game, but just wait and see what good developers can do with the engine!

And then developers will all still use the unreal engine instead.
It's hard to beat the entrance cost to using unreal as your engine. That being, no money up front, just 25% off the top of your profits beyond $5000. That's a plan many a startup can afford.


#14

Frank

Frankie Williamson

Well, I 'procured' a copy of the game to see how mucky it was.

Glad I didn't buy it.

Fuck you John Carmack.


#15

Gryfter

Gryfter

That bad huh?


#16

Frank

Frankie Williamson

It's a fucking mess.

http://www.neogaf.com/forum/showthread.php?t=447459

NeoGAF thread on trying to make it not terrible.


#17

Gryfter

Gryfter

Hmm, I guess the name is appropriate then.


#18

Covar

Covar

I have very few tears (happens when turning around to fast), and the game runs smoothly for me. The game is absolutely gorgeous, runs smooth and is pretty fun.


#19

Frank

Frankie Williamson

You don't have texture pop-in?

I have two GD 6950s (apparently this game really fucking hates AMD cards) and not only does it not work in Crossfire but it freezes every 2-3 seconds. The texture pop-in is insane.


#20

Frank

Frankie Williamson

Apparently the AMD Rage performance drivers that were put out yesterday are crap and some new ones that don't cause these issues in "SOME" machines will supposedly get fixed.


#21

Jay

Jay

This game is rated so bad I don't even want to torrent it.


#22

Frank

Frankie Williamson

How little Id gave a shit about the PC version.

These are the ONLY video options available

- Resolution
- Fullscreen
- Anti-Aliasing
- Brightness

That's fucking it.


#23

Jay

Jay

Consolitis.

Lots of this this year.


#24

Frank

Frankie Williamson

I guess the texture pop-in is there for all versions of the game. IdTech 5 seems like a piece of shit.


#25

Far

Far

I'm getting texture pop on the ps3 version. It feels like a first person shooter stuffed into a racer engine, which kind of explains the pop in. There is none while driving but it's all over while roaming on foot.


#26

Covar

Covar

You don't have texture pop-in?

I have two GD 6950s (apparently this game really fucking hates AMD cards) and not only does it not work in Crossfire but it freezes every 2-3 seconds. The texture pop-in is insane.
I've gotten some pop-in/tears on the bottom corners of my screen if I turn around real quick, but it's pretty minor and not consistent. I'm running it with a GTX 460 with 4x AA and it handles like a champ. Biggest examples of consolitis are on in the menus where the mouse is just fucked up. Frankly the entire menu system just sucks.


#27

Frank

Frankie Williamson

This was on youtube, but this is literally what the game looks like to me.



Bethesda and Id have some fucking balls charging 10 dollars more than than the usual 50 dollar PC price for this fucking garbage.


#28

Far

Far

It's $49.99 for all platforms at my store. Still not worth that for a broken, unfinished game though.


#29

LordRendar

LordRendar

That's more like it.Rage more. >.< Daddy needs his dose.


#30

Covar

Covar

Rock, Paper, Shotgun posted a fair review of the game. You can read it here.

Pretty much sums up my thoughts as well (although how awesome would a Fallout game be running on Id Tech 5?). I continue to play, continue to have fun, and continue to be glad I went with nvidia.


#31

Frank

Frankie Williamson

IdTech 5 is God awful. Fuck, the first paragraph of that review is fucking telling. He lost an entire day to tweaking and had to buy an entirely new video card to play the game. How the hell is this new one any good? It looks great, as long as you NEVER look side to side.


#32

Necronic

Necronic

Well, lets see. You have a brand new state of the art graphics engine that has never seen the light of day before. You're running AMD, in xfire.

And it has bugs.

And you're surprised?


#33

Covar

Covar

Well, lets see. You have a brand new state of the art graphics engine that has never seen the light of day before. You're running AMD, in xfire.

And it has bugs.

And you're surprised?
Id truly is part of Bethseda now.


#34

Dave

Dave

In other words, it'll be great in a month or two.


#35

Covar

Covar

Almost certainly, since all the reported problems are with the video card drivers deciding to dump the megatextures out of VRAM before they're done being used.

*shrug* I apparently have the same machine as QA people at Id because I've been enjoying the hell out of it.


#36

ScytheRexx

ScytheRexx

The problem seems to be the lack of ability to graphically tweak the game outside of file tweaks. I would rather play a functional game with semi-solid graphics then a resource stuttering hog with dynamic shadows and realistic particles. From what I heard, you can't even utilize V-Sync. If people could tweak down the graphics to an "acceptable" level to give them a consistent experience without items vanishing, I don't think we would have many complaints. The fact the game requires certain tweaks, drivers, and other things, and can only be run at the full graphic setting with only the ability to alter resolution and anti-aliasing, is going to paint a bad picture, regardless of how good the game itself may be.


