Anyways... in a few days..... I get to kill some more! I wonder if it'll live up to the bill?
#2
Dave
Fallout : New Vegas ^.^
When does it come out? I thought I had a month.
#3
Nile
Fallout : New Vegas ^.^
First off: EEEEEE!
Secondly: Already got it reserved. Hardcore mode sounds like it's going to be amazing.
#4
AshburnerX
Fallout : New Vegas ^.^
Somebody was playing it on JTV earlier. It's basically the same game as 3, with new weaponry and new mechanics. Take of that what you will.
#5
Jiarn
Fallout : New Vegas ^.^
And that's exactly what I was hoping for actually AshburnerX. Collector's edition reserved for release day pick up!
#6
Nile
Fallout : New Vegas ^.^
I liked Fallout 3. It wasn't as good as Fallout 2, but it was still a very rewarding game. Tenpenny Tower still stands as one of the most memorable quests I've ever done. Took bloody vengeance for that one...
#7
Frankie Williamson
Fallout : New Vegas ^.^
I know it's going to play like 3. I'm hoping the charm of 1 and 2 returns with the so many of the Black Isle guys working on it.
#8
bhamv3
Fallout : New Vegas ^.^
I have high hopes for this game. If we're lucky, it'll be a combination of what made Fallout 3 good, what made Fallout 2 good, and all the good mods from Fallout 3.
If we're unlucky... well, at least I still have Fallout 3 and all its mods.
#9
Hailey Knight
Fallout : New Vegas ^.^
Didn't you guys get enough expansion packs from the DLC?
Nope, I would have purchased another 6 DLCs for Fallout 3. Easily.
#11
Frankie Williamson
Fallout : New Vegas ^.^
Despite some of them being crap (Zeta, Anchorage), mediocre (Pitt) and actually pretty good (Point Lookout) I am ready for a game that actually tastes like Fallout. West Siyeed.
#12
AshburnerX
Fallout : New Vegas ^.^
Point Lookout would have been better if ANY of the items you got in it were worth a shit. I actually liked the The Pitt more, as the rewards you received were actually interesting and fun.
#13
Ravenpoe
Email has reminded me that I preordered the collectors edition months ago, and that it's set for launch day delivery.
Sweeeeeet.
#14
linglingface
Fallout : New Vegas ^.^
I have it preordered but sadly we're leaving on vacation the day it comes out. T^T
#15
ThatGrinningIdiot!
Fallout : New Vegas ^.^
I'm going to be a hermit for a month when I get this.
#16
ScytheRexx
Fallout : New Vegas ^.^
I hate you guys right now, I so want to play.
Stupid computer dying on me.
#17
Dave
Fallout : New Vegas ^.^
Is this an addon or a whole new game? For God's sake it's $50! It better be a whole new frickin' game!
(Of course, I won't be able to get it until Nov. 1 thanks to those bastards in the IRS.)
A lot of the original Fallout team worked on this one, so it should be awesome.
#22
ScytheRexx
Fallout : New Vegas ^.^
Does anyone find it weird that all Obsidian seems to do is make sequels for other companies? Alpha Protocol I think was the first game they have made that didn't have the first one made by someone else like Bioware or Bethesda.
#23
Frankie Williamson
Fallout : New Vegas ^.^
That's what happens when you're not big enough to fund your own projects.
However, Fallout is more Obsidian's than it is Bethesda's.
#24
Ravenpoe
Fallout : New Vegas ^.^
Obsidian is my favorite underdog developer. Their games are almost always universally flawed, but contain genius within.
In my fantasy reality, Bioware would just purchase Obsidian and merge teams with them.
I love it. When my hard drive crashed I was able to reinstall my games from 1 place (not having to find all the disks) and all my saved games were still there!
#28
Ravenpoe
For people on shitty internet connections, steam is the bane of existence.
#29
Jay
Fallout : New Vegas ^.^
Nah, my bane was they work Pacific time which is fucken retarded.
really? I would think a shitty internet connection would be mine.
I would probably pick this game up, but am currently playing Mafia II and then I'll be sinking time into X3 once my flight stick comes in from Amazon.
guess I'll be waiting for a sale to purchase.
#33
Jay
Fallout : New Vegas ^.^
Mafia 2? you should be done in 2 sittings.
PS folks, before people will start discussing the game kindly make sure to be VERY careful with spoilers. (aka nothing story related at least for the first week)
#34
Frankie Williamson
Fallout : New Vegas ^.^
I'm working like 10 12 hour shifts in a row this week and next. No time for love Dr. Jones. No time for love.
