7 isn't much better. Grinding out Limit Breaks, then getting each Level 4 Limit Break, plus their special weapons... plus any end game materia you wanted. It's just that leveling curve was much smoother in 7 than in 6.Which is funny considering the potential grinding in FFT if you want to build your party properly for the late-game/sidequests.
Thinking on it, FFVI was probably the first FF to really push grinding if you wanted to be powerful. With FFV you had two Jobs per character at most to worry about, plus character level. FFVI you had to have nearly the entire party at a reasonable level for the final dungeon, plus Mog/Gau needing special attention for their skills, plus the Esper system, PLUS sidequests for weapons/bonus characters/etc.
I never really thought about how fucking huge FFVI is until now.
Yeah I figure VI was the first to really start the trend of the more heavy-handed grinding. Limits in VII are still, to me, absolutely the worst thing, almost as annoying as Draw but definitely as boring to grind.7 isn't much better. Grinding out Limit Breaks, then getting each Level 4 Limit Break, plus their special weapons... plus any end game materia you wanted. It's just that leveling curve was much smoother in 7 than in 6.
Oh yeah, that could fuck off. I hated that. Not as much as Draw from FFVIII, but yeah.I think the most punishing, though, is IX's ability-through-equipment, in that you had to purposely gimp yourself in old gear if you didn't sit and grind out abilities before upgrading, as you had no idea when you'd see abilities repeat on newer equipment.
I've thought about that. I'd be really interested in seeing how the ending went.I wonder, has anyone tried beating the game with the absolute minimal amount of characters? Basically, how many you have by the time you get the airship?
It's three: Celes, Edgar, and Setzer. Yes, it's doable... mostly because Setzer is broken with Offering/Genji glove/Fixed Dice/Dice, but also because Edgar's tools are broken as fuck. But you have to grind massively.I wonder, has anyone tried beating the game with the absolute minimal amount of characters? Basically, how many you have by the time you get the airship?
More grinding?But you have to grind massively.
I don't mind doing things repeatedly if I'm having fun doing so. I never really found the traditional Final Fantasy battles fun; they were just an obstacle between me and experiencing the story. With Tactics, every battle goes different and I can do all sorts of silly, fun things. I loved going to some of the higher plane battles with all my characters having Ignore Height, than just leaping way up to the top and raining arrows and magic on enemies that couldn't reach us.Which is funny considering the potential grinding in FFT if you want to build your party properly for the late-game/sidequests.
That...sounds really familiar. You're right, I don't think it was Space Quest, but that sounds REALLY familiar.Back in the days of the 286 processor I used to love a game I remember as Space Quest. Why can't I play it now? Because I can't even find that it exists, because it's not that Space Quest. It wasn't by Sierra.
Here's all that I remember about it:
It was all first person perspective, with 4 color CGA graphics.
You had to kill a guard to get a gun.
Use the gun to kill the guy with a laser sword
Use the lazer sword to kill a big alien/dragon thing
Before teleporting from the space station to the planet below, winning the game, you had to use the bathroom or you'd explode when teleporting.
Right but no FF past IV really needed grinding. IV only needed it if you wanted to slap around the minibosses guarding the items in the last dungeon, and really in V you could swap everyone's job once or twice and be set. VI didn't need it, but you'd miss out on a lot of the game if you just blew through it (also the broken as fuck Invis/XZone made the game basically ezmode).6 didn't need any grinding. You could play that one start to finish with minimal grinding. It's a bit more of a challenge than if you grind, but completely doable. Now, getting ALL the things for ALL the characters. That took some time, but it was entirely unnecessary.
Hey now, you've been asking this question since May of 2011 and still no answer?Back in the days of the 286 processor I used to love a game I remember as Space Quest. Why can't I play it now? Because I can't even find that it exists, because it's not that Space Quest. It wasn't by Sierra.
Here's all that I remember about it:
It was all first person perspective, with 4 color CGA graphics.
You had to kill a guard to get a gun.
Use the gun to kill the guy with a laser sword
Use the lazer sword to kill a big alien/dragon thing
Before teleporting from the space station to the planet below, winning the game, you had to use the bathroom or you'd explode when teleporting.
