doomdragon6
Staff member
Hehe. I'm sure Shawn would just up the DCs if I did that. =P
Well, yeah, if he feels like upping the difficulty specifically to fuck up your AND ONLY YOUR build. :heythere:doomdragon6 said:Hehe. I'm sure Shawn would just up the DCs if I did that. =P
REALLY I COULDNT TELL FROM ALL OF YOUR POSTS.AGH I WANNA PLAY SO BADLY!
what if the us puppets took out real saryon? :bush:doomdragon6 said:Thursday cannot come smurfing fast enough!
Argh!
Somebody talk about something! XD
Just randomness: It's too early to tell I guess if it's gonna happen or not, but when Shawn first brought out the puppets that resembled our characters, my first thought was that we were going to have to fight puppet "clones" of ourselves-- You know, "creatures" with our stats and powers. That would've been pretty kickass to me. But, it would probably be very easy once we took out Puppet Saryon, since the only thing that makes us not die is healing, and the only thing that makes enemies not die is hit points.
I'm gonna have to call that girl and bug her. Usually Daryl is the one who's hardly ever online to chat with, and yet he's been more reachable than Julie as of late.doomdragon6 said:Feel kinda bad about your game, Jay. I'm sitting here wiggin' out cuz we didn't have a game last week, and your game's gone under the last two in a row.
Haven't seen Julie on in a bit--- is she still actually online? She's not getting burnt out on our game, is she? She usually posts about how excited she is about something or other. :uhhuh:
I FUKKEN WARNED YOO :angry:doomdragon6 said:Muy excitido about ze game tomorrow. I'll be there definitely. Though my sleep schedule is all kinds of futzed up, so if I'm not there, someone kindly give me a call please. (Shawn has mah number.)
Honestly, I felt last week didn't have enough encounters or RP. Really, it felt lacking in content entirely. It's almost like we didn't even play last week. *COUGH* Ahem.Shawnacy said:I have your number, Doom and if you are late I'll give you a call.
Today will be interesting. Those convinced that last week didn't have enough encounters will probably be happy to know this one is encounter heavy (well, it has potential to be. I leave plenty of flexibility regarding player actions). I've printed out a mess of level appropriate monster stats that are going to be used as stand ins for some of the stuff in this upcoming one. The Monster Builder was also wonderful for making the harder to substitute monsters and the villain.
Good luck folks.