What are you playing?

Good god these Uruks are FIERCE. I just started the game, and since the combat is like Batman, kinda assumed I was Batman. NOPE. Dropping into a gang of orcs is a good way to get killed.

Goddamn this Something the Sneak guy. He's killed me twice now, I feel like I'm feeding in League of Legends.
 
Shadow of Mordor update:

Tonight I set out to kill the Uruk Warchiefs, after having carefully taken out their captains and body guards. I'm on my second warchief kill, and in order to draw him out, I have to make one of his supporters scream, basically taking him hostage and holding him for 2o seconds. The problem? It's in the middle of an orc stronghold, and friggen orcs are EVERYWHERE. And the one I need to make squeal is camped around a campfire with a large group of others. Normally I'd just blow up the campfire, but the supporter has to live to draw out the warchief.

I thin the herd as much as I can by luring away stragglers and taking them out quietly, but eventually I mess up and get spotted. Attempting to kill the orc running to ignite the braziers to call reinforcements alerts another group, and before long the alarm is sounded and the entire stronghold is upon me.

Seeing no other choice, I throw the warchief supporter over a cliff and hop down to take hold of him, using him as a human (orcish?) shield as I drag him backwards away from the rampaging horde. My only hope is that I can hold out for 20 seconds before the attacking orcs kill him trying to get to me.

20 seconds later, my plan has worked, and the warchief appears. He's a huge hulking brute of an Uruk, clad head to toe in heavy armor, wielding a massive polearm. But two more captains (who I knew nothing about, I hadn't uncovered information about them yet) were also in the stronghold, and they've been drawn by the alarms, so now I'm fighting off the warchief, two captains, and about a hundred pissed off orcs. Orcs as far as the eye can see, this isn't looking good.

I try to make a go at it, using all the tricks I have, rapid firing bowshots into orc heads to pick them off before sparring in the crowd in melee. But there's just too many of them, I can hold them all off, and a few times I fall, only to barely manage to recover and get back up. Realizing I stand no chance in the middle of this melee, I start to run, springing over one of the captains to begin to beat feet, all the while they're chasing me. I try to draw them into narrow parts, slow them down, and lead them around barrels of grog so that I can spin around and shoot them with a flaming arrow, exploding them and taking out another big group. Eventually one of these explosions knocks them back enough for me to slip around a corner and lose them, quickly climbing a tower to get the high ground, bravely hiding like a scared child as they start to spread out and look for me.

Spotting an opportunity, I find a caged caragor, and make my way to the beast, letting it out and jumping on its back, taking control of its mind and making it my mount. I charge back into the fray on the back of my new mount, discovering thankfully that the two extra captains have a fear of caragors, causing them to run away and leave the fight. With mounted combat giving me the advantage, I'm able to charge the warchief over a cliff, taking him out one on one as the horde scrambles down to join, and just manage to kill him as they arrive. The death of their warchief sends the orcs scattering, and in the commotion I'm able to get out, victorious in my mission.
 
Random caragors that just spawn in the middle of a huge massive orc swarm I'm fighting can seriously fuck right off. Oh, suddenly I'm pounced on and killed from off screen.
 
There are two things right now that are really difficult for me. One is not buying Shadow of Mordor. The other is not completely devouring Hyrule Warriors, because man I don't know what it is about the game but it is fun as hell.
 
There are two things right now that are really difficult for me. One is not buying Shadow of Mordor. The other is not completely devouring Hyrule Warriors, because man I don't know what it is about the game but it is fun as hell.
ALL Dynasty Warriors games are like that. How do you think they managed to sell 7 versions of the same god damn game? Only the 8th one has a huge difference in game play.
 
CynicismKills said:
There are two things right now that are really difficult for me. One is not buying Shadow of Mordor. The other is not completely devouring Hyrule Warriors, because man I don't know what it is about the game but it is fun as hell.
My husband cannot figure out how I find just sitting in front of the Wii U slaughtering hordes of minions fun.
 
ALL Dynasty Warriors games are like that. How do you think they managed to sell 7 versions of the same god damn game? Only the 8th one has a huge difference in game play.
I agree to a point, but none of the other DW games I've played (granted, only DW 1-4) have kept me hooked like this save for Gundam Reborn. I'm assuming it's more to do with the setting and how each character actually feels different from one another, which I never really got from Gundam or the other DW games.
 
Shadow of Mordor (I keep wanting to write SHADOWS, plural):

I killed an Uruk captain, with an arrow through the eye. Or at least, I thought I had killed him, until he turned up again while I was in battle with another captain, this time with a metal plate covering half his face. He announced that I had taken his eye, and he was here to take mine in return. He must have learned quite a bit, as this time around he was immune to arrows, knocking them out of the sky. Pity, I really wanted to shoot out his other eye.
 
Shadow of Mordor (I keep wanting to write SHADOWS, plural):

I killed an Uruk captain, with an arrow through the eye. Or at least, I thought I had killed him, until he turned up again while I was in battle with another captain, this time with a metal plate covering half his face. He announced that I had taken his eye, and he was here to take mine in return. He must have learned quite a bit, as this time around he was immune to arrows, knocking them out of the sky. Pity, I really wanted to shoot out his other eye.

Soooo...I'm hearing mixed reviews on the replayability of the game. Like it gets really samey after a while (I mean, there's obvious limits to everything). What's your take? See yourself playing this game after another 2 weeks?
 
Soooo...I'm hearing mixed reviews on the replayability of the game. Like it gets really samey after a while (I mean, there's obvious limits to everything). What's your take? See yourself playing this game after another 2 weeks?
I played a shitload of Arkham City, and people said the same thing about that, so... maybe?
 
