I'm a fair clip into Kingdoms of Amalur. I do like it, however, I wouldn't consider it the best game ever made or anything. I just finished the Teeth of Naros DLC and it's quite substantial. So far it's been my favorite part of the game. It has a whole Greek Mt. Olympus feel to it, and I like the history that they built up for the Kollossae. I'd like to see that type of race in more fantasy genres. They're basically evolved mountain giants.
I haven't found the crafting all that rewarding, so I've largely ignored it except for alchemy. Of course, I could have ignored that as well, because gold seems to be no problem after finishing the Teeth of Naros.
I went full on mage and I don't feel squishy at all, but at the level I'm at, I can pretty much rain destruction from on high. Even my evade move now has a freezing component so that if I dodge, it slows my enemy and lets me get some distance. I do have to say that I kind of wish that I hadn't got the weapon pack DLC. It made the first portion of the game practically trivial with my increased mana pool. I am, however, getting to the point where I'm actually starting to get better drops than the DLC stuff.
The overall storyline is kind of interesting. I like the storyline of the Fae, who are stuck in a perpetual cycle of reliving the same destiny over and over again.
I'd give it probably a seven out of ten, so not bad.
My BIGGEST annoyance, though, is the lack of an autosave feature. I'm so used to having autosave that sometimes I forget that I have to be constantly saving. I had beat the boss of Teeth of Naros and ended up having to do it all over again because I ran into a minor boss in a cave I wasn't expecting and got trounced. Ended up having to do the entire big boss fight again.
Also, building up your Detect Hidden skill is a good idea as early as possible. There are hidden doors and caches all over the world that you'll never see if you don't invest in that skill. Plus monsters drop more gold.