[Informational] Blacknova Traders

Dave

Staff member
Have any of you seen a Xenobe yet? There's supposed to be big bad aliens but I have yet to see anyone meet one.
 

Dave

Staff member
I have made a post on the Blacknova Traders forum to see how to do some of this stuff.

I've been reading through this and I think there are a few changes I will be making, like getting less turns over time and lowering the damage torps do from 10 to 7 or 8. Let me know what else you'd like to see changed.
 

Dave

Staff member
Interestingly, it puts them into the DB but not into the sector they should be in. I get an error when making them,[DOUBLEPOST=1389719667,1389719494][/DOUBLEPOST]Holy fucknuts. I'm starting to look through the php files and found "Create Universe", which is probably the reset button I've been looking at. Wonder what else I'm going to find!
 

Dave

Staff member
The only ones of these that I didn't know about and can actually use are the universe and xenophobe one...and that's assuming the xenophobe one works - which I am doubting.
 
At the current rate, Rovewin's going to catch you soon. The guy has an efficiency rating of 48.
haha I'm so efficient I'm sleeping and making money.

Huh, that makes sense.

So... time to hunt him down and blow him up. :D
You can try. My 10million torps and 5 million fighters on my home planet might say otherwise. ;)
 

GasBandit

Staff member
Oh god the colonists keep breeding. I'm up to 8 billion of em. 120 planets and they're still hitting 100 million per planet faster than I can keep up.

This is a bad mix. All this planeteering doesn't give me much time to ferry defenses or build other stuff... the Sovereignty of GasBandia is getting to be fat, juicy, plump and ripe for the picking.
 
...and I'm pretty sure I know what sector your home base is in. It's the only one I've found that doesn't have a warp to it, it's the only little freaking annoying "question mark" on my map.
 

GasBandit

Staff member
...and I'm pretty sure I know what sector your home base is in. It's the only one I've found that doesn't have a warp to it, it's the only little freaking annoying "question mark" on my map.
Er, that's the one place you probably don't want to attack. GasBandia Prime is probably packing enough torps to kill all life in the galaxy 10 times over.
 
Not wanting to attack, it's just an annoying spot on the map. I figured it was fairly heavily defended, and didn't want to just warp into a crap-ton of mines and fighters.
 

GasBandit

Staff member
Not wanting to attack, it's just an annoying spot on the map. I figured it was fairly heavily defended, and didn't want to just warp into a crap-ton of mines and fighters.
Eh you don't have to worry about those. Stienman came and cleared them out some time ago, and it just struck me as uneconomical to spend time replenishing sector defenses for a planet that has several million fighters and torpedoes on the surface. Someone wants to look? Let 'em look.
 
Hey Dave, when you implement the changes, is the universe going to be wiped and restarted? If so, I'll go back to my "faffing around" playstyle instead of building seriously.
 
So I'm in this now, and have one main question: What's the difference between credits stored on planets, and credits in the "bank"? In TradeWars, the bank limit was stupidly low (wasn't useful beyond the newbie experience). Not sure what it is here. What's the deal? Which give interest? And how much?
 

GasBandit

Staff member
So I'm in this now, and have one main question: What's the difference between credits stored on planets, and credits in the "bank"? In TradeWars, the bank limit was stupidly low (wasn't useful beyond the newbie experience). Not sure what it is here. What's the deal? Which give interest? And how much?
Both give interest, but the bank gives 0.03% whereas a planet gives 0.05%. (that's hundredths of a percent, not percent, on both)

I don't know if there's a limit on the bank account.
 
Both give interest, but the bank gives 0.03% whereas a planet gives 0.05%. (that's hundredths of a percent, not percent, on both)

I don't know if there's a limit on the bank account.
So basically, until we know differently, it's idiotic to store credits on planets, because the amount of money different is miniscule?
 

GasBandit

Staff member
So basically, until we know differently, it's idiotic to store credits on planets, because the amount of money different is miniscule?
Not at all. I've got over 2 trillion credits, that two extra hundredths of a percent is a lot of money.

Also bear in mind that that interest is per minute, not hour/day/week/year. So the difference right now works out to just shy of half a billion credits per minute to keep it on planet vs in the bank.

Also, planets are pretty much impregnable in this game so long as they have even a modicum of torpedoes.
 
What's the minimum organics percentage you need to produce on a planet in order for the colonists to be self-sustaining?
 
Ok Rovewin, you freak, how are you gaining points so quickly? Seriously, an efficiency rating of 88? That's insane.
 

GasBandit

Staff member
Ok Rovewin, you freak, how are you gaining points so quickly? Seriously, an efficiency rating of 88? That's insane.
By NEVER. Logging in.

Interest keeps compounding. If you don't use turns, the numerator continues to outstrip the denominator.
 
By NEVER. Logging in.

Interest keeps compounding. If you don't use turns, the numerator continues to outstrip the denominator.
I don't get this part. Surely the interest accrued would be the same whether you use up turns or not? Or am I missing something?
 

GasBandit

Staff member
I don't get this part. Surely the interest accrued would be the same whether you use up turns or not? Or am I missing something?
Yes. But efficiency is measured as score divided by turns spent. If you never spend turns, your efficiency keeps going up.
 
Yes. But efficiency is measured as score divided by turns spent. If you never spend turns, your efficiency keeps going up.
Ahhh, now I get it.

So that explains his efficiency rating. Doesn't explain his incredible climb up the rankings though. I'm trading my ass off just to barely keep ahead of him.

What's your secret, Rovester?
 

GasBandit

Staff member
Ahhh, now I get it.

So that explains his efficiency rating. Doesn't explain his incredible climb up the rankings though. I'm trading my ass off just to barely keep ahead of him.

What's your secret, Rovester?

Compound interest. Same as me. I'm making way more money per day since I stopped planeteering. I busted my ass to get 134 planets with bases. My other planets populations give me just over 100 billion a day. My consolidated account on Gasbandia Prime has 3.6 trillion compounding 0.05% every minute, of which there are 1440 per day, meaning this time tomorrow my 3.6 trillion will be just under 7 and a half trillion.

Without me spending a single turn.

I was a sucker to make all those planets.
 

GasBandit

Staff member
... I need to try that.
It's easy. Put all your money on your most defended planet, set it to 10 organic, some energy and torp production, land on it if you're not comfortable with the defense level of your ship, and by this time tomorrow your money will have more than doubled. Then 24 hours later it will have more than doubled again, and so on.
 
Yeah it was one of the suggested strategies in the faq. The banker. Just have one planet you keep all money on and then trade when you have extra turns which was my strategy from the start. Sorry I'm not playing much anymore, there doesn't seem to be anything I really want to do in the endgame.
 
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