#35
Dave
Fallout : New Vegas ^.^
Reviews are starting to come in. Apparently the game itself is great but as always there are technical glitches that severely take away from the experience.
PS folks, before people will start discussing the game kindly make sure to be VERY careful with spoilers. (aka nothing story related at least for the first week)
Between school, work, hanging with friends, my Pathfinder game, and it being the biggest sports month of the year I've been lucky to play a chapter every 2-3 days.
#39
Jay
Fallout : New Vegas ^.^
Ouch, this game is a buggy mess.
No lag, seems to run fine but I'm getting consistent crash to desktops with no messages at all. Oddly, Fallout 3 runs without any issues, ever.
#40
Frankie Williamson
Fallout : New Vegas ^.^
Laaaaaaaaaaaaaaaaame.
Fuck, Obsidian, guys, hire some God damn competent technical folks.
#41
Ravenpoe
Fallout : New Vegas ^.^
I can't say if the game is buggy or not. I'm still stuck waiting for Steam to finish updating.
#42
Jay
Fallout : New Vegas ^.^
My issues are two fold. The game crashes randomly to desktop without a message. Also, my "quick save" disappeared. Yet my normal save was find. Thankfully, I only lost a few minutes. There's all sorts of posts on these issues and it seems that my issues are steam related with steam cloud sync sucking a dick. I also got "Steam Error Game Not Available" and I had to RESTART Steam...
I can't understand why they couldn't hire a few people to test their shit beforehand?
"If you save your progress using autosave/quicksave, the game may revert you back to first quicksave when you restart the game, resulting in loss of all the game progress. Steam cloud may be the problem as there is no fix yet, and disabling steam cloud would disable the achievements. Though, Steam has come out themselves to disable the Steam cloud for this game, and they are investigating these issues. Meanwhile, use the ESC/Save to save the game manually then using quick save hotkey to save instantly and save a lot. When you start the game again, you may notice that continue starts the game from the quick save so better load the game."
"If your facing consistent game crashes after 20-30 minutes into the game, try disabling Steam Cloud Sync, it may resolve this issue."
#43
Ravenpoe
Fallout : New Vegas ^.^
Steam has been updating for four goddamn hours. The progress bar has rolled over 100% at least 13 times now.
Considering just buying the PS3 version and setting this one on fire.
Game may or may not be good. I might never know.
#44
Far
Fallout : New Vegas ^.^
From what I've played so far I've liked it. I do get some stutter on the ps3 version every so often while travelling and I did a lock up during a loading while going through a door.
#45
Jay
Fallout : New Vegas ^.^
Managed to play about 2 hours before it randomly crashed. At least it provided a message.
All I did was run it in a Windows mode. Seems that helps the situation a lot from what I gathered on their forums. Since my resolution is practically full screen, I don't even see a difference.
#46
Ravenpoe
Fallout : New Vegas ^.^
Seriously, what the fuck. I'm giving up. It just keeps going from 0 to 100%, and then restarting. I took tomorrow off to play this game, I think that may be a bust.
Time to scour the steam forums in hopes of finding a fix for this.
---------- Post added at 11:03 PM ---------- Previous post was at 10:54 PM ----------
Or if anyone wants to pm me a detailed and safe way to bypass steam... I bought the game honest injun, and I don't give a crap about online achievements of cloud storage. I just want to plaaaaay.
#47
Jay
Fallout : New Vegas ^.^
Ravenpoe A few things to try :
Go to your Steam Library, right click the game, properties.
Hit the Local Files tab and click on Verify integrity of game cache.
Then Defrag
If all else fails go to updates tab and play with the settings in there.
Apparently an update was shipped out this evening and your install ain't syncing/having issues validating the integrity.
Go to your Steam Library, right click the game, properties.
Hit the Local Files tab and click on Verify integrity of game cache.
Then Defrag
If all else fails go to updates tab and play with the settings in there.
Apparently an update was shipped out this evening and your install ain't syncing/having issues validating the integrity.
I can't get steam to start at all. Attempting to start steam brings up an "updating steam platform" progress bar, that does nothing but go from 0 to 100 and then restart.
I've been trying some tinkering, following various advice I was able to find on the steam forums. Deleting a few setting files (clientregistry.blob, etc). It now runs from 0 to 26% before restarting, so at least my frustration comes around faster now. Now tinkering with windows firewall, but those exceptions all still seem to be set.
