This. Plus it means you don't have to deal with dragons unless you WANT to deal with dragons.The "Live Another Life" mod is insanely great. Screw that entire intro scene. Just pick a starting scenario and go.
This. Plus it means you don't have to deal with dragons unless you WANT to deal with dragons.The "Live Another Life" mod is insanely great. Screw that entire intro scene. Just pick a starting scenario and go.
You already can do that.This. Plus it means you don't have to deal with dragons unless you WANT to deal with dragons.
If I get that far in the main quest I have to do that quest, that's maybe my favorite main story quest for some reason.To me, it's just not Skyrim if I can't Fus-Ro-Dah. But Delphine can wait forever outside the Thalmor embassy for all I care.
Uh, I know several people who use both Apachii hair and LAL.Started a new High Elf character, who's a Thalmor agent, according to Live Another Life. She's going to join the Stormcloaks, just to see everyone's head explode.
Also, for some reason Apachii Sky Hair won't play nicely with Live Another Life, so I got rid of Apachii hair. Pity.
I'm sure I could get it working if I fiddled with my load order or mods, I just can't be bothered. I don't even know if it's Apachii that's actually causing the problem, since I'm running a bunch of mods now. All I know is that disabling Apachii hair allows my game to work, so...Uh, I know several people who use both Apachii hair and LAL.
You're using BOSS, right? It pretty much solves all load-order problems.I'm sure I could get it working if I fiddled with my load order or mods, I just can't be bothered. I don't even know if it's Apachii that's actually causing the problem, since I'm running a bunch of mods now. All I know is that disabling Apachii hair allows my game to work, so...
There's a mod that allows you to train 10 times per level.Only 5 precious and rare times per level you can do that though... and it's easy to blow past a level without training when you're little and can't afford it much.
At first I thought that sounded a little cheatsy, but then, the price still goes up exponentially for each training, right? So really, who's to say it's not unreasonable to drop a small fortune training with a master for a huge amount of time?There's a mod that allows you to train 10 times per level.
Even better: some trainers are your friends, so you can have them train you, then take the money back from them when you recruit them.At first I thought that sounded a little cheatsy, but then, the price still goes up exponentially for each training, right? So really, who's to say it's not unreasonable to drop a small fortune training with a master for a huge amount of time?
My favorite though is training pickpocketing. Train it, pickpocket the money back. Train it, pickpocket the money back.
At first I thought that sounded a little cheatsy, but then, the price still goes up exponentially for each training, right? So really, who's to say it's not unreasonable to drop a small fortune training with a master for a huge amount of time?
My favorite though is training pickpocketing. Train it, pickpocket the money back. Train it, pickpocket the money back.
The unofficial patch fixes these, unfortunately. Gold paid to trainers is no longer kept in their inventory.Even better: some trainers are your friends, so you can have them train you, then take the money back from them when you recruit them.
True, there's no "base" really, it's more of an arena type combat thing, like war thunder or Mechwarrior Online. There's also a tech tree/research dynamic I forgot to show in the video that lets you get more advanced parts, and as you level up from doing damage to other robots, it increases your CPU rating, which lets you build bigger/fancier robots, which lets you move up tiers, which gives you higher tier tech points, which lets you repeat the cycle.It looks fun... but free to play? It also lacks the base building mechanic.
I never read any of the graphic novels, but was still able to follow everything in Wolf Among Us. It does a great job of presenting the world and filling in the details, and while you may not catch everything at first, you soon do.Etrian Odyssey IV: You know how sometimes you stop playing a game for a really long time, so long that when you come back to it you have no idea what you're doing or even how to play? That was yesterday when I tried to start this again, and I've decided I'm done. I have no motivation to keep playing (clearly) and it's not a game I can just pick up and drop in spurts. With Persona Q coming out later this year, which is the same cool map stuff and dungeon exploration, but with a story and characters (neither of which Etrian Odyssey has), and then they're also characters I care about--I'm done with EO.
The Wolf Among Us: Bought the whole thing last night and started episode 1. Great so far. I intend to take it slow and make it last, but I have a feeling that as the story keeps going, that discipline will dissolve like it did with The Walking Dead. I'm certainly glad I've read the first four or five volumes of the graphic novel so I can catch a lot of little details; otherwise some of this would seem a little random.
This may also depend on the quality of the game to be intuitive.It's weird. For some reason, when I stop playing a game, and then pick it up again a long time later, I often find that I'm significantly *better* than I was previously.
What I should've said was, there are nods to things that I'm assuming aren't covered in the game. If they are, I'll be surprised. There are tons of side-stories in Fables.I never read any of the graphic novels, but was still able to follow everything in Wolf Among Us. It does a great job of presenting the world and filling in the details, and while you may not catch everything at first, you soon do.
Perhaps you're experiencing another spurt of beginner's luck.It's weird. For some reason, when I stop playing a game, and then pick it up again a long time later, I often find that I'm significantly *better* than I was previously.
That's probably part of it, it's probably partially the fact that going into it cold I'm not frustrated, and probably part of it is that part of my subconscious has been going over it and when I play again it's like, "Oh, by the way, I figured out what you were doing wrong. Try this instead."Perhaps you're experiencing another spurt of beginner's luck.
Oh geez... glad I didn't bother trying it now.I think I'm done with Robocraft now.
In all fairness, I hear they're putting in a block that can be activated to put you back to right side up when you flip over.Oh geez... glad I didn't bother trying it now.
I'm less worried about the glass cannon monstrosities (after all, they die pretty fast) than I am the aerofoil BS that somehow manage to fly a mile straight up and then rain destruction down on everyone with complete impunity.honestly I think its pretty sweet. Needs a lot more work. For instance they need a heatsink/pg system. Its just too easy to create these glass cannon monstrosities. No real downside to it.
If you had a dollar bill for everything you've done, would you have a mountain of money piled up to your chin?[DOUBLEPOST=1406757554,1406757384][/DOUBLEPOST]Can't stop playing Divinity Original Sin.
I just imagine you sitting there with a rack of carts, grabbing them for each sound effect.I think I'm done with Robocraft now.
I'll tell ya, I'm running up against the technical limitations of Windows Movie Maker pretty darn quick.I just imagine you sitting there with a rack of carts, grabbing them for each sound effect.
--Patrick
Welp, that does it for me. I loathe pay-to-win games.I'm less worried about the glass cannon monstrosities (after all, they die pretty fast) than I am the aerofoil BS that somehow manage to fly a mile straight up and then rain destruction down on everyone with complete impunity.
That, and how every block and tech upgrade can be bought with real cash.