Yeah totally. A person can argue all they want about how much better of a game WoW is now, but the server communities are almost all dead and gone and those made the game worth playing.I think it was just after BC was released that they did away with weapons skills. I remember having to go to SW or ORG and buying the base weapon types that the vendors sold and running around killing initial quest mobs for hours. Back then, some weapon types were so rare, they weren't even worth leveling unless you got one specific weapon. For example, fist weapons were nigh non-existent.
Of course, I also cut my teeth on a PvP server, so there was the usual TM shutdown and regular raids on the capitals. I remember Stranglethorn Vale being simply terrifying. Booty Bay lockdowns, Stitches being kited into town in Duskwood. Man, looking back, the entire game seemed so much more involved and exciting.
And GOD DAMN those freaking Son's of Arugal in Silverpine forest. That was by far my favorite zone in the game back then.
I think you mean the Rock Flayers. They're in Hellfire Peninsula and they went invincible for a bit before they died.There were some mobs just outside the dark portal that were great for leveling weapon skills. I think they dodged everything after they got down to certain health. Leveled a bunch of my weapon skills that way until they nerfed it.
No, they were on the other side. In the old world.I think you mean the Rock Flayers. They're in Hellfire Peninsula and they went invincible for a bit before they died.
The npcs locked to the stones that couldn't die unless you destroyed the stone by subduing the npc first. I remember.No, they were on the other side. In the old world.
Those are the ones.The npcs locked to the stones that couldn't die unless you destroyed the stone by subduing the npc first. I remember.
You have to admit that you can sleepwalk through content nowadays. I never did the huge 40 man raids or anything, so I don't mean the super tedius stuff, but the instances, at least from a healer standpoint were way more fun back then. everything now is spam healing AOE heals with some light spot healing. It's boring as hell. Tanks don't even really have to attract aggro anymore very much. There's a reason I never re-upped my subscription this summer. The only thing that draws me back temporarily is the lore related stuff.
Yep I agree.... on everything but Normal and Heroic Raiding. Dungeons and LFR are easy, but they're meant to be.You have to admit that you can sleepwalk through content nowadays.
There are tough instances for people looking for that old school dungeon crawling feel, it's called Heroic Scenarios and Challenge mode Dungeons.I never did the huge 40 man raids or anything, so I don't mean the super tedius stuff, but the instances, at least from a healer standpoint were way more fun back then.
By everything I'm assuming you mean LFR and Dungeons, which are meant to be easy.everything now is spam healing AOE heals with some light spot healing.
More boring than the dungeons used to be? I'd agree.It's boring as hell.
Sounds like the reason you didn't re-up is because there is hard content out there, but you didn't want to do it. The difficulty is still there from Vanilla, even harder, but unlike Vanilla it's a choice now, and not the only option.There's a reason I never re-upped my subscription this summer. The only thing that draws me back temporarily is the lore related stuff.
I think it really suffers from bloat though. There is so much, people feel they need to do everything, or don't realize certain things are available.That's why MoP is the best WoW has ever been. It has something for casuals, mid-levels and hardcores. Instead of just catering to the upper 5% or those with 5+hrs of free time to play games.
I dunno about suffering from bloat but there definitely can be an overwhelming level of things to do now vs before.I think it really suffers from bloat though. There is so much, people feel they need to do everything, or don't realize certain things are available.
I'll totally agree here. Most (I'm not saying all) people who prefer a certain era of the game, started at that era. So of course the game will feel it's best for them at that point because of the new feeling.I think it's less rose colored glasses, and more that it's just lost the new feeling.
Oh for sure, the creation of xserver dungeons/raids/pvp definitely changed the social aspect of the game.Also you can't deny the social aspect of the game has went into the shitter.
Isn't a strange occurrence on my server, mostly because we're a very full server. There's always pick up groups, pick up raids, pick up summon bosses etc.It's always funny to me when I find a group who is willing to help people run through the summonable bosses they need in the isle and people are amazed people stuck with the group the whole time. It's just different.
Oh I definitely agree here too. People who still play are too bitter and jaded to enjoy what the game has become in its positives. New players are a bit overwhelmed as well. Obviously I don't mean all old players are bitter or all new players are overwhelmed but it seems to be a commonality enough to mention it.The game is better, but the players aren't. And I don't mean that skill wise.
I'm on a full server too, it's not hard to find a group to run through the basic stuff like that. Enough to get through the weekly or whatever, but to help people get all the summonables down for the achiev. Or just helping someone in passing. I've had people try to tip me for helping with a rare or a hard quest. It's just a whole different attitude towards others.Isn't a strange occurrence on my server, mostly because we're a very full server. There's always pick up groups, pick up raids, pick up summon bosses etc.
It's different than when there was just one path. You knew your friends and guildies wanted to do the same stuff. Maybe some guilds were RP guilds, or raid guilds, or casual guilds, or pvp guilds. That was about it though. There is so much now, it can be hard to find your place.Oh I definitely agree here too. People who still play are too bitter and jaded to enjoy what the game has become in its positives. New players are a bit overwhelmed as well. Obviously I don't mean all old players are bitter or all new players are overwhelmed but it seems to be a commonality enough to mention it.
We won't know everything either until both factions get the kill, since from what I remember Blizzard said the two factions have unique cutscenes this time around.Still no Garrosh kills. :-( I want to know what happens!
I don't care about the stupid alliance!We won't know everything either until both factions get the kill, since from what I remember Blizzard said the two factions have unique cutscenes this time around.
Varian has grown on me over the years.Next leader that needs to be ended is Varian.