K
Kitty Sinatra
It's just a conceit used to explain the loading screens, saving the game, restarting missions that you fail, or reloading when you die. Other than a few visual flourishes when you lock onto an enemy, grab a flag and the gps thing, the game itself seems to ignore the sci-fi wrapping (though I haven't finished it so I have no idea if it comes up at the end).
Call it an attempt by the creators to do something creative/artistic with the game. I think it kinda works, but I also think it was unnecessary.
Call it an attempt by the creators to do something creative/artistic with the game. I think it kinda works, but I also think it was unnecessary.