This is a case of day 1 dlc biting them in the ass. This dlc was supposed to launch when the game launched, but since they didn't actually finish the game on time (perhaps some of that dlc team should have been moved to the main game to get it working) they had to delay the launch. So now you get paid dlc for a game not even out yet.And the game is in pre-access. Fucking greedy.
It's...it's seriously a thing? Why? Why would anyone want this to be a thing?
The sad thing is Nintendo will look at this and think, "Well, no one wants a Metroid game."So people figured Federation Force wouldn't sell well, but nobody expected it to flop this hard. Even Japan didn't buy it.
This might be the first time I've seen one of those boycott movements actually work, too. Usually people bitch about a game but it still sells like hotcakes.
I hate constantly saying this, but the best thing that can happen to the Japanese game industry is for the current executives in charge of these companies to start retiring or dying off. Maybe even Miyamoto. The old guards are so entrenched in their thinking that it's causing problems for virtually all of the companies.The sad thing is Nintendo will look at this and think, "Well, no one wants a Metroid game."
Maybe even Miyamoto.
Never. He's behind Nintendo's "Always innovate in everything philosophy" which has produced nothing but trash in the last generation. Does the tablet controller of the Wii U add anything meaningful to the games for it's system, or was it simply in the way of 3rd party devs that just wanted port games? Was the recent Star Fox game any better with the inclusion of the sections that forced you to watch the tablet instead of the screen? (No. Those sections are widely regarded as the worst part of the game). Was Skyward Sword a better game with the inclusion of it's motion controls, or am I wrong in thinking a lot of people are waiting for an HD re-release on the NX that doesn't force you to swing a nunchaku around?
... I just had an Advantage. But really, a full joystick wasn't any better than the MAX's 360 pad. All that was really needed was a stock controller with turbo buttons.People loved the NES MAX because it was a turbo controller but didn't cost a god damn fortune like the NES Advantage did. The Turbo was worth the broken circle pad.
The NES Max's circle pad did come in handy on Konami's Olympics game for like the hammer throw, for example.People loved the NES MAX because it was a turbo controller but didn't cost a god damn fortune like the NES Advantage did. The Turbo was worth the broken circle pad.
Weird thing I've noticed is that the 3DS has been using the touch screen less for later games, and back with the DS the touch screen was the big deal, now some games don't even have a display on the bottom.Honestly, I'm sad the Wii U didn't make MORE use out of it's tablet screen, like the 3DS. It was ripe for an Etrian Odyssey console game.
I disagree, but then again, I play more than just Monster Hunter.Weird thing I've noticed is that the 3DS has been using the touch screen less for later games, and back with the DS the touch screen was the big deal, now some games don't even have a display on the bottom.
You disagree that some games don't even have a display on the bottom? I can prove it.I disagree, but then again, I play more than just Monster Hunter.
What's horrible is that, bad as that is, it wasn't entirely unbelievable that Nintendo would do something like it, even if the presentation of this itself makes it obviously fake. "Wii, Wii U ... ???"I'm so damn glad this is fake:
Sega Activator SirEven the NES had its share of really dumb innovative garbage. The Power Glove is probably the biggest, most well-known example,
but the U-Force came a close second,
and really, even though it is a sacred cow some people swore by, the NES Max was a "360 degree" fake analog input that still only sent digital 4-way signals and was awful...
And of course let's not forget everybody's favorite breakdown-prone Robot Operating Buddy with only two games.
The fundamental issues are...Bioware/EA announces Mass Effect Andromeda will be 30 FPS for PS4 and PS4 Pro. I'm still confused about what is the point of this 4.5 bullshit, as in what it does for gamers if the people buying it aren't getting something, because Sony has said developers don't have to make double versions of games.
If there really is a console crash on the horizon, PS4 Pro and Xbox Whatever are going to help its arrival.
Innovation without support is not innovation. Making the Wii U more like the 3DS with the tablet controller generally did not catch on and only served to hinder the Wii U which, yet again, failed to attract a lot of third party devs looking to take advantage of the functionality and only served to prevent ports from other systems by requiring that each game had tablet functionality. It was clearly a hindrance to the system as a whole and it made otherwise excellent games (Star Fox Zero) lesser by it's forced integration. A more traditional system would be a better seller and have more games worth buying.I'm pretty sure that making mobile games is not a terrible idea. More non-gamer people are likely to play a game on their phone than buy a 3ds. I am far more amused at the Wii U games that are being ported to the 3DS, which I feel says quite a bit about them knowing where their market shares are right now at the very least. I have a few games on my 3DS that are just busy time killers, which would probably thrive on a mobile platform. I mean, you complain about too much innovation on one hand, then complain when they try to move into the smartphone market, they clearly can't win no matter what they choose.