GOD DAMN IT! I've been meaning to pre purchase the Steam version since I'm curious about the multiplayer and doing so gives me the PC version original Bioshock (sans DRM) for free but thanks to this crap, it's either good old torrent or the PS3 version with the awkward gamepad controls.Steam buyers will have to be logged in to Valve's service, wait for BioShock 2 to unlock, undergo SecuRom activation (and install limits too, most likely), then log in to Games For Windows Live once the game has loaded, and then use it exclusively for multiplayer. With all multiplayer GFWL setups being less than great to date, I have to say that my pessimism for BioShock 2's multiplayer mode has just gone up a notch.
It's not mouse and squirrel . . . er moose and keyboard.Why is the control scheme bad on the console versions?
It also came out a year after the 360 and PC versions... which is WHY it was fine.So you play it on a console big deal. The PS3 version of the first one was just fine.
I might have bought it once the price went down... maybe.You weren't going to buy the game anyways.
:humble:Wow, I'm gonna mark today. Gruebeard made me guffaw something fierce.
I might have bought it once the price went down... maybe.[/QUOTE]You weren't going to buy the game anyways.
I might have bought it once the price went down... maybe.[/QUOTE]You weren't going to buy the game anyways.
I might have bought it once the price went down... maybe.[/QUOTE]You weren't going to buy the game anyways.
http://www.direct2drive.com/9024/product/Buy-Assassin%27s-Creed-II-Black-Edition-DownloadDitching the controversial "StarForce" system of digital rights management, Ubisoft will now be moving its PC game copy protection services to Ubi.com accounts.
This new system will allow unlimited installs (rather than the limits seen on other DRM systems like SecuRom), let you play games without a disc in the drive, and even save your games remotely to Ubi's servers, meaning you can swap between computers and pick up right where you left off (similar to how Valve's Steamworks system operates).
The catch? You have to be online to play your games. It's the only way you'll be able to verify with Ubisoft's servers that you're playing a legitimate copy of a game. So if you get intermittent internet connectivity, or travel a lot, or just like playing games on your laptop, you're in trouble, as no "offline" mode will be offered.
I'm waiting for Ubisoft to announce at what time of day the Two Minutes Hate of EA will take place.A PERMANENT HIGH SPEED INTERNET CONNECTION AND CREATION OF A UBISOFT ACCOUNT ARE REQUIRED TO PLAY THIS VIDEO GAME AT ALL TIMES AND TO UNLOCK EXCLUSIVE CONTENT. SUCH CONTENT MAY ONLY BE UNLOCKED ONE SINGLE TIME WITH A UNIQUE KEY. YOU MUST BE AT LEAST 13 TO CREATE A UBISOFT ACCOUNT WITHOUT PARENTAL CONSENT. UBISOFT MAY CANCEL ACCESS TO ONLINE FEATURES UPON A 30-DAY PRIOR NOTICE PUBLISHED AT http://assassinscreed.com.
I like Steam too. It is painless and I don't mind the DRM in it since I can redownload as much as I want when I'm online. I do love the offline feature.Why can't these places follow steam's example. Tie it to an account and allow an offline mode. I still think that Valve has the best DRM out there. Hell, I prefer buying on steam now as opposed to disk copies of games. It's good when basically a DRM service becomes your preferred method of purchasing games.
Well, EA is using that same method for Mass Effect 2 and guess what? SHOCKINGLY enough their servers crashed and now no one can God damn play Mass Effect 2 who hasn't authenticated yet. DRM is infuriating and I'm done with this shit. Fuck EA, fuck Ubisoft, fuck Activision, fuck Securom and Starforce and everything else that has anything to do with putting STUPID BULLSHIT arbitrary limits on how someone WHO ACTUALLY PAID FOR THE FUCKING GAME can actually play it. Piracy looks better every time some garbage like this happens.
I don't think it is possible. Even WOW (I would guess one of the largest gaming server farm) even crash on launch dayDo developers just not get it? If you REQUIRE people to log into your servers to play a game, those servers will ALWAYS go down the first day because no server farm known to man has yet to be able to handle the load of launch day. You ever need to start doubling your server estimates or just do away with it.
I like Steam too. It is painless and I don't mind the DRM in it since I can redownload as much as I want when I'm online. I do love the offline feature.[/QUOTE]Why can't these places follow steam's example. Tie it to an account and allow an offline mode. I still think that Valve has the best DRM out there. Hell, I prefer buying on steam now as opposed to disk copies of games. It's good when basically a DRM service becomes your preferred method of purchasing games.