#49
Nile
Fallout : New Vegas ^.^
Luckily, I had a clean install. No bugs or crashes so far, so lucky me!
It's quite amazing so far. I just left the first town, and I'm already intrigued by the story.
Poe: I looked on the Steam forums, and looks like you might need to run the Steam Installer.msi and choose Fix/Repair. Failing that, a clean install of Steam might be your best bet. Stick with PC though, from what I hear, the 360 and PS3 versions are even buggier.
Luckily, I had a clean install. No bugs or crashes so far, so lucky me!
It's quite amazing so far. I just left the first town, and I'm already intrigued by the story.
Poe: I looked on the Steam forums, and looks like you might need to run the Steam Installer.msi and choose Fix/Repair. Failing that, a clean install of Steam might be your best bet. Stick with PC though, from what I hear, the 360 and PS3 versions are even buggier.
Done a clean install. Uninstalled steam completely (backed up my games first... which are only hl2 and portal), even tried installing steam to a new directory (win7 64bit seems to have some problems with permissions in the program files directory), it's still giving the same error. Steam update runs, gets to 26%, starts over. Eventually, it just stops, saying steam is temporarily unavailable. Checked windows firewall, re-added exceptions for the steam executable, as well as made custom ingoing/outgoing rules to allow the connection. Still nothing.
Poe has a sad.
#51
Ravenpoe
Fallout : New Vegas ^.^
I'm giving up for tonight. I'll try again tomorrow, and if that doesn't work, maybe I'll just sell it. It's the collector's edition, complete with amazon pre-order bonus code, all unredeemed. Should be able to get at least something for it.
#52
Jay
Fallout : New Vegas ^.^
The game is buggy as fuck with this current build of their game.
During, without saying any spoilers per say, a huge confrontation of say a dozen NPCs my computer would stutter like no one's business. VATS would be close to useless with baddies being literally 5 feet from my face and all it is giving me are 0% to hit. The game managed to survive the conflict once before crashing as it "told me" my rep outcome (aka, even if I did no damage). I turned on speedfan and watched it record another instance of the battle. For some reason, the game is only using 30% of my GPU. I validated it with a few other games without issues but for some reason New Vegas is opnly capped to 30%.
I just found a few threads concerning this issue.
Needless to state, HF, I strongly recommend to not buy this game as quickly as I did and wait until they patch this half-assed build.
---------- Post added at 01:34 AM ---------- Previous post was at 01:22 AM ----------
Apparently they found a massive bug on the PC that the new "facial expressions" on NPCS will cause horrible lag. I just went in the game and started shooting all the civilians and the game lagged hard, I managed to kill them all and the game still lagged. When I managed to blow up their HEADS with my shotgun (aka, the corpse) suddenly the game was playing fine.
WHAT THE FUCK IS GOING ON
#53
Math242
Fallout : New Vegas ^.^
gg obsidian. you morons
#54
AshburnerX
Fallout : New Vegas ^.^
This is what happens EVERY TIME Obsidian releases a game. Is anyone really surprised?
#55
Math242
Fallout : New Vegas ^.^
unfortunately, no. Not at all.
And the bug that Jay's explaining? Some modders have done way more than that to the original game without fucking it up.
I love Fallout 1 & 2 to death like everybody else but i just can't keep giving a free pass (see how i defended alpha protocol) to those guys every time they fuck up because of games they made 10 and 12 years ago.
#56
@Li3n
Fallout : New Vegas ^.^
It's Obsidian... and from what i recall Fallout 3 was very buggy when it came out too... if NV came out without any show stopping bugs it would have started raining chocolate frosting and there would have been peace in the middle east while cats and dogs danced the polka on the streets.
The real question is, is the story any good?
#57
Azurephoenix
Fallout : New Vegas ^.^
So far the story is interesting... I've only played it for about two hours though and I have been wandering around not necessarily going where I'm supposed to.
I haven't had any show stopping crashes or problems... but have run into multitudes of graphical and weird errors.
- Enemy convicts running in the air... and dying there and not falling to the ground... odd
- Cheyennes eyes are attached to his cheek instead of in his eye sockets and it's actually really disturbing.
- Stuttery movement from npcs at times... butter smooth at others. Can't seem to figure out why.
- Invisible walls.
Still been a good experience for me so far though. Though the game took about half an hour to "unlock"... stupid steam.
#58
Dave
Fallout : New Vegas ^.^
First scene in the game.
#59
Covar
Fallout : New Vegas ^.^
Glad I'm waiting.
