Re:Creators
Genre: Reverse-Isekai, Action, Drama
Fanservice: Shower scenes, Hot Springs episode, High end of PG-13ish
Premise: Anime characters get pulled into the real world, learn they and their worlds are fictional works, are varying degrees of upset about it, fight each other.
This show has an interesting hook, it's sort of a "Super Smash Brothers" for Anime titles, in that "for reasons" the main characters of various disparate anime works are thrust into a battle royale to determine the fate of the "real" world, and therefor their own. Because, if the real world is destroyed, there won't be anyone to write their stories, and thus they will cease to exist. And that's just what the primary antagonist wants to happen - oblivion. Others fight to defend the world, some (from the more dystopian or "humanity's last stand" worlds) fight to take their creators hostage and force them to write less horrifying things about their worlds. Some just think it's fun to fight. Everybody's got their own motivation and alliances form and dissolve almost from episode to episode. And caught in the middle are the "Creators," the writers and illustrators who brought these characters to life.
It's got a lot going for it. The concept of course is very intriguing, and the character designs are fairly decent, if a bit expyish. But really, that's what you want, isn't it? They couldn't "legally" have Shinji Ikari in an EVA unit so there's another reluctant-to-fight teenage boy in a giant robot that is clearly meant to fill that gap. So, yeah, every character is a walking trope, but if you ask me they needed to lean into that even harder, because they tried to straddle the lines between "this character is clearly meant to be this other character that we obviously couldn't use" and "this character is their own unique character who we somehow have to shoehorn in the lore and origin story for, along with the other dozen characters."
Unfortunately this makes it really start to drag in the middle for a while. The beginning is interesting, the middle is tedious, but fortunately it gets good at the end again.
Reverse-Isekai is always a fun concept, too. It's amusing to see the horrified reaction of the Magical Girl when her Pretty-pretty-magical-heartsplash attack causes actual damage to infrastructure and human bloodletting, because real physics now apply. It's hilarious to watch an Eroge love interest try to find a way to contribute when surrounded by street brawlers, knights, wizards, and mecha pilots. The effect is somewhat muted by virtue of most of the Anime characters coming from Japan-like settings (some of them are even able to spend the money they have in their pockets because the settings are close enough to reality), but discovering what story-physics apply, what real-physics apply, where the overlap is, and what the real world does to correct the inconsistencies makes for an interesting mental discussion.
Unfortunately, the "main character" real life person around who most of the story revolves is one of the least tolerable protagonists I've watched in a long time. His flaccid, wet-rag mopey bullshit nearly ruined the series for me. The best parts of this series are the ones he's not in.
So, the beginning is a 3, the middle is a 1.5, the ending is a 4, and let's just average it out and call it a 2.5, rounded down from 2.8 because the MC is such a drag and the Primary Antagonist is literally a Mary Sue with cheat mode powers.
Verdict: 2.5/5. Mostly entertaining for otaku, probably not interesting to casual anime fans.