Well, EA is using that same method for Mass Effect 2 and guess what? SHOCKINGLY enough their servers crashed and now no one can God damn play Mass Effect 2 who hasn't authenticated yet. DRM is infuriating and I'm done with this shit. Fuck EA, fuck Ubisoft, fuck Activision, fuck Securom and Starforce and everything else that has anything to do with putting STUPID BULLSHIT arbitrary limits on how someone WHO ACTUALLY PAID FOR THE FUCKING GAME can actually play it. Piracy looks better every time some garbage like this happens.
I like Steam too. It is painless and I don't mind the DRM in it since I can redownload as much as I want when I'm online. I do love the offline feature.[/QUOTE]Why can't these places follow steam's example. Tie it to an account and allow an offline mode. I still think that Valve has the best DRM out there. Hell, I prefer buying on steam now as opposed to disk copies of games. It's good when basically a DRM service becomes your preferred method of purchasing games.
Yeah, I wish I'd bought it through Steam now. Shows me.No it doesn't... you just boot up Steam and switch it to offline mode, then reboot Steam. Done it a few times.
No it doesn't... you just boot up Steam and switch it to offline mode, then reboot Steam. Done it a few times.
No it doesn't... you just boot up Steam and switch it to offline mode, then reboot Steam. Done it a few times.
They already have your money, what do they care about what happens afterwards?Well, EA is using that same method for Mass Effect 2 and guess what? SHOCKINGLY enough their servers crashed and now no one can God damn play Mass Effect 2 who hasn't authenticated yet. DRM is infuriating and I'm done with this shit. Fuck EA, fuck Ubisoft, fuck Activision, fuck Securom and Starforce and everything else that has anything to do with putting STUPID BULLSHIT arbitrary limits on how someone WHO ACTUALLY PAID FOR THE FUCKING GAME can actually play it. Piracy looks better every time some garbage like this happens.
They already have your money, what do they care about what happens afterwards?Well, EA is using that same method for Mass Effect 2 and guess what? SHOCKINGLY enough their servers crashed and now no one can God damn play Mass Effect 2 who hasn't authenticated yet. DRM is infuriating and I'm done with this shit. Fuck EA, fuck Ubisoft, fuck Activision, fuck Securom and Starforce and everything else that has anything to do with putting STUPID BULLSHIT arbitrary limits on how someone WHO ACTUALLY PAID FOR THE FUCKING GAME can actually play it. Piracy looks better every time some garbage like this happens.
No it doesn't... you just boot up Steam and switch it to offline mode, then reboot Steam. Done it a few times.
Well i only have L4D2 and DoW2, and they wouldn't run in the offline mode it went to when it saw there was no internet...I disconnected my network cable and booted up steam. It gives me a prompt that it can't connect to the internet, but gives me the option to start in offline mode. I pick that option and it reboots in offline mode. The only game I had a problem opening was Left 4 Dead.
Well i only have L4D2 and DoW2, and they wouldn't run in the offline mode it went to when it saw there was no internet...I disconnected my network cable and booted up steam. It gives me a prompt that it can't connect to the internet, but gives me the option to start in offline mode. I pick that option and it reboots in offline mode. The only game I had a problem opening was Left 4 Dead.
I don't know where you're getting this from. I installed ME2 yesterday and the only thing I needed to go online for was to authenticate my Cerberus Network account and get my DLC. Yeah, the servers were down for a while; it was launch day and should be expected. I was still able to play the game just fine without going online for the few hours before I checked back, authenticated, and got my DLC.Well, EA is using that same method for Mass Effect 2 and guess what? SHOCKINGLY enough their servers crashed and now no one can God damn play Mass Effect 2 who hasn't authenticated yet. DRM is infuriating and I'm done with this shit. Fuck EA, fuck Ubisoft, fuck Activision, fuck Securom and Starforce and everything else that has anything to do with putting STUPID BULLSHIT arbitrary limits on how someone WHO ACTUALLY PAID FOR THE FUCKING GAME can actually play it. Piracy looks better every time some garbage like this happens.
I don't know where you're getting this from. I installed ME2 yesterday and the only thing I needed to go online for was to authenticate my Cerberus Network account and get my DLC. Yeah, the servers were down for a while; it was launch day and should be expected. I was still able to play the game just fine without going online for the few hours before I checked back, authenticated, and got my DLC.[/QUOTE]Well, EA is using that same method for Mass Effect 2 and guess what? SHOCKINGLY enough their servers crashed and now no one can God damn play Mass Effect 2 who hasn't authenticated yet. DRM is infuriating and I'm done with this shit. Fuck EA, fuck Ubisoft, fuck Activision, fuck Securom and Starforce and everything else that has anything to do with putting STUPID BULLSHIT arbitrary limits on how someone WHO ACTUALLY PAID FOR THE FUCKING GAME can actually play it. Piracy looks better every time some garbage like this happens.
