So it's just like in the demo...
- Combat is too fast paced and completely non-strategic now. All it amounts to is hitting all the special power buttons and drinking potions (since your one heal spell from Bethany sucks balls and takes about 50000000 years to cool down). Oh, and pausing every 1.5 seconds when your guys are hurt to try and micro manage them out of dying. Also, generic injuries are generic and dull, I miss the random injuries from the first game that actually did real things instead of just making your life bar lower. I think the new combat is a huge let down. Maybe it's different for the other classes... but I'm a two handed weapon warrior and honestly... combat is a boring chore now. I'd also like to mention that with waves of enemies showing up you never know how long the fight is going to go which is also annoying when trying to ration your very limited healing.
Seriously, while you can make a good case that it was too slow in DA:O they made it way too fast in DA2. First time i played the demo i had to pause the game and switch gears in my head from playing a RPG to playing a GoW-style game for the combat...