Not so far.Have any of you seen a Xenobe yet? There's supposed to be big bad aliens but I have yet to see anyone meet one.
It's just a pity all the money blows up too.Huh, that makes sense.
So... time to hunt him down and blow him up.
I think you can just go to http://www.halforums.com/bnt/xenobe_control.php and enter your password. It appears to provide a good chunk of information about itself.
haha I'm so efficient I'm sleeping and making money.At the current rate, Rovewin's going to catch you soon. The guy has an efficiency rating of 48.
You can try. My 10million torps and 5 million fighters on my home planet might say otherwise.Huh, that makes sense.
So... time to hunt him down and blow him up.
Er, that's the one place you probably don't want to attack. GasBandia Prime is probably packing enough torps to kill all life in the galaxy 10 times over....and I'm pretty sure I know what sector your home base is in. It's the only one I've found that doesn't have a warp to it, it's the only little freaking annoying "question mark" on my map.
Eh you don't have to worry about those. Stienman came and cleared them out some time ago, and it just struck me as uneconomical to spend time replenishing sector defenses for a planet that has several million fighters and torpedoes on the surface. Someone wants to look? Let 'em look.Not wanting to attack, it's just an annoying spot on the map. I figured it was fairly heavily defended, and didn't want to just warp into a crap-ton of mines and fighters.
Plus you can always just... you know... realspace there manually if your engines are even minimally upgraded.There is at least one warp to gasbandit's sector.
Both give interest, but the bank gives 0.03% whereas a planet gives 0.05%. (that's hundredths of a percent, not percent, on both)So I'm in this now, and have one main question: What's the difference between credits stored on planets, and credits in the "bank"? In TradeWars, the bank limit was stupidly low (wasn't useful beyond the newbie experience). Not sure what it is here. What's the deal? Which give interest? And how much?
So basically, until we know differently, it's idiotic to store credits on planets, because the amount of money different is miniscule?Both give interest, but the bank gives 0.03% whereas a planet gives 0.05%. (that's hundredths of a percent, not percent, on both)
I don't know if there's a limit on the bank account.
Not at all. I've got over 2 trillion credits, that two extra hundredths of a percent is a lot of money.So basically, until we know differently, it's idiotic to store credits on planets, because the amount of money different is miniscule?
10%.What's the minimum organics percentage you need to produce on a planet in order for the colonists to be self-sustaining?
By NEVER. Logging in.Ok Rovewin, you freak, how are you gaining points so quickly? Seriously, an efficiency rating of 88? That's insane.
I don't get this part. Surely the interest accrued would be the same whether you use up turns or not? Or am I missing something?By NEVER. Logging in.
Interest keeps compounding. If you don't use turns, the numerator continues to outstrip the denominator.
Yes. But efficiency is measured as score divided by turns spent. If you never spend turns, your efficiency keeps going up.I don't get this part. Surely the interest accrued would be the same whether you use up turns or not? Or am I missing something?
Ahhh, now I get it.Yes. But efficiency is measured as score divided by turns spent. If you never spend turns, your efficiency keeps going up.
Ahhh, now I get it.
So that explains his efficiency rating. Doesn't explain his incredible climb up the rankings though. I'm trading my ass off just to barely keep ahead of him.
What's your secret, Rovester?
It's easy. Put all your money on your most defended planet, set it to 10 organic, some energy and torp production, land on it if you're not comfortable with the defense level of your ship, and by this time tomorrow your money will have more than doubled. Then 24 hours later it will have more than doubled again, and so on.... I need to try that.