What are you playing?

Nightcrawler is SO MUCH FUN!!!!!!

BTW, I created an unofficial halforums super group. Astonishing Halknights. I sent you a group invitation if you're interested.

Also, you may want to get on playing because it seems like the splinter drop rate is way high right now.
My brother started playing, and he said the same thing about NC. I dropped a little cash on the game to get Jean Grey and Rocket Raccoon, and rolled to win Scarlet Witch. Jean's a lot of fun once you get a couple levels.
 
Hmm I might have to try it again now that Nightcrawler is released.

Been busy with some old monster raising games from the ps1 lately, namely Digimon World and Jade Cocoon.
They've been consistently releasing new characters. Since release, they've added Ghost Rider, Squirrel Girl, Human Torch, Nightcrawler, Loki, Luke Cage, Gambit and Emma Frost.

Coming this year: Nova, Starlord, Magneto, Juggernaut, Doctor Strange, Moon Knight, and Venom.
 
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Tried to start a new playthrough of Fire Emblem: Awakening.

Couldn't decide if I wanted to play a boy or girl. I gotta start marriage planning from the beginning!
 
I'm thinking as a male I could date the king's sister or daughter, with more interesting story consequences.

But as a female I can set my high stat to Speed, wait for the wererabbit lady to have a kid with someone, marry him, and then my character's kid will be unstoppably fast, probably getting double attacks in each skirmish and being almost impossible for the enemy to hit.

So see, I gotta plan. This isn't like Conception II, where your God's gift to women character makes babies with enough different women so that he can have an RPG party of 11 that encircles enemies when exploring the dungeon.
 
I played 10 seconds of Half Life 2 on the Steam Box today and promptly quit because the controller is awful. Just awful.
Back to Link Between Worlds!
 
Zero Esc said:
I'm thinking as a male I could date the king's sister or daughter, with more interesting story consequences. But as a female I can set my high stat to Speed, wait for the wererabbit lady to have a kid with someone, marry him, and then my character's kid will be unstoppably fast, probably getting double attacks in each skirmish and being almost impossible for the enemy to hit. So see, I gotta plan. This isn't like Conception II, where your God's gift to women character makes babies with enough different women so that he can have an RPG party of 11 that encircles enemies when exploring the dungeon.
The story doesn't really change based on who has what kid. Except that
Lucina doesn't call you mom if she isn't yours. Kids all have the same dialogue with their dad regardless of who dad is. Or with their mom in Lucina's case.
 
The story doesn't really change based on who has what kid. Except that
Lucina doesn't call you mom if she isn't yours. Kids all have the same dialogue with their dad regardless of who dad is. Or with their mom in Lucina's case.
But there's sibling stuff. Though more importantly:

The scene where Lucina wants to kill you, and the ending dialogue.

My wife's avatar married Chrom, so I'm curious to see how that affects the big choice at the finale.
 
Zero Esc said:
But there's sibling stuff. Though more importantly: * SPOILER * My wife's avatar married Chrom, so I'm curious to see how that affects the big choice at the finale.
I played through the game several times. Sibling dialogue also does not change.
 
I played through the game several times. Sibling dialogue also does not change.
In the extras section, they have different slots for dialogue variations.

Example, in my case under Kjelle, she has slots for support dialogue with Lucina unrelated, and then with Lucina as siblings.
 
Zero Esc said:
In the extras section, they have different slots for dialogue variations. * SPOILER *
Yes, but
Lucina always has the exact same dialogue stream with her sibling. Just like regardless of who someone's father is, they have the exact same dialogue just with a different person.
 
Yes, but
Lucina always has the exact same dialogue stream with her sibling. Just like regardless of who someone's father is, they have the exact same dialogue just with a different person.
Oh, right, because only two characters can possibly have multiple children since they're the only males who are guaranteed one.
 
Been switching between 3DS and chores since I woke up today.

Now that my chores are done, I want to play something on the TV, but my wife set up her iPod on the dock while she sews her cosplay, so being on the TV will compete for noise. Options are--play something on the Wii U with my headphones jacked into the gamepad or continue on my 3DS. I didn't buy the Wii U Monster Hunter so I continue playing on my 3DS!

... or play a PC game. Real tempting to get The Banner Saga right now, but I was kinda set on waiting for the console port. Hmm.
 
Played The Banner Saga: Factions, the free multi-player.

I like this game. I like it very much. The simple balance of armor and strength is genius and you have to be smart about when to work down an enemy's HP and when to keep them from doing too much damage to you. There's a lot of back and forth, especially with positioning your varl units, and it only gets more complex as your Power rank increases and more abilities become available.

I won 3/5 games, but one of those was a quit by the opponent, and one was by someone who didn't really care about attacking armor. Not a great plan, although at the time I had forgotten about strength equaling attack power as well as HP, so my guys weren't putting out much by the end of it. The third win felt earned and was actually down to 1 vs 1.

This is an excellent tactical RPG. I'm gonna have a hard time waiting for the console version to play the single player.
 