I for one will be enjoying my DRM free pirated version thank you very much...
See, people thought I was stupid for my opinion on this issue.
In 2004.
People forget Half Life 2 came out like this, REQUIRED a connection to play singleplayer, at least at first then they changed it at some point I believe. At the time, I knew at least three or four people IRL, who loved PC games but only played single player games, and didn't use the internet. They had played HL1 and were eager to play HL2 but hey, no internet connection, no activation. This was BEFORE Valve put up the toll free number to activate, so there were people who dropped $50 on a game, they could not play because they weren't users of the internet.
I know, I know, its 2010 and many more people use the internet now, its in almost every household. But some people don't. And even if a company offers a phone number to call to activate, this is bullshit. If I buy a dvd to watch on my laptop which can play dvds really well, I don't have to call the dvd manufacturer to unlock it, or use a internet connection to watch the dvd.
I don't play consoles, I don't even own a current gen console aside from my DS. I'm not a fan of Bioshock, never even played the first one. Its the principle of the matter. Not all of us are pirates, some of us are paying legitimate customers.
Um... you bought the game... I wasn't referring to you. DRM has never bothered me one bit.
Yeah I misread the quote.
But no Chaz, it's because they can't play their game while offline! *gasp*
Yeah I misread the quote.
But no Chaz, it's because they can't play their game while offline! *gasp*
I've bitched to myself about that Starforce crap. It took forever to do its thing before letting me play my game. every fucking time I started the dame thing. Horrible horrible shit.Anyone that says that only people who pirate games complains about DRM must not have tried to play Bioshock when it was released for PC. What a mess that was.
I've bitched to myself about that Starforce crap. It took forever to do its thing before letting me play my game. every fucking time I started the dame thing. Horrible horrible shit.[/QUOTE]Anyone that says that only people who pirate games complains about DRM must not have tried to play Bioshock when it was released for PC. What a mess that was.
Yeah I misread the quote.
Yeah I misread the quote.
I do, generally. It's just that Mass Effect 2 fell firmly in the "want to play it so much I'll put up with whatever DRM they have on it" category.Then if draconian DRM is a concern for you, perhaps you should avoid pre-ordering games or buying them on launch day before people figure out whether or not a game has it.
I do, generally. It's just that Mass Effect 2 fell firmly in the "want to play it so much I'll put up with whatever DRM they have on it" category. [/QUOTE]Then if draconian DRM is a concern for you, perhaps you should avoid pre-ordering games or buying them on launch day before people figure out whether or not a game has it.
It would be easier to refuse to buy games with draconian DRM if we knew in advance what they were. I didn't see it written anywhere on the Mass Effect 2 packaging that an open Internet connection would be required to play. Nor do I recall the developers or publisher announcing it in advance.
Doesn't say anything about needing to be connected to the Internet every time I want to play, unless I'm misunderstanding what they wrote there.Network Internet connection not required for activation. Required for one-time DLC activation.
Doesn't say anything about needing to be connected to the Internet every time I want to play, unless I'm misunderstanding what they wrote there.[/QUOTE]Network Internet connection not required for activation. Required for one-time DLC activation.
And it really warms my heart that you feel the need to exaggerate it so in order to make it seem like an invalid complaint.It does amaze me that so many people can post on these boards with their ISPs going down every 5 seconds.
you know. I do worry about that sometimes. I buy a tons of games on Steam (I got at least 30 or so) but only download like 15 that I like to play. So I wonder if Steam ever go out of business or going out soon, would I have the chance to download them? probably need to do before the server goes down. I remember someone who knew more about steam said that we can still play offline mode if steam ever go out of business.I haven't had any trouble with DRM yet, but saying that makes DRM a non-issue is like saying a company is great without ever having dealt with their customer service. It doesn't mater if you've ordered from a company a dozen times, until you've had a problem and had to deal with their customer service, you can't really say much about them, in my opinion.
