Shawnacy's 4E D&D Game!
Then no more bitching, right? :uhhuh:doomdragon6 said:I really don't want to change.
Then no more bitching, right? :uhhuh:doomdragon6 said:I really don't want to change.
So ideally, you'd play a wizard again, but I called it first?doomdragon6 said:Gah! I really wish I could express my thoughts without it being "bitching."
I guess my only real point is that we need to come up with ideas that uses everyone's skills together.
Granted, I'm an exploitationist, so I look towards Errik's abilities that have a lot of potential for deception.
Bah, I'm done with this. *waits 'til Thursday*
So I suggest not changing. If you feel you are missing something you can always talk to me. As I'm constantly reworking the adventure as you guys make decisions I can easily put in story elements that will help you enjoy your character more. If you want to be able to use your shape changing abilities more often than I will start working more opportunities into the story to do so.doomdragon6 said:Well, I wouldn't change anyway. But I'm a magic-caster through and through. So that narrows it to like 5-6 classes. And going through those, Wizard and Sorceror are the only ones I care about.
I really don't want to change.
first, because it is apparently necessary,doomdragon6 said:Hack-and-Slashers: Love combat and love dealing as much damage as possible in those combats. The bigger the fight, the better. Often play fighters. Don't care for adventures with lots of talking and role-play. I feel I'm obligated to put Kratash in this category.
Usually, when the DM or someone is talking/rping and my question/comment isn't critically important, I type it in gametable like this : "DM : 'question'"escushion said:You can type too though. I know we need to bring that to Shawnacy's attention with Gusto after his parents go to bed, but that's only because he's got a lot of stuff to manage. The rest of us are reading most of the time.
Also true.Gurpel said:first, because it is apparently necessary,doomdragon6 said:Hack-and-Slashers: Love combat and love dealing as much damage as possible in those combats. The bigger the fight, the better. Often play fighters. Don't care for adventures with lots of talking and role-play. I feel I'm obligated to put Kratash in this category.
(WARINING READ THIS DISCLAIMER: THIS IS NOT ME BEING OFFENDED. THIS IS ME DISCUSSING A POINT. REPEAT: I AM NOT OFFENDED.)
...well, i feel obligated to argue about that. i've haven't been seeking combat more than you guys, it just finds me; i rped just as much as you guys in that last session.
just because Kratash doesn't see the need to talk his way out of everything doesnt mean i'm some sort of power gamer who's only in it for the dice rolling.
and about the "deathwish" thing well... i'm still alive. so there.
Just having the souvenir is good enough for me.doomdragon6 said:I just thought. We still have those Vicejaw scales. Wonder if they'll come in handy ever. Or might be worth something. Who knows, maybe someone would pay good money for the scales of a ice/shadow creature from another plane capable of invisibility?
Heck yes.falineowlight said:Kratash is the best hack and slasher in this group! Have you seen that mo-fo's dice rolls? He has the best initiative EVER. Omg. Nothing hacks things to pieces then slashes the chunks like Kratash. :aaahhh:
..... :waah:Edrondol said:If I showed HP on my monsters you'd all have been dead in the ettercap fight. I killed most of them off with as much as 1/2 their HP. Had I kept them their normal HP I would have killed the entire group.
I can't.... I can't stop looking at it.SeriousJay said:less than 4 hours....
augh, now there is 2 times the :blargh: in your postdoomdragon6 said:I can't.... I can't stop looking at it.SeriousJay said:less than 4 hours....
Edit: That.. That almost worked.