Had to get off The Banner Saga - Factions. I tired greatly of defeating so many opponents *yawn*.

:p Honestly, each battle began with my thinking I was screwed already, but I ended up pulling through and winning 4/4 today.
 
Got to play a little Marvel Heroes with @CynicismKills last night. Jean Grey and Emma Frost made the Juggernaut their bitch.

The flavor dialogue between Emma and Jean is delightfully bitchy.
 
Got to play a little Marvel Heroes with @CynicismKills last night. Jean Grey and Emma Frost made the Juggernaut their bitch.

The flavor dialogue between Emma and Jean is delightfully bitchy.
Yeah I turned it back on and looked it up, shit is hilarious. Hoping to hear more as I grab more characters; I saw Deadpool is the only one to have conversation flavor with himself.
 
The voice cast is actually pretty good. I'm to the point now where Steve Blum's voice is so synonymous with Wolverine that it's like Kevin Conroy and Batman. He's just the voice I hear in my head when reading comics with Wolverine in them.

Drake Bell is actually turning out to be a good Spider-Man voice (he's currently voicing Spidey in Ultimate Spider-Man).
 
Just finished AC 3 : Liberation. Coming in the game was a mixed bag of reviews and after finishing it (it's the shortest AC game yet - maybe 8 hours for 95+% completion), I can see where they are coming from.

This game is just mediocre across the board. While Aveline is interesting as a strong female protagonist, her character doesn't progress very well and she makes the same mistakes all other assassins do. There some new mechanics in the game where you can switch into a lady, the assassin or the slave. Storyline wise, it's pretty neat, gameplay wise, it's a chore. The Assassin is what we're used to, only that guards automatically find you suspicious, even if you're just standing there doing nothing. The slave can do pretty much what the assassin does, climb, run, steal but her fighting powers are limited to small arms and non-tech offhand stuff. The lady has even less stuff but she's so damn cute in that dress with her poison umbrella I didn't mind it at all when she went about town in a light jog. People tend to treat you differently.

Sadly, the enemy AI is TERRIBLE. Combat is simplistic as ever and buggy as fuck. Usually, I'm a huge fan of getting 100% sync but this game asked the player way too many times "do this in 2 minutes" (rush through mission), "don't get damage" (who thinks this is fun?). The final fight, you fight no less than close to a dozen high tier enemies, who counter your counter making you lose. I tried it many times and when I managed to succeed, and killed the final boss. Random NPC guy comes in a few seconds into the dying animation where I can't control my guy and stabs me.

RAGGEEEE

The game world is tiny, only New Orleans and the Louisiana Bayou. Can I kindly stage how terrible the Bayou is? Can't get around easy and the shit you find out there isn't even shown from towers.

All in all, a mediocre game.

Storyline was decent though but they could have done far more with it.

I miss AC 2... specifically for finally in love with the various beautiful cities. Growing with your protagonist. Oh well.

AC 4 was good though. Let's see what AC 5 brings , eh?
 
Been playing a bit of Defender's Quest now, gotten it on promotion on the support of @Dave. It's pretty neat, I like it...Haven't gotten far enough to really say much, though I have the impression the story's fuctional-but-cliché.

Just finished up Orcs Must Die! and Orcs Must Die! 2, perhaps I'm a slight bit tired of tower defense games.... I'd rank DQ between OMD and OMD2 in quality, with OMD1 being the best game out of the three.
I can see all the ways OMD2 has gotten better, but, as I think @GasBandit said, the game's made for co-op. All levels from a certain point onward have very clear "two at a time! Oh no!" mechanics or mirrored/twinned lay-outs. Some are still easy alone, some are a challenge, some were a chore to do alone because you're just hopping to and from. Also, the female protagonist seems OP compared to the male - and I played both for a good bit to be able to compare; I guess it's play style, but still. If it wasn't for the Tar Pit the Warmage would be completely useless.
 

GasBandit

Staff member
Just finished up Orcs Must Die! and Orcs Must Die! 2, perhaps I'm a slight bit tired of tower defense games.... I'd rank DQ between OMD and OMD2 in quality, with OMD1 being the best game out of the three.
I can see all the ways OMD2 has gotten better, but, as I think @GasBandit said, the game's made for co-op. All levels from a certain point onward have very clear "two at a time! Oh no!" mechanics or mirrored/twinned lay-outs. Some are still easy alone, some are a challenge, some were a chore to do alone because you're just hopping to and from. Also, the female protagonist seems OP compared to the male - and I played both for a good bit to be able to compare; I guess it's play style, but still. If it wasn't for the Tar Pit the Warmage would be completely useless.
OMD2 is definitely geared for co-op, and the charm on the sorceress' starting weapon is definitely overpowered. However, once you get in a bit, and can get the warmage his proper crossbow, that plus tar pits makes him pretty good (the crossbow still replenishes mana on headshots, crits on headshots, and alt-fire is an AE stun). However, where they truly shine is in co-op when one player is each. The sorceress and the warmage each get a number of traps/goodies the other doesn't get, and when you use them in concert it becomes super hyper meat-grinder time.

