Project Nevada works well with TTW, though you're going to want one of the compatibility patches from the TTW website, because PN and TTW's weapons overlap somewhat. So, for example, if you don't use a compatibility patch, you'll end up with two versions of the Dart Gun, with different properties.Alright, that's it... time to finally give A Tale of Two Wastelands a try.
Who wants to suggest what other mods should go with it?
While Bethesda is certainly the same way, New Vegas was Obsidian, not Bethesda.I booked that week's Thursday and Friday off. Not Wednesday, I fully expect a Bethesda Day 1 Patch to fix stupid shit.
I remember New Vegas, until the patch came out, I couldn't use the tactical shooting system, everything was 0%. lol
Bethesda did the QA.While Bethesda is certainly the same way, New Vegas was Obsidian, not Bethesda.
Obsidian only did KOTOR2. KOTOR was Bioware.I guess both KOTOR games are too long ago to keep on griping by now
I'm aware. Now you tell me, which one had more launch issues ?Obsidian only did KOTOR2. KOTOR was Bioware.
I'm just going to spend this whole thread pointing out developers
That was around the time Blizzard made Command & Conquer, right?Hey, remember when 3D Realms made Duke Nukem 3D and Duke Nukem Forever?
To be fair, they did like 95% of the work on Forever.Hey, remember when 3D Realms made Duke Nukem 3D and Duke Nukem Forever?
I can't get this to work. Fallout 3 does not play well with Win7 and I haven't been able to get it to work.Alright, that's it... time to finally give A Tale of Two Wastelands a try.
Who wants to suggest what other mods should go with it?
TTW runs in New Vegas though. It basically converts all the Fallout 3 content into one big New Vegas mod, so that you're playing in the New Vegas engine but can visit the Fallout 3 areas. It's actually one of the more common suggestions for getting Fallout 3 to be playable on Windows 7.I can't get this to work. Fallout 3 does not play well with Win7 and I haven't been able to get it to work.
I'm using Win 7. I chose this purely because Fallout 3 always acted wonky, so using the mod allows me to play it in the much more win7 friendly New Vegas engine.I can't get this to work. Fallout 3 does not play well with Win7 and I haven't been able to get it to work.
Can get the R9 380 4GB/GTX 960 4GB cards for just over $200, that looks like your target price. I wouldn't buy anything "new" < 4GB or < DX12 at this point.Well the specs are out. And I will HAVE to buy a video card. I hate that evga will make more money off this game than Bethesda.
My new computer doesn't even have an optical drive.Right. Pre-Downloading. I got so mad with Skyrim, I bought the physical copy tried installing right at midnight on launch then had to wait 5 hours to download the real game from steam. So I just buy games from steam now, and hope the pre-download works so I can stay up late and make my face on the first day.[DOUBLEPOST=1446905249,1446905169][/DOUBLEPOST]I would normally take the week off for a staycation and play the game, but I am in the middle of a HUGE project at work. At least I get Vet's Day off.
My two newest computers still have optical drives, but they're probably the last ones I'll buy/build/whatever that do.My new computer doesn't even have an optical drive.
Whelp, there goes the launch, Dave took Tuesday off. See you all Wednesday when everything's working again.I took Tuesday off. [emoji2]
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My buddy booked all of next week off. Although in the meantime he's decided he's got way too many games on Steam still unplayed. I think he's gone finally get around to playing Borderlands 2.I took Tuesday off. [emoji2]
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Meh, 500 messages later you're not really a lurkerThank you. I really appreciate it. But as I said in the PM, I was joking. There are a lot of forumites that deserve the game more than a lurker like me.
Everyone is fondly remember their anticipation, and cursing at the install problems and crashes and mess of bugs they have to live with, yet dare not come here and complain?I think the lack of posts since release is telling.
Most people are fine, apparently. If te smiley was not enough indication, I was joking.I'm not having any issues.
Disappearing weapon/pipboy? That's happened to me too, just switching viewpoints fixed it for me too.Played until 2 am last night, got up at 6 and have been at it since.
Great game. So far no real glitches. I ran into one, but as soon as I changed the viewpoint it fixed itself.
I wouldn't know. My charisma sucks.I need gifs for some of the animations, like when you successfully pull off a charisma attempt.
Well, I mean, that's about how much data fits on a DVD...Pop in the CD, start the install, see the Steam Logo, sinking feeling in my gut. Jep, there is only 5.2 GB of data on the CD. Guess I can play it in 6 hours.
I was just bitching about the same thing.The controls are kind of weird on the console, too. Some of the menu navigation takes getting used to.
Wish I could tear down all the houses in Sanctuary and start completely fresh.
Save it for the just had sex thread and try to keep this thread on topic.Not enough adhesive in the world to meet my growing glue needs.
You can grow your own adhesive. Cook vegetable starch with corn, tato, muttfruit, and purified water.Not enough adhesive in the world to meet my growing glue needs.
Man, one of my favorite moments in Fallout New Vegas was during one of the DLC's, it was the one where you went to the casino resort (Dead Money, I think) and you go through all these quests to get into the vault and find the gold. And then there's far too much gold for you to carry, and you have to make an escape before it blows up, and it's supposed to force you to leave behind the treasure so you can live.I haven't had Sanctuary invaded so I don't know. Just make some good defenses and you'll be fine.
I scrapped my first game and started over yesterday. My charisma wasn't high enough to have the perk that lets you set up trade routes, which are almost necessary in this game. I was walking around very slowly because I was always overburdened and this is going to allow me to have my workbenches synced. Have a bunch of stuff in one and want it to be used in Sanctuary? Fine. Without the trade route you're just screwed unless you load everything up and start walking. Slowly.
At least they have some mercy on you with Sanctuary, with all those broken houses to tear up for supplies to get started.I have 0 mods loaded and probably won't until Steam opens their Workshop. I'll play the game all the way through without them first.
Although I do have a confession. I hate hate HATE building stuff. So when I have to I usually turn it on God mode and build whatever the fuck I want since it takes no materials when you do it that way. I don't cheat any other time but when it comes to building up my settlements I will cheat every time. Because it sucks and is nothing more than busy work.
If you get the Local Leader perks, you can make your bases start selling/trading stuff for caps. This is basically the ONLY way to get a decent amount of caps. They can also grow food you can pick for use in soups and to make adhesive.Isn't the whole base-building thing optional? My wife has three bases, I think, but I've only touched Sanctuary and it doesn't seem to have affected things. I stole a Raider outpost that I could turn into a base, but I see no need. Unless someone's going to grow RadAway to cure the fact that my max HP is at 20%, it's not going to help me right now.
I like that radiation actually matters now, but it is killing me.
This is the one time I haven't given my wife a hard time for choosing easy difficulty. Other Bethesda games, she ended up going to normal and discovering she could still do it, but this one is a little more of a test, so I can't blame her.This game can actually be kinda hard sometimes.
Is it really necessary though? Other Bethesda games, there gets to a point where you can get so obscenely rich that money means nothing anymore. I don't need to be that rich though.If you get the Local Leader perks, you can make your bases start selling/trading stuff for caps. This is basically the ONLY way to get a decent amount of caps. They can also grow food you can pick for use in soups and to make adhesive.