I like Steam as a program, it works pretty well for managing games. I think Valve makes great games, and they're pretty responsive to their customers (I've had them respond to my emails about the L4D2 Demo). However, I am aware that all the games in my Steam account are available to me at their whim. As much as I enjoy getting my games for cheap via sales, and have yet to have any problem with the service, I know that others have. If I have a future dispute with Newegg.com (who has thus far been good to me, even when I've had to contact customer service) and I pay for a product they refuse to deliver to me, I can dispute the charges with my credit card company. If Steam decides to not make good on my payment and I try the same thing, I could get locked out of all the games I've purchased on the service. That's a lot for a company to hold over the head of a customer. "Take what we give you, or we'll take away what you've already got." Not a problem as long as things go smoothly, but when things go wrong...
I hope that's true, because i doubt that any company that's being closed down would actually go to the trouble of doing that kind of work.It sounds like they already have it made and keep updating it, but they are hoping never to release it.
I hope that's true, because i doubt that any company that's being closed down would actually go to the trouble of doing that kind of work.[/QUOTE]It sounds like they already have it made and keep updating it, but they are hoping never to release it.
Hasn't it been that way for a long time? I remember, we went to my grandmother's house with no internet in late 2007 and I could play single-player games in Offline mode without connecting once.So Steam just started working offline for me with no internet connection today... i don't know if it's the latest update or what, but consider me appeased...
Actually i once moved Steam from C: to D: without having to do that... just make sure it doesn't delete the folder where the games are...Whatever you do, don't reinstall Steam.
I had to redownload all my games .
A long ways back I had a problem where I had to disable my NIC for Steam to start in offline mode, even though my internet was out. It's been a while since I've wanted to play a game on my desktop while my internet connection was down, though. The last time it happened, that I can remember, I had been in the middle of a L4D game, and I thought "Oh well, I guess I'll just play the next chapter of SBCG4AP." Doh! I'd installed the next episode, but I hadn't activated it yet. I couldn't play that one until my internet came back, either.As noted earlier in this thread, for some reason for me Steam wouldn't even start with no connection after pressing the Offline button... i'm guessing a bug or something...
I've had this problem a few times. Offline mode would always work if I was online with steam recently but if I hadn't used it for a while I was locked out until steam could update.As noted earlier in this thread, for some reason for me Steam wouldn't even start with no connection after pressing the Offline button... i'm guessing a bug or something...
Yes, you can backup your games on Steam. I usually do this as soon as I finish downloading a large title.After you purchase the game can you transfer it to a DVD? I still like owning a physical of the game.
Keep in mind that a game on Steam can still have other DRM as well, including the associated install limits.Okay thanks guys guess I'll make my future PC game purchases from Steam then. I believe DRM is necessary as well although less intrusive software could be used
instead of screwing a persons pc when you by the game ligit and I hate the limit install on a game too. Looks at Bioshock and Mass Effect.
I can see not going with any DRM with their games, but why make it so easy to access the servers with illegitimate copies? Even a CD key system fixes that (the least obstructive DRM there is).Steam is better than iTunes, because it doesn't care how many computers the game is on. Once you buy it you can run it on any system that has Steam. For me steam is an absolute must. 98% of the games update and isntall perfectly without me doing anything, I never have to worry about lost cd keys, and I can usually buy them cheaper than I could at retail. To me Steam (or impulse or whatever) is the only way to go. Personally I think DRM is a necessity. There are a lot of people who think they have a right to anything they can get their hands on, and will not pay for it if they don't have to. This ends up causing massive damage to sales of games and can also cause serious damage to online playability of games. Stardock was able to get away with a 0 DRM policy for a while, because the games they made were generally to complicated for most people (Galactic Civilization/Sins of a Solar Empire), but when they released the DoTA clone Demigod the massive amount of piracy almost singlehandedly destroyed the game by overloading the servers. Hell is to good for them.
I can see not going with any DRM with their games, but why make it so easy to access the servers with illegitimate copies? Even a CD key system fixes that (the least obstructive DRM there is).Stardock was able to get away with a 0 DRM policy for a while, because the games they made were generally to complicated for most people (Galactic Civilization/Sins of a Solar Empire), but when they released the DoTA clone Demigod the massive amount of piracy almost singlehandedly destroyed the game by overloading the servers. Hell is to good for them.
Electrical power isn't 100% stable here, and we get brown-outs at least every few weeks. My computer is on a UPS, but my cable modem and router are not. I'd really hate for a single player game to boot me to the menu without allowing me to save just because my router was reset by a power blip. I probably won't be buying any Ubisoft titles in the future.According to PC Gamer, tests of upcoming Ubisoft PC titles Assassin's Creed 2 and Settlers VII proved how flawed the system actually is. If, for whatever reason, your connection experiences an issue (be it router reboot or a momentary pause in connectivity) the software will immediately boot you to the main menu of the game. Oh, and all that progress you made after a previous save or checkpoint? That's gone.
