What are you playing?

Y'know, it's weird, I could never get into Borderlands. Got about a quarter into the first game, then put it down.

Although that was also about the same time I got Skyrim, so that might have had something to do with it.
 
I've lost a solid 20+ hours to Kingdoms of Amalur and I'm soaking it all in. I'm going to be going some Salvatore books on the influence alone. Pretty sure I'm going to replay it as soon as I finish it with a different type of character.
 
I bought Rune Factory 4. Worst idea of my life. Have not done anything productive for days. Harvest Moon is bad enough for me, but add adventuring into it and I'm fucked.
 

GasBandit

Staff member
The UI 2.0 patch for MWO is a goddamned disaster. I'm an asshair's breadth from being done with the game, no matter how much my friends like to play it.
 
Y'know, it's weird, I could never get into Borderlands. Got about a quarter into the first game, then put it down.

Although that was also about the same time I got Skyrim, so that might have had something to do with it.
Same heree. I played through Borderlands 2 for a while and gradually lost interest.
 
I don't get how people can play the second one without playing the first one and think they're going to be engaged. It wasn't created as a starting point game, it's a direct (literally) sequel.

Obviously you're going to get bored because you're behind. It's like watching a second movie in a series or reading a second book in a series and wondering why you can't get into it.

I'm sure the responses are going to be -It should stand on it's own- but that'd be like saying that the -Two Towers- should have stood on it's own as a book. It's just not meant that way.
 
IMO, you don't have to play Borderlands 1 to enjoy Borderlands 2.

It's not like either has a particularly compelling storyline.
 
IMO, you don't have to play Borderlands 1 to enjoy Borderlands 2.

It's not like either has a particularly compelling storyline.
Respectfully disagree, I thought the characters were the most engaging part of the game, gameplay was your typical kill/loot/kill/loot. The comedy, world and characters were just so damn unique.
 
The gameplay is what got boring for me after a while. Maybe I needed a different character type--I dunno. I was playing a gunzerker.
 

GasBandit

Staff member
The little woman was thoroughly disappointed she couldn't play as Lilith in Borderlands 2. But she grew fairly quickly to really like playing the Mechromancer.
 
I don't think either the gameplay or the story holds up without the coop. I'm not into lootfests like this or Diablo though.

Sent from my KFSOWI using Tapatalk
 

GasBandit

Staff member
If you ask me, the most important thing that co-op changes about Borderlands games is that you can pick each other up without having to get a kill to get a second wind. That's a major game-changer.
 
Respectfully disagree, I thought the characters were the most engaging part of the game, gameplay was your typical kill/loot/kill/loot. The comedy, world and characters were just so damn unique.
The comedy and atomsphere were great, but the overall storyline was "Meh" at best. This means there's really no reason to have played the first one to enjoy the second one.
 
The comedy and atomsphere were great, but the overall storyline was "Meh" at best. This means there's really no reason to have played the first one to enjoy the second one.
Agree. The characters are fun and charming, but you don't need their backstory to discover they are fun and charming. You miss out on knowing who Roland and Lilith and all them are, but even knowing who they are didn't make their parts that much bigger.
 
Especially seeing as in the first game, those characters were blank slates because they were the player characters. The second one had to retroactively give them personalities.
 

Zappit

Staff member
Picked up Bravely Default today, but haven't tried it yet. That's for tonight; I even made myself finish three panels of the next Supervillainous to make sure I could get through this weekend.
 
Picked up Bravely Default today, but haven't tried it yet. That's for tonight; I even made myself finish three panels of the next Supervillainous to make sure I could get through this weekend.
What I'm gathering from the gameplay I've experienced and the story I've glanced at is that this is a Final Fantasy game in all but name, the kind of Final Fantasy people have been wanting, and the only reason it's not been given the title of a Final Fantasy spin-off is because Square-Enix declared the Final Fantasy brand "irreparably damaged" by XIII, and they want to start a new, possibly more acclaimed franchise, but with all the jobs, items, monsters, themes, crystals, etc. of old school Final Fantasy. Plus that brave and default thing.
 

