Wyrmrest Accord WoW Guild Sexy Fun Time.

I would at least like some movement in it or something. falling leaves is about it. Just boring. Even the Dark Portal was more exciting.
 
So, I'm in the home stretch with my leatherworking. However, I have to now buy my recipes for skill ups with 10 heavy leather (which is 50 savage leather) each on top of the actual heavy leather and elements needed to make them. I'd be EXTREMELY grateful if anyone who can spare some savage leather could throw some my way. I only have 12 more points to go.
 
Well, I found a good place to farm, so the need for savage leather isn't as dire, but I could still use any volitile fire anyone could throw my way.
 
I can farm some leather for you where is good?

I have a few possibly silly questions.

Will my Justice points be reset when the expansion comes out?

I am close to having the points for a lovely level 397 robe which would be a massive upgrade from the cruddy one I have now. Is there much point in getting it so close to the expansion?

I have enough points to get the heirloom robe for my priest. Is this a better buy?

Run instances like crazy and get both??
 
I can farm some leather for you where is good?

I have a few possibly silly questions.

Will my Justice points be reset when the expansion comes out?

I am close to having the points for a lovely level 397 robe which would be a massive upgrade from the cruddy one I have now. Is there much point in getting it so close to the expansion?

I have enough points to get the heirloom robe for my priest. Is this a better buy?

Run instances like crazy and get both??
1. On the skins of animals.
2. No, Justice points will stay with you up to the cap (which I think is 3000?)
3. Only if you want to run raid finder and high end heroics
4. It'll probably be useful longer than the epic valor robe.
 
Will my Justice points be reset when the expansion comes out?
Nope, people have already been saving up to the 4000 cap of Justice and Honor so they can get into the expansion with all the points they need for an upgrade or two at the end. You never lose points between expansions now. The only time you would lose points is if you were over the cap due to a downgrade conversion, at which point you get some consolation gold per lost point.

Valor is the only currency that will have a 3000 cap, not sure why they decided to do that, maybe so people spend more time buying and less time hoarding. Since you can't gain Valor or Conquest right now, you are pretty much going to be zero on those until we reach end game of MoP.


I am close to having the points for a lovely level 397 robe which would be a massive upgrade from the cruddy one I have now. Is there much point in getting it so close to the expansion?
Personally, I don't think it would. The game comes out in only a few days, and the items you will be getting by the second leveling zone will be better then any of the epics we have right now. I would only get stuff that you like the look, so that you can use them in the future for transmog.



I have enough points to get the heirloom robe for my priest. Is this a better buy?
If you like leveling new characters, yes, totally. It's sad but I find it really hard to level without heirlooms now, they are just too handy and give such a nice boost.


Run instances like crazy and get both??
Well... that is up to you.
 
I'm one big upgrade away from getting into Cataclysm Heroics so I may get it. My current robe is pretty bad.

I'm bad with the alts. I love trying new characters. I'm giving serious consideration to transferring my 60 Druid over too.
 
The only thing that makes me iffy about heirlooms is that you pretty much have to get all armor and weapon types if you really want to cover all your bases for any alts that you may make, unless they're all the same class.
 
I'm glad to hear it in a way because it was my first Cataclysm heroic and it was wild. Deadmines and Shadowfang Keep were hard but nothing like that Blackrock.

I'm also earning points pretty quickly so there will be an heirloom robe soon too :)
 
The only thing that makes me iffy about heirlooms is that you pretty much have to get all armor and weapon types if you really want to cover all your bases for any alts that you may make, unless they're all the same class.
Eh, I disagree. Cloth caster items cover any caster, leather agi gear will cover rogues, monks, and hunters, for str you have to go with plate, but there's 3 classes that use plate so w/e. You can live without the bonus stats for matching armor type while leveling imo.
 
Cross Realm Zones are fucking awful. It was shitty enough doing low level zones before you get the dickheads from 3 other servers clogging every fucking area. It's super fun pretending like it's launch week in every zone.
 
Oh, I got my Leatherworking maxed out. I got impatient. It cost me 600 gold, but on the other hand, the stuff I'm making is selling for minimum 200g on the AH because it's PVP leather gear.
 
That's great! 600 is a good investment

I'm working on my enchanting. I'm leveling it along with my priests tailoring. All good except for the part that she needs to level for the next skill level.
 
Oh, I got my Leatherworking maxed out. I got impatient. It cost me 600 gold, but on the other hand, the stuff I'm making is selling for minimum 200g on the AH because it's PVP leather gear.
Still? Man.[DOUBLEPOST=1348459795][/DOUBLEPOST]
Cross Realm Zones are fucking awful. It was shitty enough doing low level zones before you get the dickheads from 3 other servers clogging every fucking area. It's super fun pretending like it's launch week in every zone.
UUUUUUGH, trying to do the quests in Tanaris is impossible. Every pirate is under permafarm by rep farming 85s from like 3 other servers. I hate this. I actually, really, hate this. I used to love just leveling an alt. It was relaxing. This sucks complete ass.[DOUBLEPOST=1348460068][/DOUBLEPOST]
This will push up prices on the AH as the resources are going to be more scarce.
Not like most material prices weren't completely inflated to insane prices before.

50 gold for a stack of copper? Sounds reasonable.
 
UUUUUUGH, trying to do the quests in Tanaris is impossible. Every pirate is under permafarm by rep farming 85s from my 3 other servers. I hate this. I actually, really, hate this. I used to love just leveling an alt. It was relaxing. This sucks complete ass.
This is something I agree with. They need to have a system so level 85s can't enter lower level zones automatically, instead only being allowed through grouping. If a level 85 wishes to farm low end materials, he should be forced to do such on his server or have someone on said server to group with so that he can be invited over.

