Yeah. Think I'm about done with Disgaea, both 4 and series. However ...
The Legend of Zelda: On a whim I started this up again and I'm loving it now. This is incredibly advanced for an 8-bit game. What turned me off before was that I was completely lost, but today I learned that unlike the Oracle titles, when you clear a screen of enemies, they stay cleared until you enter/exit a dungeon or die/continue, so the game doesn't penalize you with endless enemies if you wander around a while.
Got the boomerang and the first piece of the Triforce. This is great. This is also the first Zelda game I've played where non-event combat feels like it has a purpose, since Link is pretty fragile.
The Legend of Zelda: On a whim I started this up again and I'm loving it now. This is incredibly advanced for an 8-bit game. What turned me off before was that I was completely lost, but today I learned that unlike the Oracle titles, when you clear a screen of enemies, they stay cleared until you enter/exit a dungeon or die/continue, so the game doesn't penalize you with endless enemies if you wander around a while.
Got the boomerang and the first piece of the Triforce. This is great. This is also the first Zelda game I've played where non-event combat feels like it has a purpose, since Link is pretty fragile.