#60
Cog
Fallout : New Vegas ^.^
Fallout: Silent Hill
#61
Nile
Fallout : New Vegas ^.^
Doc Mitchell just got a whole lot creepier.
#62
Jay
Fallout : New Vegas ^.^
#63
Dave
Fallout : New Vegas ^.^
I think that's cool! You know you'll never sneak past him...
He's keeping an eye out for ya.
#64
MindDetective
Fallout : New Vegas ^.^
The effects of radiation are stranger than I thought they would be.
#65
Azurephoenix
Jay, that's exactly the creepy glitch I was talking about lol.
What kind of PC's are you guys running and what sort of settings? Just curious to see whether some of us are having performance bottlenecks or if the code is just sloppy and buggy.
I'm running an Intel Core 2 Quad 9300 cpu, 4 gigs of RAM, Nvidia Geforce 8800GT and Windows 7 64 bit.
I'm currently running the game at 1680x1050 resolution with the details turned up pretty high. I may be pushing things a bit but the game is running pretty smoothly for now... though like I said before... I do get weird stutters in npcs moving around at times. Battles have been decent too... one battle involving around 6 npcs showed negligible performance decreases.
#66
Math242
Game is released in Europe in 2 days, maybe they'll have a patch out before that and i won't have to endure Obsidian's lack of betatesting AGAIN.
Jay, that's exactly the creepy glitch I was talking about lol.
What kind of PC's are you guys running and what sort of settings? Just curious to see whether some of us are having performance bottlenecks or if the code is just sloppy and buggy.
I'm running an Intel Core 2 Quad 9300 cpu, 4 gigs of RAM, Nvidia Geforce 8800GT and Windows 7 64 bit.
I'm currently running the game at 1680x1050 resolution with the details turned up pretty high. I may be pushing things a bit but the game is running pretty smoothly for now... though like I said before... I do get weird stutters in npcs moving around at times. Battles have been decent too... one battle involving around 6 npcs showed negligible performance decreases.
I preordered this on Steam a while a back but haven't gotten into it yet - I'm pretty deep into Mass Effect 2 again right now.
Hopefully it'll be all patched up by the time I decide to dive in.
(ETA unknown; currently playing through Mass Effect 2 and a huge new Sims 3 expansion comes out next Tuesday.)
#69
Ravenpoe
Still can't get steam installed. I had installed it in the past without any problems, now it just updates forever and never starts.
Instead of playing New Vegas all day long on my day off, I've spent my day off trying to find answers on steams help forums (lots of people with the same problem, no answers) and trying to contact steam help (no luck).
Instead of playing New Vegas all day long on my day off, I've spent my day off trying to find answers on steams help forums (lots of people with the same problem, no answers) and trying to contact steam help (no luck).
Damn, that really sucks. Have you tried turning off your anti-virus while it's updating?[/QUOTE]
Yup. Seems there are two scenarios. If I rename clientregistry.blob (to clientregistry.blob.bak) and let steam recreate it, it will get into an error where the update will progress to 26%, reset to zero, and repeat. It'll do this three times before finally saying that steam is temporarily unavailable. If I restore the original clientregistry.blob, it has the previous problem, of updating to 100%, reverting back to 28%, and repeating to infinity.
#75
Jay
Looks like the mod community delivered again with a fix for those framerate issues with a simple dll file. Upon placing this file, I play 2 hours of the most enjoyable game before the game crashed while bartering with a genuine error message. I didn't mind, it went 90 minutes longer than the previous record.
#76
Jay
And of course the steam save bug just killed the last 30 minutes of it.
Word to the wise, do NOT use quicksaves, make regular full saves.
Yup. Seems there are two scenarios. If I rename clientregistry.blob (to clientregistry.blob.bak) and let steam recreate it, it will get into an error where the update will progress to 26%, reset to zero, and repeat. It'll do this three times before finally saying that steam is temporarily unavailable. If I restore the original clientregistry.blob, it has the previous problem, of updating to 100%, reverting back to 28%, and repeating to infinity.
That is weird. How about running Steam as administrator?
How much work did you do with your uninstalls? Did you manually clean your registry afterwards?
#78
Baerdog
I'm so glad I haven't bought this game judging from all the bugs you guys have been talking about.
#79
Jiarn
It was obvious enough from Fallout 3's initial 6 months. Personally I will play the game once it's gotten a stability patch or two. Complete it. Shelf it for another 3 months and then bring it back when the mod community is in full swing. Then I'll fully enjoy the game.
