Scene 3 – the docks
Kraag seeks to find Constable Cornelius to question him about Mosiah the merchant. Aurora tries to bully an overworked harbourmaster, but the poor sod has none of it. He eventually tells them off and says if you want to find a constable then commit a crime.
Scene 4 – the bar
Kraag commiserates his ill luck at the bar and hopes that eventually Cornelius will turn up there. Aurora is very anxious to move forward in finding the source of the Queens assassins. To help further this cause, Jaisahn asks the entire bar if they know who tried to assassinate the queen last night. This prompts a mob scene around Kraag as his spirits lift about how he conquered the hundreds of villains that tried to remove her Majestry. Aurora is beside herself with with all the attention this brings and starts to berate Jaisahn for his straightforward approach to the matte.
Cornelius and a scribe from the press arrive to investigate the large commotion in the bar so early in the morning. Jaisahn questions Cornelius about Mosiah the merchant, while Aurora and Cornelius both critize Jaisahns methods, and Kraag continues his tales of victory.
Scene 5 – Mosiah the merchants house
Jaisahn loads Kraag into his paddy wagon and along with Aurora they head to the edge of the city to interegate Mosiah the merchant. Upon entering the shop, they do not find Mosiah but instead his assistant Baela. Aurora vigorously questions the poor man, and he attempts to escape from her by looking for items in the back room. In doing so he sets fire a map.
A chase ensues where, Baela runs over Aurora with a horse carriage, but Jaisahn uses his daredevil like skills to avoid being crushed. Kraag attacks one of the horses and cause Baela to lose control of the wage just long enough for Kraag to grab hold and climb up. Kraag then tosses Baela off the wagon and the vendor is quickly subdued.
Another more vigorous round of question ensues. The group learns of the mysterious Bager Code and their use of magic items for transportation. Jaisahn collects the damaged map and then the group sets off to dispose of Baela at Cornelius office.
Scene 6 – the constabulary office
Cornelius is not happy to see the group of three and another possible prisoner. He reluctantly agrees to keep Baela in jail until the group returns, if only to avoid having to deal with the Queens court again. His displeasure at the nobility is very evident.
Scene 7 – the shop of the Great Grizor
Jaisahn uses his fine diplomacy skills and learns that the a mighty wizard named Grizor could help him repair the map. Eventually the three find themselves at the door of Grizor and after some negotiations they are able to repair the map, and Jaisahn even purchases a copy of the magic used to repair items.
Act 3
Scene 1 – the first stop on the map
The group take their horse and Jaishans waggon along the trail indicated by the map, and eventually arrive at a small town and discover a Bager Code company outpost at the gates of the city. Aurora address those in command of this sector telling them that she has a message from Baela to Mosiah. But unfortunately, Mosiah has just left and will not be back until morning. Trying to blend it, the group sets off into the find lodging.
Scene 2 – the common room of the Inn of the Rising Sun
The group seek lodging and food for the evening. A local maid approaches Kraag about evening service only to be assaulted by Aurora, perhaps out of jealousy or the notion itself. This results in Aurora facing the wrath of several male patrons while, Kraag studies his alcohol and Jaisahn enjoys dinner.
Eventually cooler heads prevail and Jaisahn is approached by some dragonborn mendicants who again upset Aurora, but in this conversation Jaisahn learns that the two mercenaries are heading north for a job. Perhaps back at the capital, but not sure.
Scene 3 – the bedrooms of the Inn of the Rising Sun
Kraag, though drunk wakes up when he detects the smell of smoke entering the room. The trio try to escape and eventually break down an adjacent wall to avoid the fire. A mad dash down the hall and the stairs reveals a group of arsonist assassins!