Firing the Hwacha does feel really, really good.Jontron's Guns if Icarus tutorial is authentic, but not very helpful.
There is a huge push to have Danny Devito voice Detective Pikachu in this. I kind of want to see it happen.
Holy crap, you weren't kidding.There is a huge push to have Danny Devito voice Detective Pikachu in this. I kind of want to see it happen.
You'd be surprised at how often it is that people you know turn up in video games (ones that don't just reuse the same actors as the movie/TV show, that is).Is there another game series that comes close to this one is voice acting talent?
You forgot Marina Sirtis? And you call yourself a nerd.The Mass Effect series had a combination of big-name actors and big-name voice actors.
The Hollywood names included Martin Sheen, Keith David, Carrie Anne Moss, Seth Green, Adam Baldwin, Tricia Helfer, Yvonne Strahovski, Lance Henriksen, Freddie Prinze Jr., Claudia Black...
And then you had the famous voice actors. Jennifer Hale, Steve Blum, Kimberley Brooks, Courtenay Taylor, Laura Bailey, Troy Baker, Fred Tatasciore, Simon Templeman...
And these are just from the top of my head. I'm certain there are people worthy of being listed in either category who I've missed.
I can't see this going over well.Interesting state of affairs of the Starcraft competitive scene. For those out of the know, Blizzard has introduced residency requirements for regional tournaments, which is a measure to keep Korean talent from dominating regional scenes and allow those regions to develop on their own. However, it's also destroying the ability of some Korean athletes to make a living, as they can no longer join international teams (a big goal for many athletes as it's where the money and prestige lie).
I don't know if this is good or not. As it is, non-Korean teams can't win on the World stage anyway.
But...But...I say we ban Korea from all international video gaming.
... I hang my head in shame. IN SHAME!You forgot Marina Sirtis? And you call yourself a nerd.
Look, they can dominate Worlds all they want, but I really can't feel sorry for them not being able to fly to other regions and rake in the easy money. [emoji55]I can't see this going over well.
I really do feel like we should be classifying it as a game of skill like chess or poker, but to deny the amount of dexterity and pure reaction time you need to compete at a professional level is foolish. Virtually all professional gamers are out of the game by 30 because they don't have the reaction time anymore, where as a football player is just coming into his prime at that age. All the strategy and knowledge in world is completely worthless if you can't react fast enough."Competitors" I'll buy, but "athletes"? Nope. Sorry. Not buying it. Show me that it takes a higher level of physical fitness than the average.
If you ask me, the competition would be a lot more interesting if you limited actions per second to one. As in, no, you can't click around like a fucking spaz. Your clicks are orders, they take time to deliver, and time to countermand.Best represented by the concept of "actions per minute", or APM.
Think of it like bullet chess, where players get (usually) 1-3 minutes per side. It's a very different game from blitz (10min) or normal (1-3hr) chess. Different strategies, moves, and players can be found in each mode (though high ranking in one game mode usually correlates with others).If you ask me, the competition would be a lot more interesting if you limited actions per second to one. As in, no, you can't click around like a fucking spaz. Your clicks are orders, they take time to deliver, and time to countermand.
The entire point of rules in a sport is to level the playing field to a point where all can fairly compete but also to encourage the development of new strategies to overcome those rules. Sometimes you get stuff like guys using steroids but other times you get stuff like the bicycle kick, the alley-op, the slam dunk, or bunting. It's literally the ENTIRE point: you want to push players further than you thought they could go.Limited-APM RTS/MOBA sounds like a funny game mode to watch pros play from time to time--they'd find themselves unable to micro/orbwalk, and some strats/champs/units would become nigh unusable or oddly overpowered. Ultimately though, part of the competition is seeing how far the players can push the game's envelope. Artificially limiting how often a tennis player can change direction while running around the court seems silly to me.
If you ask me, the competition would be a lot more interesting if you limited actions per second to one. As in, no, you can't click around like a fucking spaz. Your clicks are orders, they take time to deliver, and time to countermand.
It certainly takes a very high level of mental focus, reaction time, constant training and conditioning. There's a reason you don't see middle aged StarCraft pros, because there is a time limit physically speaking where that mental quickness just fades away. The amount of training and constant practice that goes into StarCraft is frankly staggering."Competitors" I'll buy, but "athletes"? Nope. Sorry. Not buying it. Show me that it takes a higher level of physical fitness than the average.