GasBandit
Staff member
Actually, that only really pertains to SVs, and only when they're in atmo, and even then only to a limited degree.Also, I would imagine that, at least to some degree, thrust to weight ratios, center of gravity, center of mass, and all that fun stuff still factors in; so unless you like flying the equivalent of a trash barge, putting all of your thrusters in a core in the middle of your ship isn't really going to cut it.
For CVs, the thrusters are actually pretty overpowered. You only need enough rear thrusters to get you to 90m/s in short order (because that's max velocity for CVs) and enough ventral thrusters to do slightly more than fight off gravity while on a planet so that you can lift off. Then you need a few minor thrusters pointing the other directions so that the ship won't drift while stopped.
Any more than that and you run into the problem the Legion has - SO many thrusters SO huge, looks SO cool, but 2.5 mins of continuous thrust will drain the fuel tanks dry, despite never going faster than 90 m/s.
So, CVs can literally be any shape and size, thrusters can go anywhere regardless of center of mass, and it doesn't really matter where you put your RCS either - as long as you have enough of them to move the mass.
The physics calcs in this game are WAAAAAAY behind where SE was.