I haven't gotten out of my teens yet, but ALL of the guns I've been finding have been kind of shit and that was where you got most of your money in the other games. I also don't know if loot is leveled or not. But I do know that the caps help me RIGHT NOW in being able to buy ammo and meds.Is it really necessary though? Other Bethesda games, there gets to a point where you can get so obscenely rich that money means nothing anymore. I don't need to be that rich though.
Part of the problem is also scrapping stuff versus selling it. Not all gun pieces are useful in making better guns, although certain perks can make better mods.I haven't gotten out of my teens yet, but ALL of the guns I've been finding have been kind of shit and that was where you got most of your money in the other games. I also don't know if loot is leveled or not. But I do know that the caps help me RIGHT NOW in being able to buy ammo and meds.
Find the chem station at Sanctuary. You can make your own Stimpacks. I have not bought one yet, they are really expensive.I haven't gotten out of my teens yet, but ALL of the guns I've been finding have been kind of shit and that was where you got most of your money in the other games. I also don't know if loot is leveled or not. But I do know that the caps help me RIGHT NOW in being able to buy ammo and meds.
No you don't. I just picked it up when my level was available. No need to dump points anywhere to pick skills anywhere in the tree as long as you match the requirements.I'm only level 7; but with how I did my character, I'd have to blow 5 levels' worth of perks to get Local Leader. I'm just going to have to find my own way.
Some of the randomizer elements don't make any sense. I ran into a robot that wouldn't be hurt by my laser musket because it had "mutated" to resist that. Not sure how exactly a robot can mutate ...[DOUBLEPOST=1447673015,1447672940][/DOUBLEPOST]I hate the "legendary" thing. I know it's a video game, but that Diablo-esque thing is just way too video gamey for me.
Oh look, randomly it's the LEGENDARY RADROACH! They're not even given names or anything. If there were specific legendary creatures in places named it would be a lot better.
Some of it is just the right pick-ups, but that seems to be random. I got a Combat Shotgun at level 8 and I'm loving it.Once I hit 15, I suddenly started getting MUCH better weapons. Even good pipe weapons... I'm not sure how much of this is from the 60% damage boost I get from perks, but it's STILL much better.
Press T when you have your Pipboy up. That'll let you pick your perks.Ok how the hell do I start getting perks? Everything is greyed out and for some reason the only perk I got is barbarian. I cant find anyone talking about it online. I am close to level 10.
I know that. I can get to the window. But all the perks are grey. I can hit alt or ctrl to raise the rank but those just reset once I close the perk screen. The only thing it lets me do is add a special point when I level to the top row, but every single row under it is closed.Press T when you have your Pipboy up. That'll let you pick your perks.
Sell some of your porn.Every screenshot I see and every story I hear is a blow against my willpower to not get this game until the price drops.
Being financially responsible sucks.
Have you tried clicking on the perk and looking at the bottom? Once you click it it should ask you to hit Enter to confirm. Or "E". Whatever.I know that. I can get to the window. But all the perks are grey. I can hit alt or ctrl to raise the rank but those just reset once I close the perk screen. The only thing it lets me do is add a special point when I level to the top row, but every single row under it is closed.
I have never regreted buying a Elder Scrolls or Fallout game from Bethesda on Day 1. It IS worth the 60 dollars, unlike so many other titles.Every screenshot I see and every story I hear is a blow against my willpower to not get this game until the price drops.
Being financially responsible sucks.
Should've grabbed it during Green Man Gaming's 25% off anything coupon sale. That's when I did.Every screenshot I see and every story I hear is a blow against my willpower to not get this game until the price drops.
Being financially responsible sucks.
Yup, all it says is if I want to raise or lower the rank, which again, happens, but never sticks.Have you tried clicking on the perk and looking at the bottom? Once you click it it should ask you to hit Enter to confirm. Or "E". Whatever.
Or, explained better: http://gaming.stackexchange.com/que...er-than-increasing-special-skills-at-level-up
Preach it, brother!Being financially responsible sucks.
Can you double click the perk you want? I think alt only shows you the effects if the next rank.Okay here is a screenshot.
One of the things that I realize is I never picked the Barbarian perk, nor do I remember even having a tutorial pop up on how to handle perks. I think when I went back to my house and picked up the comic book, it gave me the perk before I was supposed to learn about it, and fucked something up. I hope I don't have to start over.
Double clicking does nothing. It does not even show the confirm dialogue or the E option to accept it. Just tab, rank up, and rank down.Can you double click the perk you want? I think alt only shows you the effects if the next rank.
Alternatively, plug a controller in. I've found keyboard to be so bugged for everything.
The greyed out ones are the ones you pick. The dotted silhouettes are the ones you can not pick. Click on what you want then click toward the bottom to confirm. Or press E.
Oh shit. You just helped me inadvertently discover my problem. When I started playing and leveled, it told me to put a point into the perk tree in my SPECIAL, so I did and just kept doing that each level, not realizing that the PERK POINTS shared with the SPECIAL POINTS. The reason I can't get perks is because I keep spending them on my SPECIAL. God damn it. I might as well just start over.Your SPECIAL stats are very high for someone who has never been able to pick a perk. If I remember correctly, there are only enough points to get 4 in everything, if you spread them evenly, on character creation.
I highly recommend a controller. It sucks, because I wanted to play with KB&M like a proper game, and shooters with controllers are ehhhhh, but the UI is so bad for KB&M that I had to give it up.Oh shit. You just helped me inadvertently discover my problem. When I started playing and leveled, it told me to put a point into the perk tree in my SPECIAL, so I did and just kept doing that each level, not realizing that the PERK POINTS shared with the SPECIAL POINTS. The reason I can't get perks is because I keep spending them on my SPECIAL. God damn it. I might as well just start over.
Did I mention I hate the Fallout 4 UI? Okay to get out of this menu you have to hit tab, but to get out of THIS menu, you have to hit ESC. To enter this menu, hit E, but that one, his ENTER, and THAT ONE, hit Space. Also this one you have to use the arrow keys. All while showing me a three second tutorial blip that is hard to notice when I have a feral goal trying to kill me.
Alternatively, just wait for a decent UI modI highly recommend a controller. It sucks, because I wanted to play with KB&M like a proper game, and shooters with controllers are ehhhhh, but the UI is so bad for KB&M that I had to give it up.
You don't need to start over. The game has infinite levels. You probably would have picked some SPECIAL down the road anyway. Just start grabbing other perks now.Oh shit. You just helped me inadvertently discover my problem. When I started playing and leveled, it told me to put a point into the perk tree in my SPECIAL, so I did and just kept doing that each level, not realizing that the PERK POINTS shared with the SPECIAL POINTS. The reason I can't get perks is because I keep spending them on my SPECIAL. God damn it. I might as well just start over.
Did I mention I hate the Fallout 4 UI? Okay to get out of this menu you have to hit tab, but to get out of THIS menu, you have to hit ESC. To enter this menu, hit E, but that one, his ENTER, and THAT ONE, hit Space. Also this one you have to use the arrow keys. All while showing me a three second tutorial blip that is hard to notice when I have a feral goal trying to kill me.