#80
Nile
I feel vaguely guilty now.
My playtime is tainted D:
#81
Baerdog
Teehee, taint.
#82
doomdragon6
These sound like the problems I had playing Fallout. Shit would crash to desktop every 2 minutes just about, so I quicksaved like every 5 steps.
No fucking way to play a game, so I eventually quit.
Unfortunately until the majority of sales no longer happen in the first week after the game came out and instead happen after the game is bug free enough to be playable with zero frustration that's how it will always be...
#84
Seraphyn
I had a few issues with Fallout 3 (being stuck in a zone and always crashing the second I exited the zone), but eventually they got solved. Bethesda is not known for their bug free engines and now a Bethesda engine is coupled with "what's testing good for anyway" Obsidian. Pretty much a recipe for disaster.
I'll buy it when my next paycheck comes, then await the 2-3 official patches that will make the game playable. After that all support will be ditched faster then you can blink your eyes and once again, the modding community will pick up the slack and make it into a relatively bug free great game over the course of a year. Worth the money, but only because there's such a great modding community.
#85
Adammon
This thread made me want to reinstall Fallout 3 so I did. And I patched it. And it's fun
#86
Nile
Well, they released a patch today. Supposed to help with some scripting and quest issues, not sure how well it works at large yet.
Ironically, it made my copy less stable.
#87
Frankie Williamson
Sounds like a Bioware patch *cough*everyDragonAgepatch*cough*
#88
Jay
The patch was last night.
#89
Ravenpoe
I actually was finally able to install last night, and play about thirty minutes before bed. Ran into the same stability bugs as everyone else.
The really bad part is that when the game works, it's a hell of a lot of fun. It's frustrating to see a good game buried under these technical issues.
#90
Jay
New patch out...
- Previously, my crash to desktops were random. I could play perhaps anywhere to 10 minutes to 45 minutes before the game closed without any feedback. Now, in the last hour, I've been unable to get past 5 minutes.
- The saves do seem to be stable now (they disabled cloud sync), my saves have remained there in peace.
- VATS is now completely and utterly broken. Firstly, it lags HORRIBLY (where it didn't do it before) and I cannot get any % of hit success. Including a shotgun, point blank to someone's face. Here's a printscreen :
Are these insane bugs specific to the PC version? I haven't heard any complaints of bugs this severe from anyone playing on PS3 or 360.
Can't afford it anyway, just curious.
#92
Frankie Williamson
Hate to be "that" guy, but I've just played 3 hours with nary a glitch or hiccup of any sort. NOW, here's the kicker. I pirated it. I'm waiting for my Collector's Edition to get here from the normal world you guys call civilization and I couldn't wait. As with most of my games, it is PC. I have a feeling a lot of the issues are Steam related.
#93
bhamv3
I'd just like to note that the spinning head bug, the saves bug, the laggy VATS and wonky hit percentages bug, and crashes to desktop existed in Fallout 3 too, although probably not with the frequency that they're appearing in NV.
I'm gonna wait a few months before getting NV, possibly until after the inevitable GOTY edition is released.
#94
Azurephoenix
I played for two hours last night on the PC... no crashes to desktop, no save game glitches, and VATS worked flawlessly. The only real problem I've seen now is a few graphical glitches and that weird NPC stutter thing.
It was very enjoyable!
#95
Jay
I managed to play abiut 4 hours undisturbed last night. No bugs, no lag, no nothing. It was a lot of fun.
I'm hoping tonight I get the same experience and I'm apprehensive about it.
#96
IronBrig4
Is the soundtrack like Fallout 3 with that cool 30s and 40s music?
The soundtrack so far is great. A little more modern, think dean martin and frank sinatra.[/QUOTE]
Also, a lot of Country/Western.
#99
Nile
Finished the main quest today. Overall, quite the satisfying game. Didn't do as many sidequests as usual, simply because the main story was so intriguing.
Basically, if you can handle the occasional crash and you have a stable build, get it. Can't speak for the PS3 and the 360 versions, though.
#100
Frankie Williamson
I never had it crash on me before I installed the patches.
LAME.
#101
Frankie Williamson
So, just picked up Boone in Novac. Is he always an unstoppable engine of pure destruction or does it just seem that way early on?
#102
LordRendar
getting the error:
failed to initiate render
unknown error creating the gamebryo renderer
#103
Azurephoenix
Man, I logged about 12 hours on this game over the weekend and didn't have any crashes to desktop... things are running welll (still some slight graphical and clipping issues but nothing that really detracts from the game).
