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The Greatest Game Review Ever; That Shitty New Family Guy Game

#1

Frank

Frank



#2

Dave

Dave

So you're saying they didn't like it then?


#3

Frank

Frank

I can't imagine so.


#4

Terrik

Terrik

That is awesome.


#5

Jay

Jay

6/10 on ign


#6

bhamv3

bhamv3

I gave this game a 0/10! I should go into the game review business!


#7

Ravenpoe

Ravenpoe

Was the 1 pirates? Because if so, I think we have the same score.


#8

Terrik

Terrik

6/10 on ign
...and not a single soul was surprised.

Remember when IGN was completely reliable for reviews?


Anyone?



...anyone?


#9

Ravenpoe

Ravenpoe

...and not a single soul was surprised.

Remember when IGN was completely reliable for reviews?


Anyone?



...anyone?
Under the current state of inflated gaming scores, a 6/10 on IGN is a -3 on any normal scale.


#10

Yoshimickster

Yoshimickster

The multiverse, one of the most unfathomable concepts by man....and the most they come up with is a pirate level. Insert Family Guy is low on ideas joke here.


#11

GasBandit

GasBandit

I like pirates.


#12

Yoshimickster

Yoshimickster

I like pirates.
As do I, but from what I've seen from this review and other reviews though it has JUST a pirate level. An entire freaking multiverse, where literally ANYTHING can happen and the most this game could think of was something that all ready bloody exists! For fucks sake, some imagination is all I ask!


#13

AshburnerX

AshburnerX

Yeah, I'd just like the echo the sentiment that a 6/10 from IGN is basically a zero.


#14

ThatNickGuy

ThatNickGuy

A tie-in game to a movie or TV show greatly lacks in quality?

I, for one, am shocked. Shocked, I tell you.


#15

Allen who is Quiet

Allen who is Quiet

A tie-in game to a movie or TV show greatly lacks in quality?


#16

CynicismKills

CynicismKills

A tie-in game to a movie or TV show greatly lacks in quality?

I, for one, am shocked. Shocked, I tell you.
Apparently some of the Spider-Man games were pretty good. Outside of that, I can't think of many others. Toy Story, I guess.


#17

Frank

Frank

It's only since games moved to 3D that movie games became complete shit. There were tons of fun movie games (not denying there were shitty ones too, but not almost universally) in the SNES and NES eras.

Of course, the N64 made FPS's popular on consoles with a movie game.


#18

GasBandit

GasBandit

It's only since games moved to 3D that movie games became complete shit. There were tons of fun movie games (not denying there were shitty ones too, but not almost universally) in the SNES and NES eras.

Of course, the N64 made FPS's popular on consoles with a movie game.
I still maintain goldeneye was horrible. It's just console players had never played a 3D fps before, so their first piece of chocolate was something carried around in an armpit for a week... was still the best chocolate they ever tasted. Goldeneye came out the same time as Duke3D and Quake 2.

Singing goldeneye's praises because it was the first console FPS is like saying this:



revolutionized the portable phone industry.

That said, the batman movie game for NES wasn't bad.


#19

Frank

Frank

I never claimed it was good, I just said it made FPS on console popular.


#20

bhamv3

bhamv3

I gotta say, I'm with Gas. I had a chance to directly compare because my first experience with Goldeneye was on a friend's N64 emulator on his PC. The contrast with actual PC first person shooters was painfully obvious.


#21

Ravenpoe

Ravenpoe






#22

Frank

Frank

Ravenpoe knows what's up. Some old school movie games were bad ass.

I'm gonna add




And it's sequels.

All the Disney NES games by Capcom were top notch, even ones like The Little Mermaid.

And there are a few cases of more modern movie games being excellent (and even better than the movies they're based on)



#23

Gilgamesh

Gilgamesh

It's only since games moved to 3D that movie games became complete shit. There were tons of fun movie games (not denying there were shitty ones too, but not almost universally) in the SNES and NES eras.


?


#24

AshburnerX

AshburnerX

There's also The Warriors, which is a movie game 30+ years after the fact.


#25

Frank

Frank

Didn't read all the posts in the thread.


#26

CynicismKills

CynicismKills

SNES/Genesis had the largest stable of great movie/cartoon spinoff games. I'd say any Disney IP done in the Capcom era is pretty top-notch (Mickey platformers, Goof Troop, etc). There's also the Data East Addams' Family games, which were fun (but holy shit they were hard).


#27

Ravenpoe

Ravenpoe

SNES/Genesis had the largest stable of great movie/cartoon spinoff games. I'd say any Disney IP done in the Capcom era is pretty top-notch (Mickey platformers, Goof Troop, etc). There's also the Data East Addams' Family games, which were fun (but holy shit they were hard).
Nintendo hard.


#28

CynicismKills

CynicismKills

Yeah, I mean I wouldn't put them at Ghosts 'n' Goblins hard, but still. Maybe a few notches under Contra.