This isn't actually a deal breaker: high Special states give bonuses of their own and you'd want to increase some of them anyway.Oh shit. You just helped me inadvertently discover my problem. When I started playing and leveled, it told me to put a point into the perk tree in my SPECIAL, so I did and just kept doing that each level, not realizing that the PERK POINTS shared with the SPECIAL POINTS. The reason I can't get perks is because I keep spending them on my SPECIAL. God damn it. I might as well just start over.
Did I mention I hate the Fallout 4 UI? Okay to get out of this menu you have to hit tab, but to get out of THIS menu, you have to hit ESC. To enter this menu, hit E, but that one, his ENTER, and THAT ONE, hit Space. Also this one you have to use the arrow keys. All while showing me a three second tutorial blip that is hard to notice when I have a feral goal trying to kill me.
The Laser Musket is a special case... it's the iconic weapon of the Minutemen and the main weapon of one of your first companions. As such, it gets upgrades to make it viable for pretty much the entire game, at the expense of ammo. Some other weapons (like The Deliverer) and some outfits (like The Silver Shroud costume) also get specific upgrades to keep them viable simply for being iconic, fun items. Basically, if you get it from a quest and it has a non-standard model, you can usually go back to the quest giver (or someone associated with them) to get upgrades for it or you have the means to make the upgrades yourself through perks.[DOUBLEPOST=1447898349,1447898256][/DOUBLEPOST]My five crank laser musket sniper rifle has taken the head off a deathclaw. It's pretty bananas for being basically a starter weapon.
Much longer range than most of the ballistic weapons I've seen.
Is it the glitch where you can't move when you first leave Vault 111? What you need to do is alt-tab out of the game, then click back to the game. This will force the pause menu up. Save the game, exit the game, then reload the save once you've restarted the game. You'll be able to move.My game glitched so I have to start over from right after I leave the vault.
No, I was in concord and instead of getting the power armor, I left the museum. When I realized I was about to get killed by the raiders, I went back into the museum. I got the power armor and minigun, but the only thing outside anymore was the deathcrawler. I killed it, but the guy is still telling me I have to kill the raiders, but they're all gone.Is it the glitch where you can't move when you first leave Vault 111? What you need to do is alt-tab out of the game, then click back to the game. This will force the pause menu up. Save the game, exit the game, then reload the save once you've restarted the game. You'll be able to move.
I tried every save slot I have. The only one from before my mistake was right at the end of the vault.Save early, safe often. Just hit F5 after each event/fight.
But you should have a few saves before you put on the armor.
You just reminded me why I loved my claws stalker in CoX. I could stealth my way to the instance boss, pop a bunch of inspirations, and one-shot him. If it wasn't a "kill all" mission, that was the only fight I had to doI've made a stealth melee build that is just broken. With blitz in the agility tree, ninja, and unarmed bonus damages, I can sneak into a room, go into vats, and then blink around like nightcrawler, hitting everyone for huge sneak attacks and leaving everyone dead
There's a video going around that shows someone doing just that.I just discovered that you can pickpocket the fusion core off of an enemy in power armor. It forces them out of it. Woot!
Welcome to Fallout 3 and NV.I just found out (accidentally) that if you HOLD the tab key down...you have a flashlight.
I accidentally shot the fusion core on a raider in VATS. BOOM!I just discovered that you can pickpocket the fusion core off of an enemy in power armor. It forces them out of it. Woot!
I know for a fact that they bring this up in the tutorial for Fallout 3 and in New Vegas (though the tutorial for New Vegas is optional).[DOUBLEPOST=1448205888,1448205612][/DOUBLEPOST]I guess I didn't know it there, either. These things really aren't documented well.
This sort of brings the attractiveness of the piercing weapons and weapons with bleed or radiation damage up, when dealing with certain kinds of enemies... though really, I'm at the point where my revolver rips everything in half with two shots except legendaries and things that are SUPPOSED to soak damage, and I have a railgun for THOSE.Blocking is still absolutely messed up for enemies. Every enemy blocks 100% damage no matter how upgraded your super sledge is or how little armor or whatever they are wearing.
I don't know how Fallout 4 does it specifically, but it probably uses something similar to Skyrim's Radiant Quests, in which the game will randomly assign some quest locations based on its Radiant AI system.Has anyone else had something like this happen?
Very early in the game I cleared an area (Satellite Station Olivia). Later I got a quest to retrieve an item there, which I did.
Then today, I got a raider clear-out quest, and it was the same place. New raiders had taken over, but the game didn't seem to realize that's what happened. Along with the new enemies, the traps reset, the containers refilled, and new junk and meds had been littered over the shelves and such. I even got a second key for the locked room, and was able to open the safe and bottom area door a second time each.
I don't think I've seen an area reset in the previous games or Skyrim. Was really weird. Between my wife's and my playing, we've noticed we don't always get the same assignment for raider quests. For example, Tenpine Bluffs wanted her to clear out the Corvega place near Lexington, but for me that was an assignment by Abernathy Farms. When I got the Tenpine quest, it was to clear out Walden Pond. So there's definitely some RNG stuff going on and I wonder if maybe Station Olivia just happened to get snagged twice, either through a bug or intentionally.
Want.At this point I have 2 power armor sets in each of my settlements (about 10 settlements).
BoS has a nice one though, fully modded out (well amost, need top science perk but dont have the level req)
MacCready is a bit like this too... he HATES it when you help people without compensation, but loves it when you steal.There's a place in Vault 95 that can fix that.
And what's the deal with Cait?!? She hates it when I help people. But she LOVED it when I assassinated this poor lady that I'm not sure deserved it. I'm starting to think she's a bit of a psycho. (No pun intended if you've gotten that far.)
Your crops are mine, peasant. You don't appreciate what the Brotherhood is doing for you.I think the BoS are terrible and the character I'm playing kills them all every chance I get.
Minutemen all the way, baby!
My next playthrough is going to be 0 sneak and all BoS all the time.
I think you broke it by using the console. The web is telling me the fix to that glitch is to teleport to libertalia and then go back.I've hit a glitch in the game that I just can't get past. Really, it's my first one but it's a doozy.
So I'm doing the first quest for "Father" and the last part of it is to check out my room. Easy enough. I find it, walk over to the location...nothing. I save the game, restart, go into the room...nothing. So I use the console to finish the quest, which gives me no exp, but whatever. Now the only thing Father says to me is, "You should check out your room." Fuck. Guess I'm not doing any more Institute quests any time soon.
I say to hell with it, go do the railroad quests. I get to where I am infiltrated, and the next quest is basically, "Keep doing Institute quests until we contact you."
I guess I'm fucked. The BoS already hates me and shoots on sight. I think the only thing I have left to do is start shooting up the Institute, get banned, and hope I get Defend the Castle and do the Minutemen ending.
Did that. No go. Did everything I could. No go.I think you broke it by using the console. The web is telling me the fix to that glitch is to teleport to libertalia and then go back.
