It's definitely not a very agreeable philosophy, but it's very fun to play around with in game-worlds. I think that having a society/cult/whathaveyou that holds redemption as a precious/rare thing can inject very interesting elements in a story: the Mercykillers of Sigil, the Arco-flagellants of WH40k, some of my favorite takes on Paladins...Btw, while there's a bit of a point to the idea of "you are truly who you were on your worst day" I don't buy it in general. A number of concepts (redemption for one) go out the window with that philosophy, and thus I don't buy it. It's still a part of who you are, but it doesn't define you by itself.
Fair enough, though I do have a fondness for the idea of a "test of character" for people and that it does reveal things. Such as this quote:You are who you are on your best day too, and on your meh days, etc. Picking only one aspect and saying that's all you really are doesn't make much sense to begin with
So tests have value, and tell people what others are capable of, but any one thing does not usually define the whole...Wikiquote said:Nearly all men can stand adversity, but if you want to test a man's character, give him power.
NOT Lincoln.
Yes.You are who you are on your best day too, and on your meh days, etc. Picking only one aspect and saying that's all you really are doesn't make much sense to begin with
--PatrickSomeone want to explain what I'm not getting in that last panel? I mean, is it the potion finally kicking in, or something?
The level of cruelty was just too much even for an evil Durkon. He realized it can't be true.
Or are you asking why he's not hurt anymore? No idea about that
actually...The level of cruelty was just too much even for an evil Durkon. He realized it can't be true.
Or are you asking why he's not hurt anymore? No idea about that
--PatrickNo, I'm asking about the green flame/crit and Roy's green eyes. Is it a Fighter feat? A potion of Good Hope (in keeping with the strip title)? What?
Did Roy know about Belkar getting tossed off the mountain yet? That'd be my guess on what tipped him off.
actually...
We already know that good Durkon has been feeding evil Durkon small inconsistencies in the hopes that Roy would eventually hear one and catch on. I'm pretty sure that's what this was.
Well, this is a good example of what I mean.
Durkon has been slowly manipulating his evil twin to say things he would never say.
Ah that's right, I had forgotten about that.that's a known thing.
actually, I use this thread to find out the new strip is up, so I appreciate the spoiler tags.I'm guessing the title of the strip refers to the fact that Roy has given up hope that HpoH is actually still Durkon or a (evil) version of Durkon. A version that he can still save, or hope to reason with.
The green glow is part of his sword which works against the undead is well known, but I've never seen it envelop Roy himself or turn his eyes green before. Maybe it's an art upgrade, but I'm thinking "going Super Roy-ian" is actually the best explanation.
The potion healed a number of things (like the dark spot on his head and a few stripes on his chest), but in the last panel, there's no sign of injury at all. I don't think it has to do with any lighting effect from the glow or anything, because Rich is usually very accurate in those kind of details. We might see an all-new refreshed and enraged Roy going beserk against HpoH.
And lastly, about this thread: there was a lot of clicking open spoiler tags after this strip, even for just comments that wouldn't really spoil anything. I'd suggest to limit those to things that have not occured yet (mostly speculations and such), rather than discussions about the current comic itself (you kinda had it coming if you went on to reading comments instead of first reading the comic itself). The last bit I said about the healing and a possible refreshed Roy would fall under the 'spoiler' category, but meh, I've already written so much and well, whatever..