Frankie, Boone is pretty kick ass... I didn't use him much but he just made a mess of most people/creatures I encountered. Actually... both of the party members I've found are basically way more effective than I am lol. I do imagine later in the game they will have their over the top effectiveness curtailed a bit.
#104
Dave
Oh November 1, can you not come sooner?!?
I'll be hitting New Vegas on payday, baby!
After downloading it, of course.
And patching it.
#105
Nile
On Hardcore mode, they get a lot less badass due to the actually dying. That, combined with the whole AI thinking it can outshoot a Deathclaw with a sniper rifle from 2 feet away thing... Yeah.
They got Deathclaws right this game. In 3, they were tough, but not the monstrosities from 1 and 2. This one? My strategy consists of "drop a frag mine and run my ass off, hoping it cripples their legs so they don't bitchslap me through a mountain." God help you if you get attacked by 2 or 3 of them.
#106
Frankie Williamson
I'm kind of sad that the 223 pistol or as it's called, That Gun, isn't the beastly monster killer it was in 1 and 2.
Oh man, I remember that thing. Maxed perception, finesse trait, and maxed small guns. There was nothing I couldn't snipe between the eyes from max distance and instakill.
Good times.
#108
Jay
Expect a mod to fix that.
---------- Post added at 02:50 PM ---------- Previous post was at 02:48 PM ----------
On Hardcore mode, they get a lot less badass due to the actually dying. That, combined with the whole AI thinking it can outshoot a Deathclaw with a sniper rifle from 2 feet away thing... Yeah.
They got Deathclaws right this game. In 3, they were tough, but not the monstrosities from 1 and 2. This one? My strategy consists of "drop a frag mine and run my ass off, hoping it cripples their legs so they don't bitchslap me through a mountain." God help you if you get attacked by 2 or 3 of them.
And yes, the AI NPCs aren't smart when it comes to survivability. Though Boone is a fucken aimbot of aimbots.
#109
Nile
Hm... I'll try that out. Made
convincing the Great Khans to not support the Legion
kind of difficult, having to go through the Quarry. Deathclaw Central...
And Boone doesn't aim like aimbots. Aimbots aim like Boone. (Yes, Boone is one of my favorite characters.)
#110
Far
Well things were going fine for me up until the other day. I tried to play for a bit and ended up just giving up. Every time I would load up a save my guy would shoot as soon as the game came up. After that, it wouldn't let me put the gun away, open my pipboy or VATS. Frustrated, I went back a couple saves played a bit and eventually just gave up as when I would enter a door the loading screen would never go away. Glad I only rented, again PS3 version if anyone is wondering.
Should have played for about 4 hours, ended up only getting about twenty minutes total.
And yes, the worst part is that when I can play, its glorious.
#111
Jay
I'm going to be honest, if it doesn't run properly on a console, that's beyond fail.
#112
Frankie Williamson
Fallout 3 didn't work properly on consoles either.
#113
Far
I bought Fallout 3 on release. I normally wouldn't have but I had just got back from a very long, arduous trip, the purpose of which was to attend my Grandmother's funeral, during which I caught some nasty throat infection meaning I'd get a few days with the thing. Never had a single problem with that one, not that I can recall anyway, certainly nothing like this. That was a 360 version.
#114
Terrik
I went full up melee. Deathclaws are...well...they're deathclaws.
#115
Nile
Good god, Caravan is fun once you get the hang of it. I've spent the better part of two hours playing just that.
#116
ThatGrinningIdiot!
I just bought the 360 version, and I haven't experienced a single glitch in the six hours I've been playing it.
#117
Frankie Williamson
I managed to magically turn the NCR against me. Losing around 3 hours of game time.
#118
Terrik
I've been getting some framrate drops which boggles my mind considering my system specs.
#119
Frankie Williamson
There's a few mods I've downloaded that change how the game stores and retrieves textures and the like which have improved my game noticeably. Not greatly mind you, but in large battles it not longer super stutters.
There's a fan made .dll patch that supposedly greatly improves frame rates. It has something to do with overriding the sloppy code they used to detect the video cards. I'm going to try it out this weekend on the recommendation of a few friends.
#121
Frankie Williamson
Yeah, I use that .dll. It tricks it into thinking I'm running a 7000 series Geforce card. I lose some DX10 lighting effects but otherwise the game runs like a God damn dream now.