Ah, the joys of the Genji equipment.I don't mind doing things repeatedly if I'm having fun doing so. I never really found the traditional Final Fantasy battles fun; they were just an obstacle between me and experiencing the story. With Tactics, every battle goes different and I can do all sorts of silly, fun things. I loved going to some of the higher plane battles with all my characters having Ignore Height, than just leaping way up to the top and raining arrows and magic on enemies that couldn't reach us.
That said, it's long overdue for an update, and I doubt I'd feel like doing all the side quests again if I played it now. And that game was big-time guilty of needing a guide, to the point that the guide was insufficient. There were so many hidden weapons, items, armor, on maps you could only visit once. Really, Deep Dungeon and the secret characters were easy. There wasn't a point where you couldn't go do them once they became available, but if you missed a chance to steal a certain boss's weapon? Too bad, it's gone forever, and it was really good too.
In before....All of them, really. I've never really found replaying a game enjoyable.
Well, you did have to grind the fuck out of your chocobo breeding to get KOTR, so there's that.I think from 8 and on they did crap like that that. I don't think 7 had anything that bad. Or would the Knights of the Round summon fall count? It's been a LONG time since I've dived back into FF7, mind you. I'm very certain nothing egregious like that was in FF6.
My issue was the game having some of those Point of No Return saves without warning. The one I always remember was the arena, where you have to solo fight a lot and if you weren't prepared you were basically fucked without some lucky dodges.Y'know, I don't usually replay my games, there's always new ones coming out after all, but relatively recently, I re-started Breath of Fire 3 and after a while, I just... couldn't. Couldn't really tell you why, it just stopped being fun. It kinda sucks, because I loved that game when I played it through the first time...
Rare enough to find a game enjoyable the first time, right?All of them, really. I've never really found replaying a game enjoyable.
I am a man of exquisite taste.Rare enough to find a game enjoyable the first time, right?
I am a man of exquisite taste.
I say! This book appears to be written in ancient hieroglyphics.
I played SOOOO much M.U.L.E. And Koronis Rift. I'd love to see Koronis Rift made into a functional modern game.M.U.L.E.
Because it's local multiplayer only.
Camera pans to Gas Bandit, age 5, playing M.U.L.E., learning basic economics.I played SOOOO much M.U.L.E. And Koronis Rift. I'd love to see Koronis Rift made into a functional modern game.
Do you actually have to pay taxes and shit in MULE? I thought you were so far into the frontier you were basically your own government.Camera pans to Gas Bandit, age 5, playing M.U.L.E., learning basic economics.
"A distant relative passed away and left you a vast fortune, but after taxes, only $100 remained."
A LIBERTARIAN IS BORN
Yes and no - you could receive various boons now and then, and the flavor text for why it wasn't more was often "taxes" or "bribes" or the like. "Your family has decided to help invest in your efforts, but after so many people along the way take a cut, you only receive $45". And I think you could get interest-free loans? Like you'd get an amount of money, but you'd have to make it back in x amount of turns or lose?Do you actually have to pay taxes and shit in MULE? I thought you were so far into the frontier you were basically your own government.
Well, the only government is the "house" during auctions, and while it doesn't charge taxes, it does sort of act as price controls.Do you actually have to pay taxes and shit in MULE? I thought you were so far into the frontier you were basically your own government.
No loans that I remember, but he's right about the flavor text. Instead of randomly finding $50, it would say "Your MULE mech won "best of show" at the colony fair, awarding you a prize of $50." The one I got ALL THE TIME was the one of the distant relative passing away, but only getting the small amount that was left over after taxes.Yes and no - you could receive various boons now and then, and the flavor text for why it wasn't more was often "taxes" or "bribes" or the like. "Your family has decided to help invest in your efforts, but after so many people along the way take a cut, you only receive $45". And I think you could get interest-free loans? Like you'd get an amount of money, but you'd have to make it back in x amount of turns or lose?
WTFThey all did that. I swear Square had a deal with Brady. 12 is the most egregious example with it's random treasure chest that if you looted early in the game, the best weapon in the game was not available later on.