#29

AshburnerX

AshburnerX

I remember the Addams Family Values game on the SNES had NOTHING to do with the movie, yet was excellent and hard as fuck.


#30

GasBandit

GasBandit

Fester's quest was pretty fun, though it wasn't really a movie tie-in, I suppose, as it predated the movie by 2 years. And was basically a blaster master clone, minus the vehicle parts..


#31

Gilgamesh

Gilgamesh

Fester's quest was pretty fun, though it wasn't really a movie tie-in, I suppose, as it predated the movie by 2 years. And was basically a blaster master clone, minus the vehicle parts..


#32

AshburnerX

AshburnerX

It was entirely a Master Blaster clone. The shots you fired and many of the enemies were ripped directly from that game. It was still AMAZING.


#33

CynicismKills

CynicismKills

I think Pugsley's Quest was the only one to tie in to something of the modern AF reboots, in the form of the 90's cartoon. The rest seemed to show up around the time the cartoon and movies were big, but didn't tie to any of them.


#34

Terrik

Terrik

Goldeneye 64 came out in 1997. Honestly, what FPS games before '97 blew Goldeneye out of the water? Jedi Knight came out in '97 and it was good, but it was just a different kind of game. I certainly don't think either Doom or Duke Nukem stood up to 007 technically and Goldeneye finally started the push from beyond "KILL ALL MONSTERS". I think it's rightfully so called a landmark game in the FPS genre.


#35

CynicismKills

CynicismKills

Goldeneye 64 came out in 1997. Honestly, what FPS games before '97 blew Goldeneye out of the water? Jedi Knight came out in '97 and it was good, but it was just a different kind of game. I certainly don't think either Doom or Duke Nukem stood up to 007 technically and Goldeneye finally started the push from beyond "KILL ALL MONSTERS". I think it's rightfully so called a landmark game in the FPS genre.
It's the first landmark for console FPS multiplayer. In terms of FPS multiplayer in general, though, it's really Quake and later Unreal Tournament that took it to a whole new level.


#36

Frank

Frank

Goldeneye 64 came out in 1997. Honestly, what FPS games before '97 blew Goldeneye out of the water? Jedi Knight came out in '97 and it was good, but it was just a different kind of game. I certainly don't think either Doom or Duke Nukem stood up to 007 technically and Goldeneye finally started the push from beyond "KILL ALL MONSTERS". I think it's rightfully so called a landmark game in the FPS genre.
Quake.


#37

CynicismKills

CynicismKills

Quake (1996) introduced polygonal characters and levels as opposed to sprites, as well as the first major mod kit available to consumers. The Quake engine is likely the reason 3D shooters took over on PC after the days of Duke and Doom. From there you had various builds of the engine and then Unreal, which gave players the Unreal Editor, a fully-fledged toolbox of level design, allowing everything from building a map to special AI triggers and events players could build into it in a non-coded, streamlined manner.


#38

bhamv3

bhamv3

The Marcher Fortress for Quake 1 remains one of the most awesome fan-made levels I've ever played for any game ever.


#39

Frank

Frank

Quake (1996) introduced polygonal characters and levels as opposed to sprites, as well as the first major mod kit available to consumers. The Quake engine is likely the reason 3D shooters took over on PC after the days of Duke and Doom. From there you had various builds of the engine and then Unreal, which gave players the Unreal Editor, a fully-fledged toolbox of level design, allowing everything from building a map to special AI triggers and events players could build into it in a non-coded, streamlined manner.
Show off.


#40

Ravenpoe

Ravenpoe

I remember playing Team Fortress on the quake engine. Good times.

And then Team Fortress Classic came out using the half-life engine, and that was basically all I ever wanted to play. 2fort all day, every day.


#41

Frank

Frank

2Fort while listening to the shittiest quality mp3s Napster had to offer was basically how I spent 99-2000.


#42

GasBandit

GasBandit

Goldeneye 64 came out in 1997. Honestly, what FPS games before '97 blew Goldeneye out of the water? Jedi Knight came out in '97 and it was good, but it was just a different kind of game. I certainly don't think either Doom or Duke Nukem stood up to 007 technically and Goldeneye finally started the push from beyond "KILL ALL MONSTERS". I think it's rightfully so called a landmark game in the FPS genre.
Duke Nukem 3D deathmatch with friends blew goldeneye way out of the water. Sprite vs 3d polygonal characters aside, there was just nothing to compare with leaping out a window, turning around and firing a rocket in midair and hitting the guy chasing you while HE was in midair. Or the level with the football field, racing around like crazy people, shrinking and stomping on each other. Goldeneye was slow and plodding, and every level was a bland maze, and it didn't matter the characters were 3d because they had all the texture of a lego minifig.


#43

Ravenpoe

Ravenpoe

2Fort while listening to the shittiest quality mp3s Napster had to offer was basically how I spent 99-2000.
Don't forget the mr pibb.

Damn... I just got nostalgia'd, hard.


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