Neither. It's X-01 armor with a custom paint job from the Hot Rodder books and red tactical headlamp. X-o1 is pretty hard to get a hold of unless you're willing to do a fairly tough fight to get a whole set of it.Addon, update, or photoshop?
Well then I need to get me some. Get some!Neither. It's X-01 armor with a custom paint job from the Hot Rodder books and red tactical headlamp. X-o1 is pretty hard to get a hold of unless you're willing to do a fairly tough fight to get a whole set of it.
BETHESDAAAA!So, I finished the main storyline the other day, and I have to say:
How thoroughly disappointed I was that I didn't even get a 3 minute summary of my actions or impact on the Commonwealth. Just genetic ending + war, war never changes. Done. Really? FFS, GIVE ME SOMETHING. I mean, now I'm head of the institute. And? How about that speech I recorded. Is that going to get played? Will Diamond city ever hear it? What's their reaction? Come on guys, Fallout: NV did this so much better.
The worst part is, I *like* the game. I LIKE not having to repair my stuff every 5 minutes. I LIKE the perk system. Even some of the dialogue isn't half bad. But that ending really bummed me out. Very anti-climatic. Heck, you even barely get to see the glory of the Patriot bot taking out the BoS blimp.
I went with my tried and true liter the place with mines and pray method.Neither. It's X-01 armor with a custom paint job from the Hot Rodder books and red tactical headlamp. X-o1 is pretty hard to get a hold of unless you're willing to do a fairly tough fight to get a whole set of it.
I was like level 40 when I went to do it, so I literally just unloaded my guns into them. Worked just fine.I went with my tried and true liter the place with mines and pray method.
I feel the same, even though I never played Morrowind; it does break immersion a bit. In Skyrim, I just don't use fast travel and walk across the land to do the quest, but in Fallout, I just don't feel like trekking every single time.Can I point out something that has bothered me since Oblivion?
Since the introduction of instant fast travel in Oblivion, Bethesda has gotten VERY lazy about quests. In Morrowind (where there was no fast travel unless you paid for it in specific places), quests had a logical placement. You generally weren't sent across the entire world unless there was a VERY good reason. Since Oblivion (and Skyrim, Fallout 3, Fallout 4), you could get sent randomly anywhere for a quest, wherever they wanted to plunk a location.
I dunno, it makes for less immersion for me I guess.
I could just not use fast travel, but they designed the game world around the fact that you can.
Right. A few are like "There are some ghouls bothering us. Please take care of them."I feel the same, even though I never played Morrowind; it does break immersion a bit. In Skyrim, I just don't use fast travel and walk across the land to do the quest, but in Fallout, I just don't feel like trekking every single time.
True, but Morrowind also had fun things like "walk this slave halfway across the continent to appease some asshole native Dunmer" and "Walk this native Dunmer clanmother to the dangerous daedric shrine. Hope you can water walk across the fucking ocean!". Quick travel was just as important (which will take me closer to where I want to go, Almsivi Intervention, Divine Intervention, or Recall?) but more a hassle to use because you had to remember silt strider and boat routes.I feel the same, even though I never played Morrowind; it does break immersion a bit. In Skyrim, I just don't use fast travel and walk across the land to do the quest, but in Fallout, I just don't feel like trekking every single time.
I used Big guns / melee but most melee. I just kept a semi auto or a rifle to kill those. It only takes a single shotI just finished the main story. I started over as a melee character, but realized that it won't work because of the suicide bomber Super Mutants (I always want to call them Orcs.)
This is my plan for my next character.I used Big guns / melee but most melee. I just kept a semi auto or a rifle to kill those. It only takes a single shot
I've never had sarcastic mean anything different than the end result of the Yes result. It just re-flavors it to be snarky for the sake of companions like Piper, or to piss off the Brotherhood of Steel.The lack of dialog outs in this game is getting to me.
Everything just ends in slaughter, almost literally. What's the point in putting in INCREDIBLY interesting looking places like the Combat Zone or the race track if you CAN'T FUCKING DO ANYTHING THERE BUT KILL EVERYONE?
The race track is especially egregious. What a God damn waste.
The 4 button dialog thing is bullshit and I hope they learn their lesson. It sucks so bad. So often it doesn't even relay the proper context of what your character is about to say.
Sarcastic. WHAT THE FUCK DOES THAT MEAN HALF THE TIME? Am I gonna say no or yes sarcastically? Guess I'll just hit it and find out.
This.Can I point out something that has bothered me since Oblivion?
Since the introduction of instant fast travel in Oblivion, Bethesda has gotten VERY lazy about quests. In Morrowind (where there was no fast travel unless you paid for it in specific places), quests had a logical placement. You generally weren't sent across the entire world unless there was a VERY good reason. Since Oblivion (and Skyrim, Fallout 3, Fallout 4), you could get sent randomly anywhere for a quest, wherever they wanted to plunk a location.
I dunno, it makes for less immersion for me I guess.
I could just not use fast travel, but they designed the game world around the fact that you can.
There's a mod that fixes that.The lack of dialog outs in this game is getting to me.
Everything just ends in slaughter, almost literally. What's the point in putting in INCREDIBLY interesting looking places like the Combat Zone or the race track if you CAN'T FUCKING DO ANYTHING THERE BUT KILL EVERYONE?
The race track is especially egregious. What a God damn waste.
The 4 button dialog thing is bullshit and I hope they learn their lesson. It sucks so bad. So often it doesn't even relay the proper context of what your character is about to say.
Sarcastic. WHAT THE FUCK DOES THAT MEAN HALF THE TIME? Am I gonna say no or yes sarcastically? Guess I'll just hit it and find out.
Here's the problem with the full dialog mod... Being able to see what all the dialog options say makes you realize they're all exactly the same, and none of your choices matter. They don't even need four choices, they could get by with two. Nod yes, or say no until you say yes.This.
I got so many settlements now it got boring and lost its appeal.
The radiant quests are stupid.... oooh, I'll join the minueman, if you get rid of these ghouls who may attack us..... ACROSS THE FUCKING MAP.
Seriously?[DOUBLEPOST=1449290826,1449290647][/DOUBLEPOST]
There's a mod that fixes that.
http://www.nexusmods.com/fallout4/mods/1235/?[DOUBLEPOST=1449291029][/DOUBLEPOST]I like Fallout 4, it's neat but I realized how much more I enjoy Elder Scrolls.
No, the worst part is getting kidnappings and raider attacks at places with 200+ defense. NO RAIDER would even step foot in that town, how do people keep getting nabbed?This.
I got so many settlements now it got boring and lost its appeal.
The radiant quests are stupid.... oooh, I'll join the minueman, if you get rid of these ghouls who may attack us..... ACROSS THE FUCKING MAP.
Seriously?
I think the real issue here is that Bethesda has no idea how to write an interesting narrative that doesn't have a single, conclusive end. Yes, you have 4 choices of factions to support in Fallout 4, but they don't have a drastic effect on how the ending plays out because Bethesda wasn't interested in telling us how our actions effected the people we met and helped along the way. How does helping the Institute effect the kind of life Nick, Curie, and Cogsworth have after the war? How about if I support the Railroad or The Brotherhood instead? All of those outcomes would effect all three very significantly but unless they revisit those characters in future DLC or in the next game, we're not going to know.The lack of dialog in areas at all is the part that most disconcerts me.