Those fucking thunderbats though...
 
OMD2 is definitely geared for co-op, and the charm on the sorceress' starting weapon is definitely overpowered. However, once you get in a bit, and can get the warmage his proper crossbow, that plus tar pits makes him pretty good (the crossbow still replenishes mana on headshots, crits on headshots, and alt-fire is an AE stun). However, where they truly shine is in co-op when one player is each. The sorceress and the warmage each get a number of traps/goodies the other doesn't get, and when you use them in concert it becomes super hyper meat-grinder time.

Those fucking thunderbats though...
Yeah, but the Sorceress gets the crossbow too. Never bought it because the charm of the SoD is just too strong - it not just takes the strongest enemy in a wave out of the equation (making him great against boss units), it makes him fight for you, and once he dies, he explodes and stuns all nearby enemies - making it great against large waves of fodder too. The only reason ever to use another weapon is....Errr....Well, mana limits, perhaps. Or diversity :p

I found the Water and Fire lords (DLC) to be more annoying than the Thunderbats - couple of well-placed traps work great...Or the Dwarven Bazooka/flak cannon. Or, surprise, the Sceptre of Domination :p
 

GasBandit

Staff member
Yeah, overall I was kinda disappointed in the fire and water DLC, and the yeti DLC wasn't much better. The ball and chain DLC was kinda fun though.
 
*liberations snip*
You have to keep in mind that this was a portable game. Though, why the hell they decided to port it to PC this long after its initial release, when a new generation game has already come out since, is beyond me.
 
You have to keep in mind that this was a portable game. Though, why the hell they decided to port it to PC this long after its initial release, when a new generation game has already come out since, is beyond me.
It has to do with exclusivity contracts. Sony makes you sign an exclusivity contract for X number of years when you make a PSP game, meaning you can't port that game to another system until it's over. Back during the PS2 generation, a lot of the big names simply waited out the contract and did a PS2 release to make up the lost sales.

What -I- want to know is why we get shit like AC: Liberation and Silent Hill: Origins and not Final Fantasy: Crisis Core or KH: Birth By Sleep? I guess we got MGS: Peacewalker eventually but it still feels like everybody is doing their story-expanding titles on the PSP instead of as proper games on a console.
 
Just finished AC 3 : Liberation. Coming in the game was a mixed bag of reviews and after finishing it (it's the shortest AC game yet - maybe 8 hours for 95+% completion), I can see where they are coming from.

This game is just mediocre across the board. While Aveline is interesting as a strong female protagonist, her character doesn't progress very well and she makes the same mistakes all other assassins do. There some new mechanics in the game where you can switch into a lady, the assassin or the slave. Storyline wise, it's pretty neat, gameplay wise, it's a chore. The Assassin is what we're used to, only that guards automatically find you suspicious, even if you're just standing there doing nothing. The slave can do pretty much what the assassin does, climb, run, steal but her fighting powers are limited to small arms and non-tech offhand stuff. The lady has even less stuff but she's so damn cute in that dress with her poison umbrella I didn't mind it at all when she went about town in a light jog. People tend to treat you differently.

Sadly, the enemy AI is TERRIBLE. Combat is simplistic as ever and buggy as fuck. Usually, I'm a huge fan of getting 100% sync but this game asked the player way too many times "do this in 2 minutes" (rush through mission), "don't get damage" (who thinks this is fun?). The final fight, you fight no less than close to a dozen high tier enemies, who counter your counter making you lose. I tried it many times and when I managed to succeed, and killed the final boss. Random NPC guy comes in a few seconds into the dying animation where I can't control my guy and stabs me.

RAGGEEEE

The game world is tiny, only New Orleans and the Louisiana Bayou. Can I kindly stage how terrible the Bayou is? Can't get around easy and the shit you find out there isn't even shown from towers.

All in all, a mediocre game.

Storyline was decent though but they could have done far more with it.

I miss AC 2... specifically for finally in love with the various beautiful cities. Growing with your protagonist. Oh well.

AC 4 was good though. Let's see what AC 5 brings , eh?
This is what I've heard about Liberation so I totally skipped it. I have to say 4 was really a fantastic little game. Even the DLC was worth it. DLC! Worth it! Crazy! I want more time in that world though and I've done EVERY DAMN THING THERE IS TO DO.

I'm really hoping this marks the return to form for AC.[DOUBLEPOST=1391437621,1391437553][/DOUBLEPOST]Also: I can't stop playing Borderlands 2. I'm addicted to the crazy. And the guns.
 
Playing Kingdom of Amalur from the STEAM sale. After just having finished Skyrim: Dawnguard for the first time I'm enjoying the gameplay of KoA MUCH more. It's very streamlined, much more combat friendly and the difficulty curve is MUCH better than Skyrim ever could do right. Granted I'm only 4hrs in, but the difficulty ramps up decently so far.
 
I liked KoA at first, but then it gets way too same-y for my tastes. I felt restricted to fast weapons as enemies got faster and more charge-prone, and your character is move-cancelled far too easily compared to enemies.
 
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