Zappit

Staff member
Oh, it basically is Final Fantasy. REAL Final Fantasy, thank God. And the whole Brave/Default thing really adds an interesting element to battles. You can really gamble, and it might completely blow up in your face.

I am liking how jobs unlock in this game. You have to defeat a character with that job to earn it.

Also, calling the guy with amnesia Ringabel? Love it.
 
It sounds great from everything I'm hearing, but my two problems are:

1. I feel I've moved on from that kind of RPG. During these years of Square-Enix being shitty, I've discovered Atlus games and I don't know if I'll feel engaged going back to what I would've loved to play 10 years ago.

2. Not sure I want to give Square-Enix any more money.
 
What I'm gathering from the gameplay I've experienced and the story I've glanced at is that this is a Final Fantasy game in all but name, the kind of Final Fantasy people have been wanting, and the only reason it's not been given the title of a Final Fantasy spin-off is because Square-Enix declared the Final Fantasy brand "irreparably damaged" by XIII, and they want to start a new, possibly more acclaimed franchise, but with all the jobs, items, monsters, themes, crystals, etc. of old school Final Fantasy. Plus that brave and default thing.
Actually, Asano did an interview recently and talked about this. Final Fantasy is still going to be their mainstay and it's going to go wherever it goes. However, because BD has been received so well, it's going to become it's own thing they can try new concepts with, while still keeping true to the spirit of old school JRPGS. My only concern? It's going to be a yearly franchise.
 
I just want to see The World Ends With You make a return. U fucking loved that game, I still play the soundtrack in my gaming mix.
 
I actually just finished Borderlands 2 by myself, no co-op and never having played the first and I loved it. If I can get the first one on sale (it's still 20 bucks in the PSN store) I'll play through it too. The story wasn't deep but it was damn fun and the game is hilarious with fantastic mechanics. Played through as the Mecromancer BTW. She's awesome.
 
I believe it, honestly the problem is that my gaming is totally at the whim of the dreaded… BABY.

I rarely have a set time to play and I really rarely get to play for more than 30min-1 hour. So I've never bothered trying to get anyone else to play because who wants to do that? It would just bore them I figure and waste their time.
 

figmentPez

Staff member
I'm not loving Borderlands 2. It's good, I'm just not in the mood for it. Too soon after I burnt myself out on the first game, which I loved. I don't think I'll play any more this free weekend, and I don't think it's going to be high on my list to buy. That said, it seems to be a solid entry in the series, and I could see myself getting very into it at another time.
 

Zappit

Staff member
It sounds great from everything I'm hearing, but my two problems are:

1. I feel I've moved on from that kind of RPG. During these years of Square-Enix being shitty, I've discovered Atlus games and I don't know if I'll feel engaged going back to what I would've loved to play 10 years ago.

2. Not sure I want to give Square-Enix any more money.
It does harken back to the DS remakes of some of the FF games, but there are some important differences.

Grinding, while required at points, is dramatically reduced by the Brave/Default system. You can load up on a Brave actions and alpha strike those random mobs. Clearing them quickly and flawlessly actually grants extra exp and job points, speeding up that traditionally soul-crushing process.

The towns, while small so far, are gorgeous. It actually looks like your character is moving through a storybook illustration. The fact that the perspective shifts ever so slightly to give it a three dimensional feel is just icing.

It hits on some of the common JRPG tropes, such as the main character's village being destroyed. But BD has you organizing a rebuilding effort. I'm not too far with that, but it looks pretty interesting.

The job system allows the party to share scrolls, and keep a secondary set of skills. A White Mage can cast Black Mage spells. Lots of variety.

The voice acting has been enjoyable so far. No issues with that. I particularly enjoyed the pyromaniac Black Mage with a severe stutter.

I'm recommending this one. This is what happened to the REAL Final Fantasy.
 
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