#37



Disconnected

Silly PC users ;D
I keed!
Oh to have those days back before patches. When you know quality preceeded assigned release dates and quarterly earnings... ahhh I live to dream.

Consolitis.

Lots of this this year.
Jay, In your view how is poor quality PC games is the result of 'consolitis' as you call it?


#38

GasBandit

GasBandit

Jay, In your view how is poor quality PC games is the result of 'consolitis' as you call it?
Can I answer for him?

It's because game design is now habitually "dumbed down" for the benefit of lesser gaming platforms that many developers think that kinda crap flies on PC as well. It's why so many FPSes these days are glorified hallway shooters - consoles couldn't handle an actual, old school open level FPS done at the detail level demanded by today's videophiles. And rather than develop two separate products, often enough it's just cheaper and more profitable to turn bend the PC's superior power to simply emulating the lesser hardware of the console, so the same product can be sold on it.


#39

ScytheRexx

ScytheRexx

It's because game design is now habitually "dumbed down" for the benefit of lesser gaming platforms that many developers think that kinda crap flies on PC as well. It's why so many FPSes these days are glorified hallway shooters - consoles couldn't handle an actual, old school open level FPS done at the detail level demanded by today's videophiles. And rather than develop two separate products, often enough it's just cheaper and more profitable to turn bend the PC's superior power to simply emulating the lesser hardware of the console, so the same product can be sold on it.
This also goes to other areas of the game, like the interface is often designed for usage with a controller and not a mouse, making it awkward when played on a PC.

BioWare was kind enough to alter the interface for the PC version of Mass Effect 1 to better work on PCs with a mouse, but if they decided to skip out on that like a few companies are doing these days, the interface would have been horrid once ported over.


#40

GasBandit

GasBandit

This also goes to other areas of the game, like the interface is often designed for usage with a controller and not a mouse, making it awkward when played on a PC.

BioWare was kind enough to alter the interface for the PC version of Mass Effect 1 to better work on PCs with a mouse, but if they decided to skip out on that like a few companies are doing these days, the interface would have been horrid once ported over.
Yeah, that kinda stuff drives me nuts. It was very obvious in the Overlord series of games, for example... every time you had to "sweep your minions" over something, it was clear the game's control dynamic was created with thumbstick controllers in mind.


#41



Disconnected

Yes but does game design actually affect performance? Not the pathing and event triggers of a level but the graphical handling which is the major complaint.
My understanding in this case would be that they are designing this tech beyond the console's ability, utilizing PC power. If it were designed for consoles, would the look and performance not be easily matched for any PC?

p.s. I agree that so many are hallway shooters leading cutscene to cutscene.


#42

GasBandit

GasBandit

Yes but does game design actually affect performance? Not the pathing and event triggers of a level but the graphical handling which is the major complaint.
My understanding in this case would be that they are designing this tech beyond the console's ability, utilizing PC power. If it were designed for consoles, would the look and performance not be easily matched for any PC?

p.s. I agree that so many are hallway shooters leading cutscene to cutscene.
The problem is, if you use the same textures on PC that you did on Console, it very often looks like garbage. However, most developers *start* with the console development, as they need it to be leaner and more custom-tailored to the console to try to avoid performance issues. Then, rather than recode the source for efficiency on PC, they just put a wrapper around it - basically turning your PC into a one-game-only console emulator, then they slap on the higher resolution textures. I remember the first time I found them doing this was on the PC version of Final Fantasy 7. Or they may not go that far, rather just recompile the same code with a different compiler, without worrying about fine tuning all that much.... which usually also exacerbates the issues brought on by larger textures than the game was originally written for. Then, to add insult to the mix, they keep the console "options" interface, not letting PC players tweak things like the level of anti aliasing, anisotropic filtering, post-processing effects, etc that they want. Different players think different things look good (I for one like very low AA, very high aniso, almost no post processing, and triple-buffered vsync). Gets very frustrating when there isn't an "advanced" or "custom" option in the graphics settings.. just a slider that goes LOW-NORMAL-HIGH, if even that.


#43

Covar

Covar

Yes but does game design actually affect performance? Not the pathing and event triggers of a level but the graphical handling which is the major complaint.
My understanding in this case would be that they are designing this tech beyond the console's ability, utilizing PC power. If it were designed for consoles, would the look and performance not be easily matched for any PC?

p.s. I agree that so many are hallway shooters leading cutscene to cutscene.
It can. While the 360 has an interface similar to DirectX making it rather easy to port games back and forth, it has the advantage of having a very stable hardware platform and thus stable drivers. The PC is a moving target.


