I've been playing a lot of Crysis 2 since I bought it yesterday. I like it, mostly. I think what I find flawed about the game is different than most people. I don't mind the linear structure, I think it works, though I never played the first game. There's a big difference between this and something open-world like Far Cry 2, but I see the advantages to both. I think the biggest problem Crysis 2's arenas have is that they can't seem to decide what scale the game wants to work in. I think they shrunk down some areas too much in order to keep the stealth gameplay fast, matched with having a relatively short cloak time with high movement cost. This does keep the pace of the game up, but also feels ridiculous when you've got a giant walking alien tank trotting around in a square the size of a mini-mart's parking lot. I don't think this game decided what it wants to be, and suffered a little because of that.
The Good:
- The graphics are pretty, though I can't compare them to the original game.
- There is a nice variety of weapons, and some of them are a lot of fun to use.
- The voice acting is decent, and sometimes impressive.
- Weapon design is nicely varied, it's usually easy to tell what you're using by it's shape. Enemy design tends to be good enough to see differences as well.
The Bad:
- The visor mode to tag enemies and get tactical options is a pain. This should have been handled better. It's clumsy and awkward and the HUD elements aren't always visible because of contrast issues. It feels like busy-work.
- Some of the special weapons I've only seen once so far, and I'm wondering if I've missed any others. It's fun to get a super-powerful weapon to play with for as long as it's ammo lasts, but I hope these gadgets show up again. It sucks to just be getting used to how a weapon works, only to find you're out of ammo.
- Stealth kills are hit-or-miss. I really can't figure out why the game just decides to punch an enemy sometimes instead of grabbing them to put a knife in their throat.
- Sniping against the aliens seems to be heavily discouraged, because they drop "nanocatalyst" and sometimes it won't be there when you're done picking them all off from a distance.
- Weapon switching is awkward, and seems to lag inconsistently.
Overall, it's definitely worth at least the $10 I paid for it. Not yet sure how much more I could have paid for it and still have been happy.