You know, I don't see feminists as wanting to take over gaming.
There are some who identify as such who do want to dictate what is and is not acceptable in gaming, for example, Anita Sarkeesian. Otherwise, the content of her videos would focus on video games with positive feminist messages as opposed to pointing at what she believes to be sexist or misogynist content in existing IPs.
I see them as wanting female developers, female designers, and well-done female characters to be allowed to be part of gaming without harassment and hatred. And I don't see why that's a problem.
If that's all it was, I wouldn't have a problem either.
Guys lose nothing from it, gaming loses nothing from it. Inclusion adds, it doesn't take away. When Lara Croft was redesigned to be less cartoonish, guys and gaming didn't lose anything. When Amy Hennig (formerly of Crystal Dynamics and Naughty Dog) did Legacy of Kain, Jak & Daxter, and Uncharted, gaming got three great series, it didn't lose anything. Mirror's Edge didn't hurt gaming by having a female protagonist who was dressed appropriately for parkour and who was more athletic than conventionally sexy.
None of those have been cited as problems.
And you know, if some indie developer wants to make a game with bigender, xim/xer pronouns and all that tumblr bullshit? You don't have to play it. That game existing doesn't keep you from sinking another 50 hours into Team Fortress 2 or Saints Row or Space Engineers or Duke Nukem if you like.
Here's where you start to go wrong. SJW activists are
not content to only make "their own separate game" to advance their causes (in fact sometimes they don't even bother with that at all), they also (or sometimes only) exert themselves to change or stop aspects of other games they find unacceptable. It's all well and good to tell me "If you like games with boobplates nobody's stopping you from playing them" except SJWs are doing exactly that - see my previous point about Kingdom of Amalur's infamous "boobplate" and how it got swapped out, for example. Not a month goes by that you don't hear someone decrying "this video game character is dressed too sexy, I don't like it, change it!" Furthermore, this claim cuts both ways. I could just as easily say "If SJWs don't want to play AAA titles that they claim objectify or oversexualize women, they don't have to, they can play they games THEY want to play and leave the SexBloodTittyFight franchises alone." But that won't do, because it's not enough for these people to add their own wants to the marketplace, they must "fight misogyny" in existing IPs and whatnot. They demonstrably want to change games by eliminating content they find objectionable. (Cough cough Bayonetta)
Letting more people participate in gaming is a good thing. Threats of death and rape for having a different point of view are bad.
Again, quite right. Complete agreement.
I think it's kind of weird that when one guy sends a death threat to Gabe Newell, he is immediately banned from Steam, his product shunted to obscurity, and absolutely no sympathy for his stupid ass, but when dozens of people send death threats to Jennifer Hepler, or Brianna Wu, or Anita Sarkeesian, or Zoe Quinn, or Felicia Day, there's an immediate "Oh, they're probably faking for attention," and "well what did they expect?" reaction. I find that weird and kind of unsettling.
I don't know that anybody said Felicia Day was "faking for attention," and in fact /r/kotakuinaction/ (one of, if not the largest, pro-gamergate subreddit)
soundly condemned that (and all) doxxing, but that's picking nits. The real issue with this statement is that it is a very different situation. Note that the devs who said they wanted to kill Gabe Newell used their real names, and are not under arrest or in any other way stopped from still saying they desire Gaben's untimely demise, their game is simply no longer available on steam and people justly have changed how they consider them in accordance with their actions.
If Sarkeesian or Quinn et al were in a business arrangement with the people who have threatened them, it would also have only been logical for that business arrangement to have been severed. If those sending the threats were true proponents of gamergate, they would identify themselves as do many of those who respond under the #notyourshield tag whenever someone breaks out the old "only cishet white male neckbeards in gamergate" saw.