Raiders are just indiscriminate psychos no better than random psychos in Borderlands. At least in New Vegas there were areas where raiders weren't immediately hostile. F4 should have had that, ESPECIALLY at the fucking race track, which is oozing with character but is just a combat area.
That's just dumb. I say this as someone who had a hard time getting into New Vegas, but that wasn't because of the story. I could see from my wife playing New Vegas that a lot more thought had been put into how each mission and story interwove with the world around it, as opposed to the interesting yet isolated one-offs from Fallout 3.I was listening to a podcast about Fallout 4 and almost everyone on it talked about how they liked Fallout 3 better than New Vegas because it had better storytelling. My brain just about exploded.
I've known several people to claim that FO3 was better than NV, and they're all very wrong.I was listening to a podcast about Fallout 4 and almost everyone on it talked about how they liked Fallout 3 better than New Vegas because it had better storytelling. My brain just about exploded.
It didn't even have that. The entire plot revolves around the idea that the Capital Wasteland doesn't have access to clean water and that Project Purity would change EVERYTHING by making clean water available to everyone. EVERYONE was willing to kill for it and required a GECK to work. When it's over, the Brotherhood of Steel is rationing the pure water that comes out. It's that important. That's not even getting into the FEV virus and how incredibly dumb it would be to use it like they wanted to when the Enclave doesn't have a large enough population to repopulate the area without getting inbred genetic conditions and how it would kill off all the local animal life as well (so I hope you like eating nothing but BEANS for protein).Now, Fallout 3 had a stronger overall plot, but really, how many people made playing that to conclusion a priority? It took me forever to get to that point. I'm only near the end of Fallout 4's main plot right now because it is an interesting narrative.
Honestly, I totally forgot about Project Purity. I remembered the search for Liam Neeson dad (which became delayed by about 50 hours after leaving Megaton) and the Enclave vs Brotherhood of Steel, with the big climax which was fun to play, even though I had to redo the end of it because the game didn't register that my character hadn't sacrificed herself.It didn't even have that. The entire plot revolves around the idea that the Capital Wasteland doesn't have access to clean water and that Project Purity would change EVERYTHING by making clean water available to everyone. EVERYONE was willing to kill for it and required a GECK to work. When it's over, the Brotherhood of Steel is rationing the pure water that comes out. It's that important. That's not even getting into the FEV virus and how incredibly dumb it would be to use it like they wanted to when the Enclave doesn't have a large enough population to repopulate the area without getting inbred genetic conditions and how it would kill off all the local animal life as well (so I hope you like eating nothing but BEANS for protein).
New Vegas had Lake Mead and the Colorado River be drinkable/rad free because it's been 200 years since the war and there isn't much ambient radiation in the rain anymore, as well as whatever ran through Zion National Park. In Fallout 4, the normal water basin is clean by the fact that you get pure water from simple pumps in the ground and it's child's play to set up a purifying pump to clean any radiated water source. In fact, it's so simple they have an actual child running the pump in Diamond City.
Looking back, it's literally like the writers of New Vegas and Fallout 4 are making fun of the plot of Fallout 3.
I feel like the Combat Rifle and Laser Rifle are the moment that Automatics really become most viable. The Combat Rifle can be turned into an armor piercing monster that does decent damage, has a large magazine, has good recoil control, can be customized for aimed or hip firing, and runs on one of the most common ammo types in the game... and mine causes small explosions with each hit thanks to it being legendary. The Laser Rifle is in same boat: you can customize it to give it a larger magazine +fire, better crits, or larger damage, is highly accurate, and you can turn the recoil down to basically nothing if you use a gyroscopic lens... or you can make an INSANE ROOM CLEARING AUTOMATIC SCATTER LASER that makes the auto shotgun weep.In non-story stuff, I should've switched to the Combat Rifle earlier. While each individual shot can't pack the punch of a shotgun, it gets off so many more impact shots that it's the better weapon overall.
I have a souped-up Laser Rifle. Maybe I should consider making it an automatic.I feel like the Combat Rifle and Laser Rifle are the moment that Automatics really become most viable. The Combat Rifle can be turned into an armor piercing monster that does decent damage, has a large magazine, has good recoil control, can be customized for aimed or hip firing, and runs on one of the most common ammo types in the game... and mine causes small explosions with each hit thanks to it being legendary. The Laser Rifle is in same boat: you can customize it to give it a larger magazine +fire, better crits, or larger damage, is highly accurate, and you can turn the recoil down to basically nothing if you use a gyroscopic lens... or you can make an INSANE ROOM CLEARING AUTOMATIC SCATTER LASER that makes the auto shotgun weep.
I haven't gotten my science high enough to turn my plasma pistol into an automatic plasma spaz but it's probably going to be just as crazy.
Same with Brotherhood of Steel. Find tech, clear out Super Mutants and ferals, etc. I'm also disappointed that there weren't faction-specific epilogues like in the other games. Granted, I didn't do a ton of the side quests, but still.Beat the game tonight. I can see why some are a bit underwhelmed. One thing that really got me was I went back to the Minutemen and talked to Preston. He said something like, "Now we're all free from tyranny! Oh, and there's this settlement that needs help from raiders..."
Quests. Quests never change.
Wait, seriously? This is kind of a strike against getting this game for me. I like playing high charisma/speech characters.The lack of dialog outs in this game is getting to me.
.
Having a high Charisma and Charisma related perks is basically good for three things in this game:Wait, seriously? This is kind of a strike against getting this game for me. I like playing high charisma/speech characters.
Yeah, high charisma means just about dick.Wait, seriously? This is kind of a strike against getting this game for me. I like playing high charisma/speech characters.
Yeah, high charisma means just about dick.
Having a high Charisma and Charisma related perks is basically good for . . . getting laid.
To be fair, they are COMPLETELY open about this. You can hook up with any companion/s (yes, poly is allowed) including the actual robots, including the actual robots that look like FLYING BALLS. They are literally like "Go nuts, we ain't gonna judge."Also, y'all have talked me out of getting this game for a few years. I think I'm happy about that since I'd have to buy a new console or rig to play it and I'd prefer not to bother.
I literally always take the power core out of my suits now to keep this from happening.I had my x-01 power armor stolen, deleted, lost.
Alternatively, store it the third level of a building you have constructed and leave nothing else up there that NPCs would want to interact with. This will minimize the amount of foot traffic near the armor and keep them from ganking it when they get hit by raiders.Always take the core out of your armor, otherwise just anyone can get in it.
I can buy Raiders having it... they could just be (poorly) self taught, as is apparent by the shoddiness of their armor. But EVERYONE is just too much.Anyone else remember when Power Armor was this thing that you had to have special training for before you could even use it, because otherwise you'd break your own arm or something just trying to wear it?
And now any dirt farmer can jump in a suit, and every raider has their own set of power armor...