Now that I'm pretty far into the game, I can admit this; this game has it's claws sunk deep into me. This game is Fallout. It feels so much more like Fallout than 3 ever did. I also like the shear amount of different voice actors hired for the game. Unlike Bethesda's usual 4 people can do the voices of an entire world, the cast list for New Vegas is obscenely massive. Beyond the glitches, the game is just amazing.
#122
Ravenpoe
You know, now that I've had a good long while to play the game, I have made my final verdict on it.
It's fan-fucking-tastic.
Even with all the problems, even with taking me 48 hours to get the goddamn thing installed, even with it crashing every few hours and running at a poor framerate at times (puzzling given my system) I can still say that the game itself is amazing.
If Obsidian could make a game this good -without- all the technical flaws, people would be lining up to throw money at them. Someone get them a goddamn technical team.
#123
Azurephoenix
I am just loving this game too... head shotting deathclaws with a gauss rifle is so very entertaining. The story has sucked me in too... and all the different paths you can take are keeping me plenty busy.
#124
Dave
I want this fucking game so bad.
#125
Nile
Well, Steam says I've put... four full days into this game. I'd say about a third of that was the computer idling, but still.
Definitely felt more like Fallout than Fallout 3 did. And since I never had any major issues with bugs or crashes (aside from one or two a day) this definitely has a spot on my top 10 list.
Absolutely fantastic game. Totally recommend it for anyone that's uncertain.
#126
Dave
My son bought this game for me yesterday as an early Christmas/late birthday gift. I'm going to load it tonight.
#127
Azurephoenix
The latest patch seems to have cleared up the stuttering and frame rate problems I was having. The game is running very smoothly now and even when there is a fair amount of action going on it remains playable instead of chunking down to a slide show. Not bad
Dave, I think you're giong to have fun...
#128
Frankie Williamson
Yeah, the latest patch has made it so it won't open at all for me. Just immediately crashes.
It's super awesome.
SUPER NEAT, I can't even uninstall it now either.
#129
Dave
My controls will randomly change and sometimes make it so that I can't loot anything or look down the sights.
You know... I wonder how they can manage to make a patch that makes the game run so well on one system and is completely unplayable on another... talent?
#131
Frankie Williamson
I had to reboot my PC, delete all my ini files, then re-verify my files in Steam to get it working again.
On the positive side, it runs much, much, much, much, much, much, much better now.
#132
ThatGrinningIdiot!
I turned off autosave, and spared myself half of the glitches now. Maybe it's some kind of unintentional perk. . .
#133
Lywinis
I got Fallout New Vegas on release day, and I have not had the problems that most people seem to be having with it. I do have a beast of a computer though, so that may have something to do with it. When the patches came out, it seemed to have broken the games even further, to the annoyance of people who were having problems to begin with. The thread on the SA forums ranges from "God this game is amazing." to "God, why is this game a buggy piece of shit?" within the span of two or three posts. We have one of the developers who posts pretty readily in the thread, by the handle of ropekid, and he assures us that they're working on patches as fast as they can. I know, everyone shits on Gamebryo, but Bethseda owns the license now, and they commanded Obsidian that the game use that stupid buggy engine. Soon there will be mods that take care of the buggy stuff from the Nexus community, and the game will be even better. Really the only advice I can give if you're having problems is to use the .dll workaround and avoid quick saving the game. That seems to have been the majority of the issue.
That said, please don't give up on this game. It says something for the writing and the gameplay that even when the game bugs to hell, you still want to play it. I am making my fourth run through now, just exploring the Mojave and looking for all the little side quests I missed on the last play throughs. I love the little quirks and quests, and I still haven't gotten around to starting up Wild Wasteland. I've gotten to where I only carry a balance of food and water, and Boone and Rex carry extra ammo for me. Hardcore mode was a pleasant surprise, as was the reloading stations. Being the huge Fallout nerd I am, I immediately cheered at the renewal of the now-defunct Van Buren story line. I can only hope the DLC is as good as FO3's.
#134
Frankie Williamson
If the DLC is like Fallout 3's I will skip it entirely. I hope it's better.
None of the DLC for Fallout 3 was especially bad... it just usually ran counter to what the game was supposed play like or didn't give sufficient rewards..
- Operation Anchorage: Railroaded, but nice viewpoint of what the Final War was like. Plus it had some VERY nice prizes.
- The Pitt: Railroaded, but an interesting story that really had no positive/negative paths. Nice reward and the scavenging game was kinda fun, even if the rewards weren't worth it post-arena.