Well not all PC gaming is anywhere near that bad. It doesn't take much research to find out what kind of DRM most games have on them, so you can check before you purchase.Okay thas it I'm going to stay to consoles from now on when it comes to gaming.
PC you've been a great ride until you fucking get your act together with anti piracy software fuck you.
Another sign that online activated DRM is coming to consoles: Sony is requiring a key-code to play SOCOM: Fireteam Bravo 3 online on the PSPI don't think console gaming is going to save you for long. Console makers want to kill the used game market, if they can, and as soon as they think they can require an internet connection to play games, they'll probably try doing it. If gamers put up with this crap on PC, I bet you'll see it on consoles in the next generation.
Echoing the controversial measures announced by Ubisoft last month, Sony has revealed that users of SOCOM: US Navy SEALs Fireteam Bravo 3 will need to register their game online before they are able to access the multiplayer component of the title.
UMD copies will use a redeemable code while the digital version will authenticate automatically in the background.
Furthermore, in a nod to recent plans implemented by EA, anyone buying a pre-owned copy of the game will be forced to cough up $20 to obtain a code to play online.
I have never even considered boycotting a video game developer until I heard about this. Too bad, I loved Assassin's Creed and the Prince of Persia games.
Also, lol.
http://www.penny-arcade.com/comic/
I like the cut of Mr Krahulik's gib.
Just because you can't stop something completely doesn't mean that some form of DRM doesn't make a difference. Piracy (and theft in general) often follows the path of least resistance. It is totally possible to pirate any game out there, console or PC, but generally you see a trend that the ones that are easier to pirate are the ones that get pirated. Of course there are exceptions, especially in the blockbuster titles, but saying that limited DRM would do nothing is, well like you said: naive.Of course saying that DRM would have stopped that is naive, a game not getting cracked within the week is the exception, not the rule, and seeing how there are a few times more DotA players then sold copies of WC3 it was to be expected a lot of people will be checking it out, sooner or later.
BTW, how is Demigod doing, coz most DotA players didn't much liked it (or anything else that doesn't copy DotA closely... hello HoN).
The idea is to prevent pirating for that first week of sales, which is when most sales happen. If you can hold them off for at least a week, then you have a good chance of at least breaking even. But if you can't even hold them off that long (or worse, the game is leaked before it's released) then your chances go down significantly, because the so-called "Hardcore" gamer isn't above pirating a game on release if it'll get it to them sooner or more hassle free.Dude, being from a place where you're more likely to get weird looks for buying a game then pirating it trust me, DRM only makes more people wait for a proper crack.
If stopping people from pirating doesn't actually increase sales what's the point of spending the extra money on it?! Especially when using a system that was cracked 10 games ago...
ouch, that is not how I use that term (I know I know, its open for discussion)because the so-called "Hardcore" gamer isn't above pirating a game on release if it'll get it to them sooner or more hassle free.
ouch, that is not how I use that term (I know I know, its open for discussion)[/QUOTE]because the so-called "Hardcore" gamer isn't above pirating a game on release if it'll get it to them sooner or more hassle free.
Which still doesn't explain why they use systems that have been cracked long ago...The idea is to prevent pirating for that first week of sales, which is when most sales happen. If you can hold them off for at least a week, then you have a good chance of at least breaking even. But if you can't even hold them off that long (or worse, the game is leaked before it's released) then your chances go down significantly, because the so-called "Hardcore" gamer isn't above pirating a game on release if it'll get it to them sooner or more hassle free.
This is the route I'm going with Ubisoft. I'll never buy another game from their company unless they really change their draconian DRM methods.Quit fucking buying their games. Don't download them, don't play them. That's it. That's how it's dealt with.
Except that that would just make them go "PC games don't sell, move everything to the consoles!" We can't win.Quit fucking buying their games. Don't download them, don't play them. That's it. That's how it's dealt with.
See my posts with news that they're burdening console games with DRM as well. If enough console gamers can be convinced to stay out of this abusive relationship, then maybe the industry will be forced to listen to the consumer.Except that that would just make them go "PC games don't sell, move everything to the consoles!" We can't win.
2.5 mil console players paid 15$ for 5 maps... i'm not optimistic about that. Plus, consoles are DRM in their own way.See my posts with news that they're burdening console games with DRM as well. If enough console gamers can be convinced to stay out of this abusive relationship, then maybe the industry will be forced to listen to the consumer.