#44

Jay

Jay

What is Consolitis?

It is an affliction in which a PC game exhibit the characteristic of a game made for console gaming. Such as :
  • clumsy and frustrating user interfaces
  • super-large fonts
  • extremely poor visual quality, low texture resolutions, low polygon counts by current generation standards that match console limits and not PC limits.
  • poor control not optimized for the keyboard/mouse control scheme (in some cases, controls that cannot even be remapped or specific keys cannot be used)
  • horrible handling of saving games
  • lack of advanced options (change resolutions, audio settings, graphic quality, etc.)
  • simplified game mechanics
  • terrible video performance not taking advantage of the latest PC technologies
  • no support for mods, and no editors for customization... etc.
This is by no means the complete list but most of the common issues that come to mind...

It is largely the result of a lazy or hurried port from a console game to the PC and is a sad trend that seems to be picking up steam rather than fading away. Developers/publishers just want to get a game out quickly, within budget, to start reaping additional revenues with promises of patches and DLC that cost extra money to the scammed customer base.

Publishers especially love games made for multiple formats; PS3, Xbox360, Wii and the PC. This is favored for the multiple revenue streams, boosting their investor confidence. While all the console are "generally" suited for their respective units it is the PC users that get the ugly end of the stick in most cases.

IMO? Stop treating PC gamers as a minority and an afterthought and respect our joy for gaming and we’ll reward you with loyalty as long as you give us great games to play. If not, I'll reward you otherwise and you won't make a penny off of me.

Hope this answers your question

If you support my views, click Like on this post and don't buy shitty console ports.


#45

Covar

Covar

Warning late stage signs of consolitis may include displaying console button icons when explaining actions to take. When this happens your game is already past the point of no return, and we offer our condolences.


#46

Jay

Jay

Or a sudden command to press RT when you're in a long ass, non skippable cutscene and if you fail to press the button in a set amount of time or you press the wrong key on your keyboard, you will automatically die and be forced to watch the same motherfucking cutscene for 5 minutes and repeat the fucken progress.


#47



Disconnected

Ugly end indeed.


#48

Frank

Frankie Williamson

Well, lets see. You have a brand new state of the art graphics engine that has never seen the light of day before. You're running AMD, in xfire.

And it has bugs.

And you're surprised?
I don't mean just on me (I turned off crosdsfire and still no deal on my part by the way). They got it silky smooth on consoles and again, it looks great, until you turn left or right. That texture pop-in is pure OG Xbox shitty.


#49

Frank

Frankie Williamson

http://forums.steampowered.com/forums/showthread.php?t=2159339

HA HA HA HA HA HA HA!

Fuck you.

Almost all the issues with RAGE are hardware/driver related and not an issue with the game itself.
Bethesda is working on an update to allow for users to customize their video options which will solve many of the issues users are having.


#50

Gryfter

Gryfter

In other words, it'll be great in a month or two.
And half the price or less, more than likely.



#52

Jay

Jay

They are blaming the video card industry? How lame.


#53

GasBandit

GasBandit

"You can choose to design a game around the specs of a high-end PC and make console versions that fail to hit the design point, or design around the specs of the consoles and have a high-end PC provide incremental quality improvements," Carmack replied. "We chose the latter."

John Carmack - slave to consolitis.

I remember fondly when John ROMERO was the ID douchebag.


#54

Frank

Frankie Williamson

It worked fine on our computer. The one in the back room, by the toilets. The one we make ugly Bill work on.

HEY UGLY BILL, IS THE GAME WORKING ON PC?


#55

Frank

Frankie Williamson

Yeah, I uninstalled. Even after going through the rigamarole of disabling (manually in the xml fucking file) functions of the Catalyst Control Panel, installing game specific drivers, making my own config file, reading through dozens of people's different configurations and finding the options that best suited my computer, applying those configurations, adding about 12 different + commands to the shortcut and the game still has texture loading issues? Fuck you Id, fuck you for not bothering to even check to see if this piece of shit fucking engine even worked on AMD cards (which by the way, there are more of in more computers than Nvidia cards).

I know it doesn't mean anything because I didn't actually buy the game (and thank fuck for that) but this is why people don't buy shit on PC. This is why I won't be going near anything you make again.

Bethesda has one more shot with Skyrim (and I sure as shit am not buying before I check it out beforehand now) before they go into the Bioware pile. Id can suck a dick. Head back to irrelevancy assholes.

--I literally just read this aloud in a dramatic reading style. Super whiny.

- This is about what it looked like for me. FUN!


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