Game IPs You Want More Of (Sequel, Remake, etc)

Ogre Battle. I would spend crazy amounts of money for a good sequel or remake.
Did you check out the Tactics Ogre: We Must Cling Together remake? It's the same series and the remake was on PSP. Final Fantasy Tactics is considered the spiritual successor to the franchise... which, ironically, is getting a spiritual successor itself in Unsung Story: Tale of the Guardians for iOS and Android (maybe a PC version?). All are done by the same guy: Yasumi Matsuno.
 
Did you check out the Tactics Ogre: We Must Cling Together remake? It's the same series and the remake was on PSP. Final Fantasy Tactics is considered the spiritual successor to the franchise... which, ironically, is getting a spiritual successor itself in Unsung Story: Tale of the Guardians for iOS and Android (maybe a PC version?). All are done by the same guy: Yasumi Matsuno.
I don't want the tactics style, though. Give me large, customizable armies and large battle maps.
 
Yes, but with less Guide Dang It involved. It is way to easy to get completely screwed in that game because the game doesn't tell you how things interact.

Also was going to say "Gee, I'd really like a reboot of STRIDER."

Guess someone was listening!

http://store.steampowered.com/app/235210/
It's more a reboot of the NES Strider than any other version. For some people that was great, for others it was terrible. Personally, I loved the NES Strider game.
 
It's more a reboot of the NES Strider than any other version. For some people that was great, for others it was terrible. Personally, I loved the NES Strider game.
Me too. Which apparently had an associated Manga that sort of made sense out of the story?

It's like the best possible fusion of the NES and arcade versions of Strider.[DOUBLEPOST=1423076708,1423076528][/DOUBLEPOST]
But the Genesis version starred Bruce Willis!

Bruce Willis, or 1980's Bruce Jenner?
 
Oh classic video game boxes. Your marketing departments had no idea what the games they were making art for were about at all.
 
I only remember the Strider cabinet, which at the time I just knew as "that game with the ridiculously swordy sword guy."

--Patrick
 
Rollcage
I swear my brother and I are the only people who ever played this series but I miss it so goddamn much. I still have a PSOne so I can play Rollcage stage II when i really get jonesing. No racing game compares in my book. I need more of it. With split screen. None of this online only multiplayer stuff.


Also,
Crash Bandicoot
I was so disappointed in Sony for not licensing Crash from Activision for their Smash Bros. Ripoff, and was hoping that Nintendo would do the right thing and add Crash as DLC to the new Smash. But I hear Sony has actually purchased Crash back now. Which is cool i guess but they better do something with it.

Can I say Sonic? Can we all just pretend that the games made after Sonic and Knuckles don't exist, and that we want a new Sonic game? It's been like 18 years.
 

Can I say Sonic? Can we all just pretend that the games made after Sonic and Knuckles don't exist, and that we want a new Sonic game? It's been like 18 years.
The new bosses and owners over at Sega have made it clear that they intend to focus mainly on mobile and PC games at the moment, because it's less risky. I fully expect Sega to go out of business in a few years at this rate, with Nintendo and Sony divvying up the various franchises (Nintendo gets Sonic, Sony gets Yakuza, etc).
 
The new bosses and owners over at Sega have made it clear that they intend to focus mainly on mobile and PC games at the moment, because it's less risky. I fully expect Sega to go out of business in a few years at this rate, with Nintendo and Sony divvying up the various franchises (Nintendo gets Sonic, Sony gets Yakuza, etc).
In my dream world, Nintendo acquires Mega Man from Capcom and Sonic from Sega and releases them both as new first party titles.
 
I'd kill for more in the vein of Tactics Ogre and FFT (not Advance, though, screw that noise).
Yes, fuck Advance. I don't know why they couldn't just make the games as good as the first. Even if the story wasn't as dark, it didn't have to be "we got sucked into a magical land from the real world woooooo" crap. I like the idea of having tactical RPG prequels, with the different species and seeing how Ivalice was in the time of Ajora, but the way they went about it in both story and gameplay were so shitty.
 
Can I say Sonic? Can we all just pretend that the games made after Sonic and Knuckles don't exist, and that we want a new Sonic game? It's been like 18 years.
Actually, Sonic Generations and Sonic: Lost World were great games. Unfortunately they were widely ignored. In the case of Sonic: Lost world., that may have been largely because of the game being a Wii U exclusive.

But for serious, it's fun. Even though it really is Super Mario Galaxy: Sonic Edition.
 
Hated the whole judge concept the most I think.
To me, the judge stuff was the only bad party of the game. The introduction of new races, with race specific jobs, added a ton of variety to the game and fleshed out the world of Ivalice.
 
Actually, Sonic Generations and Sonic: Lost World were great games. Unfortunately they were widely ignored. In the case of Sonic: Lost world., that may have been largely because of the game being a Wii U exclusive.

But for serious, it's fun. Even though it really is Super Mario Galaxy: Sonic Edition.
I actually have generations on the pc, and yeah it was pretty good. I stopped playing it around the time all the weird new characters and shitty soundtrack started popping up. I have purchased it for ps3 as well. I feel like sonic is meant for the console world.
I seem to remember hearing sonic colours was good too.
 
To me, the judge stuff was the only bad party of the game. The introduction of new races, with race specific jobs, added a ton of variety to the game and fleshed out the world of Ivalice.
The GBA games were also aimed at a much younger audience than the OG Tactics was.
 
Which is why they simplified some of the gameplay aspects. I also liked the new races and classes, but the depth was gone from constructing abilities together into characters. I want that diverse world + the depth of the original FFT. It doesn't have to be as dark as the original (though I enjoyed the politics and religion stuff).

Of course, what is Square-Enix doing with the property now? A shitty mobile game.
 
You know what was awesome? The original Wing Commander.... dynamic branching plot, based on your success/failure as a pilot, earnable awards that you could view on your uniform, the fighters were organized into squadrons that had a great fluffy feel to them... the manual was the shit, really immersive (Come to think of it, Origin was AWESOME for that... Ultima VI STILL ranks as one of my all-time favorites).... the sequels, while having a more epic storyline, never quite captured the feel of the first one for me.
 

fade

Staff member
Medieval. I loved how spooky and isolated you felt. I loved that whole PS1 aesthetic where models were gaining realistic motion, but still had blocky, surreal graphics.

Back to the roots Resident Evil and Silent Hill

Sanitarium

Blood Omen: Legacy of Kain remake
 
Resident Evil Revelations is sort of a back to roots take on RE. I'd wait till the next Steam sale to get it though, especially with the reactions some people have had to the sequel.

As for Silent Hill... well, the next one is being made by Kojima, so it should be GOOD at least. But that doesn't mean it's going to be the Silent Hill we remember ether.
 
Blood Omen: Legacy of Kain remake
I'd like to see that, so long as they keep it away from the people who squatted down, groaned, strained, and "produced" Blood Omen 2 by recycling a cancelled Chakan: The Forever Man game.

Oh, you know what would be cool? An HD remastering of Soul Reaver, and after you finish the game, you gain access to a "Director's Cut" mode, which would add in all the cut content from the original, including the original ending where you absorb Ariel into the Soul Reaver to augment it to be able to kill Kain, then the final level where you repair and activate the Silent Cathedral to purge all vampires from Nosgoth.
 

GasBandit

Staff member
I loved that whole PS1 aesthetic where models were gaining realistic motion, but still had blocky, surreal graphics.
That reminds me - Die By The Sword. WASD still moves, but the mouse controls the movement of your sword arm. All in the most gloriously blocky polygon physics 1998 had to offer.
 
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