The dialog system is the biggest breaker of any immersion. I'm trying to play an evil character, and it simply won't let me. Preston was telling me about the quincy massacre, and my dialog options are "Lone Survivor, You have to carry on, Quincy Massacre?, or Good riddance." I pick Good riddance, thinking I'm going to be a heartless prick, and my character says "Maybe it's time for the Minute Men to let go."Your character is either ex-military or a lawyer who can mix any drug out of basic components, modify any gun, build a livable house out of toy cars and rubber tires, assemble a working tv or radio out of junk, etc, all with an intelligence stat of 1. That anyone can wear power armor is not the nail in my immersion coffin.
This is something I don't like about the game: it's entirely possible to find suits of X-01 (sans a few parts) just... sitting out in the wild. You know, that experimental power armor prototype the Enclave based their stuff on. Just... lying out in the Commonwealth.I found another set. But it was missing a leg and arm. So I cheated and consoled those parts in.
This is something I don't like about the game: it's entirely possible to find suits of X-01 (sans a few parts) just... sitting out in the wild. You know, that experimental power armor prototype the Enclave based their stuff on. Just... lying out in the Commonwealth.
Except every companion generally acts like this:The companion stuff is much better than the other games. Some of their stuff feels more akin to Mass Effect, in a good way. I'm hoping each has an interesting quest like Curie.
But I'm with people on the RP. Also trying to do an evil character and that pretty much comes down to either killing people or not. BUT at least most NPCs are killable. It feels like in the last couple Bethesda games, more and more NPCs who were quest-related were invincible. Not as much here, thanks to the conflicting end game factions; I've killed a lot of people.
I didn't know Fallout New Vegas companions had side quests. I was also comparing it to Skyrim, where companions are disposable meat sacks.Except every companion generally acts like this:
25% Affection: You learn everything you really need to know about them.
50% Affection: You get a simple quest.
75% Affection: You get a slightly more complex quest.
100% Affection: Let's bone.
It's just... too predictable. The problem with reducing all quests to "Go to place and kill people" is that it quickly loses it's appeal. Compare that to New Vegas...
- You drag an aging ghoul around until he meets enough old guys still in the fight to let go of his own guilt regarding his sister.
- You help a shell-shocked veteran of a massacre accept what happened and learn to move on.
- You help an Elderly Nightkin grandmother decide if it's more important to stay sane or to hang onto the memories of her dead family.
- You drag the Remnants of the Enclave out of retirement to ether help save the people who sent them into hiding or to destroy them.
- Many more
ALL of these quests were more interesting than ANYTHING I've done in Fallout 4 (EXCEPT for maybe Nick and Curie's quests).
That's because New Vegas doesn't say "Booth liked that" whenever you do something that fucks with the Legion or when you learn more about what happened at Bitter Springs. You're just supposed to know he does because he told you so when you talked to him. The transition to these sort of things is much more natural because it's all related to the character's issue and they let you know when they are ready to talk more. It's also usually clear what you need to do in order to get them to open up more. You want to help Cassidy find out what happened to her caravans? Go to their wreckage. Want Arcade to open up about his family? Show him how the people of the Mojave Wasteland are abusing technology. Want ED-E to talk about his creator? Learn about the Enclave and it's conspiracy.I didn't know Fallout New Vegas companions had side quests. I was also comparing it to Skyrim, where companions are disposable meat sacks.
I've really struggled to get into New Vegas. I've tried to so many times and I don't know why it doesn't pull me in.
I really wish Kent had been a companion though. He's literally the most likable character in the game.Had a lot of fun with the Silver Shroud quest last night. That was silly and enjoyable, even though it was largely just killing people again.
This is also my review. If you title it anything other than Fallout, it'd be a pretty good game.My verdict of Fallout 4:
It nailed everything I knew it would as a Bethesda game. Garbage story, bad writing, terrible RPG overall, still really fun to explore and play. All in all, fun game but a garbage, trash Fallout game.
Wondered if Bethesda opening an office this close to you might be reason to ponder a career change.What?
Man up, Dave. When you see a skull, that's not a sign to run away. That's opportunity knocking.Earlier today I'm sneaking around (level 21) and I run into a couple radscorpions. One turns out to be legendary with a skull. So I run like a bitch. They give chase and I run up a small hill..and into a pair of Deathclaws...one of whom is a legendary with a skull. So I run a little back towards the radscorps and then ran sideways as they started to fight.
I don't know who won because I didn't stop running.
Yes, because it means you're ditching Diablo III. What did Diablo ever do to you, huh?Is it bad that I'm actually looking forward to a medical procedure next week so I will have some time to play after?
%^%$#! work.
I had to stop taking Dogmeat because he was determined to block me on every narrow walkway. Every time I'd try to move to avoid enemies, he'd be blocking the way.I've died a couple of times, mostly when I'm fighting something strong and something else jumps in to "help".
Oh, and I sent my damned dog away. Sneaking into a place, taking a sniping shot and then hiding until things blow over is the way to go...unless Bowser the Wonderdog runs in to attack. Way to aggro the whole fucking place, Lassie.[DOUBLEPOST=1450074897,1450074546][/DOUBLEPOST]Oh and by the way, the Prima guide for this game is crazy nuts helpful. Once you've won it and want to see or get everything, this gives you all locations, all quests, all weapons/armor and their mods, bobbleheads, books...everything. Fucking thing is over 500 pages.
750+ paragon levels in one season is what Diablo 3 did to me lolYes, because it means you're ditching Diablo III. What did Diablo ever do to you, huh?
You are the reason I'm trying to bring the concept of game theory to my work.750+ paragon levels in one season is what Diablo 3 did to me lol
A little. Game theory allows people to use the drive to gain achievements through routine tasks (grinding) in their daily work or schooling. It's an interesting psychological approach.Lol??
You've been gone so long that I'm not nearly as far behind you any more.750+ paragon levels in one season is what Diablo 3 did to me lol
It works for China, where games have to be changed because the developers worry their game isn't grind-y enough.A little. Game theory allows people to use the drive to gain achievements through routine tasks (grinding) in their daily work or schooling. It's an interesting psychological approach.
I can't not have him with me, beyond using the others to get their perks. Lone Wanderer isn't affected by him for some reason and the increased carry weight alone is worth it.I had to stop taking Dogmeat because he was determined to block me on every narrow walkway. Every time I'd try to move to avoid enemies, he'd be blocking the way.
I KNOW!!! I was like, "Are you hurt?!? No? Then what the fuck?"The fact that they decided he needs to whine every 10 seconds made me immediately stop taking him. That shit is unacceptable.
I did have him once drop ten pipe pistols at my feet.I've only once seen the item dogmeat has found, and it was a terrible rifle. At least I got parts out of it.