I feel kind of sad about how many people seem to be on the fence or even hate CRZ. It's a great system that needs tuning, so hopefully we get some of that tuning down the line.

If it makes anyone feel better, Pandaria (the continent) is going to have CRZ disabled until a later date.
 
Banning higher levels from low level zones is the worst possible way to fix that. Having to group with a low level friend just to do solo achievements? Bleh. Need to group with a lowbie to farm mats to level tradeskills? Double Bleh.
 
Banning higher levels from low level zones is the worst possible way to fix that. Having to group with a low level friend just to do solo achievements? Bleh. Need to group with a lowbie to farm mats to level tradeskills? Double Bleh.
That wouldn't be an issue if they just disabled cross realm zones for over 85s. You'd still be able to access the zone on your home realm. Scytherexx is just proposing that it would not consolidate populations for low level zones for those above 85.

I think you thought he meant disabling access to lowbie zones for over 85s.
 
Banning higher levels from low level zones is the worst possible way to fix that. Having to group with a low level friend just to do solo achievements? Bleh. Need to group with a lowbie to farm mats to level tradeskills? Double Bleh.
What? I didn't say ban them.

Want to go do Loremaster at 85? Well you will be doing it alone on your server. It won't load CRZ for those lower level zones. Want to farm materials? You will be competing with other 85s on your server as it won't load CRZ, so the lowbies will be in their own phase with their own materials. If you have a friend on another server that wants you to boost him, then you can group and it will bypass the restriction and load you in.

It just seems silly to load high levels into CRZ. I was leveling another new character and I couldn't quest very well because three 85s were either killing all the quest mobs, either to grief or go for Loremaster, or farming all the quest mobs for leather.

I stand by CRZ, but it needs to be tweaked. It does not need to load high level characters into low level CRZ zones, just keep the high level confined to his server unless he has an actual purpose to cross-realm. This will also fix people complaining about high levels entering their servers and stealing their trade materials to other servers. When it comes to PVP servers, this will help cut down ganking, making most low level PVP on a more even playing field.
 
CRZ brings nothing to the table. I don't think I've ever met someone that said -I really wish there were more people in my area as I'm doing quests I easily solo-

Never. Not once.
 
CRZ brings nothing to the table. I don't think I've ever met someone that said -I really wish there were more people in my area as I'm doing quests I easily solo-

Never. Not once.
Well you have one now. I love seeing people around while I quest. Part of the reason I started to hate leveling was due to lack of seeing other players anywhere.

Be aware guys, this is also a new system, people like to abuse what they can since they have nothing else better to do. Once MoP comes most of those 85s will be 90 spending more time doing new high end content instead of bother you leveling.
 
Maybe Blizzard should have thought of a better time to roll out something like this other than right at the start of a new expansion.

Molten Front was pretty fucking hilarious too. About 12000 people fighting each other since all the quest mobs were dead. CANNOT WAIT for the rep grind areas in Pandaria like this.

Like I said, I'm not buying Pandaria any time soon and I'm going to put the blame squarely on this.
 
Of course, the griefers are out in full force because there's nothing better to do for the next 15 hours. Starting tomorrow, I imagine the vast majority of the griefing will die down.

Also, if you hate CRZ, Pandaria is for you, since there isn't going to be CRZ in Pandaria (only perhaps the starting zone, and then only if it's low pop).
 
Well you have one now. I love seeing people around while I quest. Part of the reason I started to hate leveling was due to lack of seeing other players anywhere.

Be aware guys, this is also a new system, people like to abuse what they can since they have nothing else better to do. Once MoP comes most of those 85s will be 90 spending more time doing new high end content instead of bother you leveling.
1 opinion against how many? I'm pretty sure the -for- crowd is the minority.

It doesn't bring anything to the game, mostly because there's no use for having other people around since group quests were eliminated and LFD is Cross Realm anyway.
 
1 opinion against how many? I'm pretty sure the -for- crowd is the minority.

It doesn't bring anything to the game, mostly because there's no use for having other people around since group quests were eliminated and LFD is Cross Realm anyway.
It brings massive multiplayer back to the levelling areas of the game, which is largely the only necessary point, and why Blizzard isn't going to get rid of it.
 
Bring Massive Multiplayer back to the leveling areas of the game? That'd be great if there was a purpose for it as early in the game showed. You know, back when there were group quests and world bosses? As opposed to the single player leveling experience they created it to be that is now only hindered by the appearance of multiple people in your area?
 
Bring Massive Multiplayer back to the leveling areas of the game? That'd be great if there was a purpose for it as early in the game showed. You know, back when there were group quests and world bosses? As opposed to the single player leveling experience they created it to be that is now only hindered by the appearance of multiple people in your area?
Like I said, everyone hates it because they got used to having all the levelling areas practically to themselves. There was no collaboration or competition for resource nodes, quest mobs, or anything else. Of course the general public loved it, but that's not the point. That is the purpose for it, to give a multiplayer feel back to the levelling areas. And Blizzard is never going to just let the zones be empty again now that they have the tech developed to cross-realm the zones.

There are definitely modifications that need to be done, but Blizzard isn't going to let things to back to the way they were before CRZ, so the best anyone's going to be able to do is help figure out a way for CRZ to be more effective at collaboration and less effective at competition.
 
Everyone got used to it because Blizzard designed it to be that way.

They created the issue and instead of fixing it, they said -Here's the negative part back of what we fixed, but not the positive-.

That's why people are upset. There's nothing to be gained from the CRZ, only to be taken away.
 
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