Hyrule Warriors: Ganondorf is an unstoppable killing machine. I kind of don't want to use anyone else, but I've still got a few more characters to find.
 
My cousin inadvertently got me back into Pokemon Y, a game I thought I was done with. Wish he'd done that earlier this year so I wouldn't have wasted money on games I didn't end up liking in an effort to stem this year's ridiculous game drought.

In any case, it got to the point where I'd like to start over and try a Nuzlocke, and I subscribed to the Pokemon Bank so I could keep all my guys ... only to discover that it removes any items that Pokemon are holding and puts them back in your back.

... um, what the fuck is the point of giving us all these Mega Stones and making them so important, the big new feature of this generation, only to have them erase? The bank is supposed to be what bridges generations from here on out, so why the fuck make it so that these items can't be kept, especially when they're made as rare as legendaries and even have version exclusives? I gues to continue making sure that anyone who wants to keep their stuff needs another handheld and another copy of Pokemon, and while I have that pretty much (my wife's stuff), I don't feel like offloading crap onto her for this kind of thing. It's not her problem. I paid money for this stupid service and yet it's gimped. That's bullshit.
 

fade

Staff member
Soooo...I'm hearing mixed reviews on the replayability of the game. Like it gets really samey after a while (I mean, there's obvious limits to everything). What's your take? See yourself playing this game after another 2 weeks?
Yeah, I was worried about that with all the Batman comparisons. I bought the WB humble bundle, and tried to replay the batman games to no avail. Even with all the DLC included, it was pretty flat because the fun is in the anticipation of the story, not the rather repetitive punching.
 
I still occasionally boot up Batman to run the silent predator and combat scenarios on Arkham City, so your mileage may vary. The Nemesis system allows for infinite replayability, but I can understand if people may find it repetitive.

The replayability of Batman was never supposed to be the main story.
 
Finished Mordor this morning.

All in all, with the $30 I paid. The combat is easy AC-like/Batman with little skill but strangely satisfying. The storyline is good but not great but I love Middle's Earth's lore and Talion was cool. The nemesis system is solid but all in all, I'd recommend waiting for a steam sale to pick it up around 20 or less.

BTW, I never died once.
 

Necronic

Staff member
Been playing some Endless Legend recently. Lots of good things about the game, but the combat and unit variety is relatively weak/boring. I would consider the game a near miss.[DOUBLEPOST=1412695909,1412695660][/DOUBLEPOST]Also, seems like a few people are really excited about Legend of Grimrock 2. Was the first really that good? Seems like a strange mish-mash of old style RPGs and modern tech.
 

figmentPez

Staff member
Costume Quest 2
This game makes me so very happy. I can't say I'm in love with all of the changes they've made to the battle system, but nothing is awful, and some is good. Not that I play it for the battle system anyway, and everything else is fantastic so far. I'm loving all the call-backs to the previous game.
 

GasBandit

Staff member
Costume Quest 2
This game makes me so very happy. I can't say I'm in love with all of the changes they've made to the battle system, but nothing is awful, and some is good. Not that I play it for the battle system anyway, and everything else is fantastic so far. I'm loving all the call-backs to the previous game.
I'm unfamiliar with this series, can you describe it for me?
 
I'm unfamiliar with this series, can you describe it for me?
Doublefine-made rpg set during halloween, in which children dress in costumes and go on a quest. The costumes act as 'classes' and give different abilities. It's kind of basic (at least the first, haven't played 2) but it's charming as all hell, in that Double Fine way.

Also, it's the first game I've seen in which a cat had a fully rendered cat anus.
 
I'm unfamiliar with this series, can you describe it for me?
Basically what Poe said. It's a turn-based RPG with action commands ala Super Mario RPG, created by Double Fine. In the first game you take on the roll of one member of a brother/sister twin pair and have to rescue your sibling from an evil witch and her horde of candy stealing monsters. You do this by channeling the power of Halloween, which lets you become your costume in order to fight the monsters. Candy serves as your currency so you gotta go trick-or-treating to get the funds you need to buy upgrade stickers from Sadie, as well as to get Creepy Treat cards to trade. The whole thing feels a hell of lot like a Western take on Earthbound and it's charming as hell, despite having the general repetitiveness problem that turn-based RPGs have. Has a short DLC added adventure called Grubbin's on Ice, which takes place after the first game and deals with the kids going to the monster world to settle things.

The sequel just came out and it's more of the same, but better. Battles feel mostly the same, but are more active with the addition of combos and counter attacks. Creepy Treat Cards do the same sorts of stuff that Battle Stickers used to do, but are more balanced because you can only use them every so many battles and they are much stronger. You can directly upgrade costumes now (which changes them visually) and some costumes have male/female varients like the Mummy and Super Hero. Story involves the local dentist making a time wizard help him ruin Halloween for... some reason. Only DLC so far was the pre-order bonus, which gave you 4 classic costumes from the first game (Robot, Jack-o-lantern, Unicorn, and the Eyeball), which are IMMENSELY helpful in the early stages of the game where you are stuck using the Candy Corn costume.

Basically, if you like JRPGs, Double Fine humor, Earthbound, or a nostalgic look at Halloween, it's worth the 20 bucks to get both games.
 
Age of Mythology

It's dated, but it's still one of the only RTS games I can stomach (other including Dune 2000 and the pre-WoW Warcraft games).

So far, I'm only at the Greeks part of the story. I'm looking forward to having control of Egyptian armies again, though, as they were the most fun. I loved having a huge army of dog units (can't remember their name) and seeing dozens of them leap into battle like a wave.
 
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