This sort of thing is why I have more turrets than people at basically every settlement and why they are mostly on the outside facing out: the SECOND a raider shows up, it gets instantly annihilated. For the record, the range of laser turrets is about 3/4ths the length of the bridge leading out of Sanctuary or so the PILE OF BODIES tells me.Hey! There's a settlement under attack! So I go there, Cait in tow. Nothing. Everything is quiet. So I sit around. Nothing. Finally I say fuck that and leave. I get maybe two minutes away when there's a burst of gunfire and a message that I failed the quest. Okay, fuckers. F9. I had quicksaved before I left. So I sit there. Nothing. I sat there for at LEAST a half hour. Nothing. So I save again and say fuck it, but this time I listen closely. Less than two minutes away when GUNFIRE! So I run back to see the settlers running around like idiot, my sentry cannons oddly silent. The only movement I see is a lone cow being chased away, the settlers dead set on killing that fucker. So I off it with one mighty blow from my EXPLODING COMBAT SHOTGUN, which pisses the settlers right off. They all start attacking me.
F9. See ya. I don't care if your whole stupid settlement burns down. I'm sick of waiting.
Sanctuary will only be attacked if you have less defense than you have food, water, and people combined I believe...Huh, I have never had Sanctuary attacked.
Why don't you just build walls quickly to keep it from escaping? Or quickly give them some REALLY good weapons to drop it fast?So I hit F9 again because I have some sort of masochistic tendencies, and I jumped from platform to platform using my jet pack. Suddenly the whole place went batshit crazy and started firing into the trees. Here it is! I thought. Instead, that brahmin takes off running with the whole god damned settlement on its tail. They run almost all the way to the railyard hardly scratching the damned thing, so I blew it away. Which caused everyone to start shooting at ME again. Oh they want it dead, but they won't tolerate anyone else doing the job.
I'm going to F9 one more time. If nothing happens I'm going to take away all their food and watch them all starve. I'm Brotherhood of Steel, mother fuckers. You are either for me or against me.
It's already outside. And they don't need any damned weapons. Peasants.Why don't you just build walls quickly to keep it from escaping? Or quickly give them some REALLY good weapons to drop it fast?
By finish, you mean doing everything or completing the main quest?This will probably be the first Fallout game I don't finish.
And I beat Brotherhood of Steel.
I mean the main quest.By finish, you mean doing everything or completing the main quest?
Just out of curiosity, how far are you? If you're at a certain point and it hasn't grabbed you, it probably never will, but if you're not there yet, you should at least get that far.I mean the main quest.
I just hate the way it plays out. Being forced to kill all the other factions (I was Brotherhood) in order to proceed. I just stopped caring.Just out of curiosity, how far are you? If you're at a certain point and it hasn't grabbed you, it probably never will, but if you're not there yet, you should at least get that far.
All the different ways you can build your character boil down to "how do you want to kill everyone?" Every branching quest path is basically "Who do you want to kill?" Like I said, when I realized this is just a narrative shooter and not one of those pesky rpgs with plot, I had a better time at understanding it.I just hate the way it plays out. Being forced to kill all the other factions (I was Brotherhood) in order to proceed. I just stopped caring.
Everything in this fucking game comes down to kill everything. Every God damn quest.
The bar will still move as you take damage, especially since he was being shot and flames while he walked slowly. I call shenanigans.But he did a crap ton, heck just one Nuka Quantum can get you through most fights.
That would be an interesting mod. Lose health if you AREN'T addicted to stuff.I also feel that the character should have died from taking so many drugs at once. Unless you are playing Keef Richards.
It does at the beginning of the run after all the drugs, it noticeably ticks slightly. Once he takes care of some of the enemies the health regen is too much for any damage he's taking.The bar will still move as you take damage, especially since he was being shot and flames while he walked slowly. I call shenanigans.
What Frank said. He just had so much incoming healing from multiple sources that it didn't matter.It does at the beginning of the run after all the drugs, it noticeably ticks slightly. Once he takes care of some of the enemies the health regen is too much for any damage he's taking.
Despite being a terrible Fallout game, I really enjoyed making builds in FO4. My gives no shits max luck gunslinger was my favorite.Reeeeally hoping my wife's infatuation with Fallout 4 ends by the time Dark Souls 3 comes out. How she's still playing that game near-nightly is beyond me. I should see how many hours she's put in by now.
Wow, it really put you off. Well I know she's been sitting and playing, dedicated, whatever her current total is.It's funny. Steam says I played it for 369 hours.
200 of those hours were me leaving it on and leaving the house.
At least 100 of those were me actually playing, but losing interest and alt tabbing.
^I also felt like Skyrim, but didn't.Despite being a terrible Fallout game, I really enjoyed making builds in FO4. My gives no shits max luck gunslinger was my favorite.
But ultimately, it made me start playing Skyrim again.
The points he makes are true if you are playing on the hardest difficulty, but anything below that it doesn't really matter. I've played many (MANY) a skyrim character that took no combat perks at all, and still did just fine, and was playing on whatever is right under the most difficult setting.I don't really agree. Fallout 4 is a little more difficult than the others, but neither of these games is all that challenging. I'm not saying that to sound like a real Dovakin, but there's enough versatility in skills for you not to bother. I don't take those damage boosters. Getting better equipment is way more fun AND you get to pick the other kinds of skills.
DICE has always favored American and Canadian studios and CD Projekt is based in Warsaw, Poland. The only time foreign devs REALLY become darlings at DICE is when they do something so completely off the wall that everyone needs to take notice (like SWERY was with Deadly Premonition). This is unsurprising to say the least, especially with the DICE voting pool as stacked as it is.So... Fallout 4 just won Game of the Year at the DICE Awards. It also won best RPG/MMO. It's worth pointing out that Witcher 3 was also in both categories.
Witcher 3 wrecks Fallout 4 in every conceivable way.So... Fallout 4 just won Game of the Year at the DICE Awards. It also won best RPG/MMO. It's worth pointing out that Witcher 3 was also in both categories.
I'll take it. I'm against season passes and preorders, but I'm for receiving free stuff.So the Season Pass is only $30 for now. As of March 1 the price goes up $10. I got an email today from Bundle Stars telling me that it's 15% off. So, I says, this would be the perfect time to get it. So I did. When I tried to activate it I find that I'd already bought the DLC last November and forgot.
So...does anyone want a Season Pass DLC for Fallout 4? For free?
Automatic weapons are actually really nice when you've got your points into them... but yeah, you basically spend most of your money on ammo. Then again, a full-auto laser shotgun is something pretty scary to behold.I have at least 4 characters over level 40. Last week I finally discovered that not all of the assault rifles are fully automatic. I am pretty ticked off. Nearly all of my characters have some points in Rifleman. Since the assault rifle is built like a bloody WWI machine gun, I assumed incorrectly that I had no business using one. Since I view fully auto weapons a waste of ammo that is hard to only scrounge up.
I finally read up on the Assault Rifle and saw half of the mods are for semi-auto receivers. So I modded one up, short barrel, recon scope, suppressor. The damn thing hardly moves when rapid firing. My combat rifle, if I am manually aiming, I aim for the MOB's right knee and fire 3 times. First shot hits the knee the second the gut and the third, the left shoulder. Then reacquire my aim point and fire 3 more times.
With the assault rifle just aim for the gut and fast click until the MOB is rapidly dead.
