I've had my 90 for a while though, hit it on second week of MoP and had harmonys + cloth just mounting up in my bank.Geez! I was only able to make 3!
I've had my 90 for a while though, hit it on second week of MoP and had harmonys + cloth just mounting up in my bank.Geez! I was only able to make 3!
That's how I'm currently farming motes myself. 16 motes a day for basically no cost.Being able to plant the seeds for the spirits has made a huge difference.
I've still avoided Pet Battles. I was doing all the 5.0-5.1 raids every week + all the rep dailies then the 5.2 Dailies and LFRs, so didn't have much time to throw at it. Still don't.Running three alts through the same levels at once sure make it easier to farm mats for tailoring and enchanting, although I passed into Outland before I could get to the illusion dust level. Had to buy my way through that bit.
On a whim I finally decided to check out the pet battles. Up until that moment I'd been able to avoid the "Goldshire chat."
Thanks a whole frelling lot, guys.
Yes the only things that are temp are the plot events. Anything you earn during the events and all the other changes like the lowered experience requirements will continue on.Also the plot events are just for a short time only but the other things like dropping the amount of experience needed etc are permanent?
I've been collecting tank gear, and will probably switch over to it just for that. The totems are annoying as hell too. They keep you in combat for forever unless you kill them all.This is why I like having my tank spec. I just go to the spot of the main item I need and gather like 20 guys. I get around 15 of the item I need, loads of green gear, and a high chance for the special drops like the latent kor'kron armor (Like I said, got three of them. Chest, Pants, and Helm) plus the 24 slot kor'kron supply bag.
I stop for either the caravan to spawn (since you don't compete for it) or for someone to call out a commander cap, at which point I rush over. It still took awhile to get all 150 of each but I had a lot of fun with it.
Stone and Oil are probably the hardest to get. I usually wait till I see a report that a stone or oil caravan has been overturned, then rush to the spot and pick up as much of the crates as I can. The biggest issue with stone is things like the totems complicating my tanking. The biggest issue with oil is the mobs are way more spread out.I've been collecting tank gear, and will probably switch over to it just for that. The totems are annoying as hell too. They keep you in combat for forever unless you kill them all.
Just an update in case you didn't see it, but they have a hotfix being worked on that will now make the commanders non-faction specific. Both sides will be able to tap and kill commanders for loot at the same time soon.Sadly on my server the Horde is pretty much dead and dominated by the Alliance. So my Alliance character's having no problems getting commanders while my Horde character saw 1 killed in 6hrs.
Thank the stars.Just an update in case you didn't see it, but they have a hotfix being worked on that will now make the commanders non-faction specific. Both sides will be able to tap and kill commanders for loot at the same time soon.
Faction Tags are great in theory, but on servers where faction imbalance is 20+ to 1 or worse, it's not so great.I kind of liked the faction tags. I'm guessing so many people will be on them with both factions getting loot, they won't last very long. Might still be just as hard to get in on the kills. I can see why the faction tag would be frustrating though.
Faction Tags are great in theory, but on servers where faction imbalance is 20+ to 1 or worse, it's not so great.
Which is why I understand why they need to do it. It would be nice if they could make better use of CRZ and try to zone in equal numbers of appropriate level characters for each faction.Faction Tags are great in theory, but on servers where faction imbalance is 20+ to 1 or worse, it's not so great.
Which is why I understand why they need to do it. It would be nice if they could make better use of CRZ and try to zone in equal numbers of appropriate level characters for each faction.