I had already sold off all my 5.56 ammunition on this character. Luckily I am a Purified Water and Jet dealer. And have way too much money.
Is the struggle of this world merely a pleasant game for you? Do you long for a more brutal take on a life lived post apocalypse?
If you answered "Yes and yes!", then Survival difficulty is for you!
Survival upends many of the rules of life in the Commonwealth for maximum challenge. For a full list of these changes, see below.
To enable Survival, press [Pause], select "Settings," then "Gameplay" and choose "Survival" from the "Difficulty" options.
Saving
Manual and quicksaving are disabled. To save your game, you'll need to find a bed and sleep for at least an hour.
Combat
Combat is more lethal for everyone. You now deal, but also take, more damage. You can increase the damage you deal even further with "Adrenaline" (see below).
Fast Travel
Fast Travel is disabled. If you wish to be somewhere, you'll have to physically travel there.
Weighted Ammo
Bullets and shells now all have a small amount of weight, which varies by caliber. Heavier items such as fusion cores, rockets, and mini-nukes can really drag you down.
Compass
Be sure to keep your eyes peeled, as enemies will no longer appear on your compass. As well, the distance at which locations of interest will appear has been significantly shortened.
Adrenaline
Survival automatically grants the Adrenaline perk, which provides a bonus to your damage output. Unlike other perks, the only way to increase your rank of the Adrenaline perk is by getting kills (hostile or otherwise). The higher your Adrenaline rank, the higher the damage bonus. Sleeping for more than an hour, however, will cause your Adrenaline rank to lower. You can check your current Adrenaline rank at any time in the Perks section on the Stat tab in your Pip-Boy.
Wellness
You'll find it difficult to survive without taking proper care of yourself. You must stay hydrated, fed, and rested to remain combat-ready.
Going for extended periods of time without food, water, or sleep will begin to adversely affect your health, hurting your SPECIAL stats, adding to your Fatigue (see "Fatigue" below), lowering your immunity (see "Sickness" below), and eventually even dealing physical damage to you.
Fatigue
Fatigue works like radiation but affects your Action Points (AP) rather than your Hit Points (HP). The more Fatigue you've built up, the less AP you'll have for other actions. The amount of Fatigue you've accumulated is displayed in red on your AP bar.
Sickness
A comprised immune system and a few questionable decisions can end up getting you killed. Eating uncooked meat, drinking unpurified water, taking damage from disease-ridden sources, such as ghouls and bugs, or using harmful Chems all put your body at increased risk for various ill effects. When you are afflicted with an illness, a message will appear onscreen. You can view specifics about your current illnesses by navigating to the Status section on your Pip-Boy's Data tab and pressing [RShoulder] to view your active effects.
Antibiotics
Antibiotics, which can be crafted at Chem Stations or purchased from doctors, heal the various effects of sickness.
Bed Types
The type of bed you're sleeping in determines the length of time you are able to stay asleep. A sleeping bag will save your game and may help save your life when you're desperate, but it will never allow for a full night's rest and the benefits that come with it.
Crippled Limbs
Crippled limbs will no longer auto-heal after combat and will remain crippled until healed by a Stimpak.
Carry Weight
Exceeding your carry weight reduces your Endurance and Agility stats and periodically damages your legs and health. Think of your back!
Companions
Companions will no longer automatically get back up if downed during combat and will return home if abandoned without being healed.
Enemy and Loot Repopulation
Locations you've cleared will now repopulate enemies and loot at a significantly slower rate.
It's a lot easier in this game thanks to the workbench. You don't have to be carrying the DAMN CANS all over. Just store them until you need them.I hated crafting ammo in New Vegas, the DAMN CANS weighed too GOTTAMM much.
Thankfully the cans don't weigh a pound each in 4. Sometimes I wonder if Bethesda and Obsidian owns a scale between them.It's a lot easier in this game thanks to the workbench. You don't have to be carrying the DAMN CANS all over. Just store them until you need them.
I sort of feel like you NEED to build a character a certain way to get the most out of Automatron. To get all of the content it offers you need points in...The DLC is out Automatron (or something). I can't decide if I want to start over, use a level 15 power armor user, or use one of my stealth snipers that are over level 60.
I had all of those (except blacksmith, who cares if it can melee?) on my current character.I sort of feel like you NEED to build a character a certain way to get the most out of Automatron. To get all of the content it offers you need points in...
- Armorsmith
- Blacksmith
- Gun Nut
- Science!
- Robot Expert
... and you you're going to want points in Scavenger to get some of the components. This basically means you need to go hard into Strength and Intelligence stuff. It's worth it though... you can make a lot of cool shit.
Actually, the melee options are all excellent, as well as much easier to make than stuff like missile launchers or lasers... and since most of the better robot armors give special effects to melee (like rad damage or bleeds), it can be worth it to invest in melee options for your robot. Just make sure you're using vast, agile legs like Assaultron or Mr. Gutsy thrusters.I had all of those (except blacksmith, who cares if it can melee?) on my current character.
I know, weird, but fun build. And the great part is you can outfit them as either Cait or Nick for lockpick or hack, so you only need to take one of the "get through shit" perk trees.
Overall, I just wish it came with more of a manual for what you can do, like make robots to do the settlement work and such. Which is great, but doesn't tell you that you can.
An option I would have like would have been the ability to call your robots to your location. Then it suddenly makes sense to make a huge Sentry Robot that can carry a ton of stuff: you call him outside of the place you just looted and he takes it back to Sanctuary or where ever he's assigned.I actually don't use missile launchers in companions. Or anything related. Too many bad experiences in the past with friendly fire. But the melee thing is probably true. Enemies in this game often like getting in close.
And I can say that while the carrying capacity of the sentry legs is awesome, not worth the "they can get around ANYTHING because they're too big" factor.
I'm sure that'll be a mod.An option I would have like would have been the ability to call your robots to your location. Then it suddenly makes sense to make a huge Sentry Robot that can carry a ton of stuff: you call him outside of the place you just looted and he takes it back to Sanctuary or where ever he's assigned.
Sorry we don't live closer together, Dave.I loaded this on my gaming laptop and crossed my fingers. No dice. *sigh*
No worries. I just have to figure things out. Going to have to wait a bot before I can fix it, though.Sorry we don't live closer together, Dave.
--Patrick
I thought the marketing for it was that it was designed to accommodate high-level play? Or did that not end up happening?I got Far Harbor installed and I did the first couple of quests to get there and defend the town. It looks like it is going to be cool. But I am afraid that I will trivialize the content with my high level character.
By level 40 your character is a god, mine is level 87.I thought the marketing for it was that it was designed to accommodate high-level play? Or did that not end up happening?
That's the brotherhood way.I am doing a new Power Armor play through. I wanted to get the BoS to show up early so I could get T-60 armor and a Gatling laser. I still just had a mini-gun when I went to the Fort to get Kellogg. I know that Kellogg would be a really hard kill with this build and the mini-gun. I am pretty sure he stealth boy and hid damage resist would mean my certain death. So when I finally made it to the room where he is hiding... I entered the door and shot him with a Fat-Man (mini-nuke.)
It was a boring conversation anyway.