- Broken Steel: No railroading, lots to do, and it expanded the main game. It SHOULD have been free though, considering how badly they botched the ending in the first place.
- Point Lookout: Tons of stuff to do, fun storyline, lots of new enemies and a nice big map to explore. Too bad everything you can get there is basically worthless unless you go very early in the game.
- Mothership Zeta: Totally railroaded but the rewards are excellent and it had some pretty cool moments. Very useful if you plan to use the Firelance or Alien Blaster during the main game.
So really, the main problems seemed to be railroading or insufficient rewards. It's STILL better than fucking Horse Armor though.
#136
Terrik
I still get some framerate issues and its pissing me off to the point where I don't want to play.
None of the DLC for Fallout 3 was especially bad... it just usually ran counter to what the game was supposed play like or didn't give sufficient rewards..
- Operation Anchorage: Railroaded, but nice viewpoint of what the Final War was like. Plus it had some VERY nice prizes.
- The Pitt: Railroaded, but an interesting story that really had no positive/negative paths. Nice reward and the scavenging game was kinda fun, even if the rewards weren't worth it post-arena.
- Broken Steel: No railroading, lots to do, and it expanded the main game. It SHOULD have been free though, considering how badly they botched the ending in the first place.
- Point Lookout: Tons of stuff to do, fun storyline, lots of new enemies and a nice big map to explore. Too bad everything you can get there is basically worthless unless you go very early in the game.
- Mothership Zeta: Totally railroaded but the rewards are excellent and it had some pretty cool moments. Very useful if you plan to use the Firelance or Alien Blaster during the main game.
So really, the main problems seemed to be railroading or insufficient rewards. It's STILL better than fucking Horse Armor though.[/QUOTE]
It wasn't bad, I never said it was bad. I just didn't think they were especially good. Not really worth the time or money.
And Horse armor was truly the worst DLC of all time (save for when EA tried to charge people money for cheat codes for the Godfather game and pretty much anything Namco has done with DLC).
#138
AshburnerX
Just finished the first New Vegas DLC, Dead Money... and I'm completely blown away by it. This is better than anything they put out for Fallout 3. Here's a few quick thoughts...
-It's got a great, engaging story (featuring a character mentioned in the main game, Elijah) that has a lot of interesting backstory to pick up if you look around the area. Won't give any plot spoilers but this is better writing than most of the main game. Pick it up, if only for the story.
- I'd say this is a 6 hour DLC at minimum, though I think I spent more like 10-12 doing it. Lots of value here.
- Fully fleshed out and engaging character NPCs, each with a special ability that can REALLY help out in the Sierra Madrea. Each character has their own storyline in the DLC which unfolds naturally over the story and isn't a forgone conclusion like the Fallout 3 DLCs.
- Very atmospheric and scary environment, with traps and poisonous gas clouds every. The enemies are nearly silent and strike from out of nowhere... and they don't stay down when you kill them (unless you REALLY kill them).
- The tone of the DLC completely changes the way the game plays. Your a prisoner and you have to do what your told or you will die... as will everyone else under the madman's control. You have no idea who you can trust. You will have to scrounge up casino chips and weapons if you want to survive (and this NEVER gets easier). Broken radios and speakers will trigger your collar and blow you up. Poisonous clouds envelop damn near everything, blocking your path. Worse, previous prisoners and the local population have left traps EVERYWHERE to kill you. Dead Money really throws you to the wolves and it never lets up until after your done.
- Lots of great, new items. The Cosmic Knife (think Ginsu Knives) and all it's variants are very powerful melee weapons, the Automatic Rifle is a fun way to use up your sniper ammo, Gas bombs are fiery death with lots of explosives skill and/or Pyromaniac, and the Holorifle does a damage type no one resists in the game (though you need to upgrade it to make it useful). The Sierra Madrea Martini is a powerful, useful, cheap healing item as well.
- This is my favorite part: They actually talk about the upcoming DLCs IN THE GAME. First off is The Big Empty, which looks like it'll be a scavenger hunt in a high tech wasteland. After that is The Divide... which sounds like it's going to be a post game DLC involving a war with forces east of New Vegas, which are being lead by another Mojave Courier (perhaps the one mentioned by Mr. Nash in Primm? He talks about The Divide too!). Coupled with the mentioned Lonesome Road (Route 50, which stretches from California to Washington, DC), which is likely to concern Fallout 3 crossovers, I think we have all the future DLC accounted for.
I highly recommend getting this DLC if you have the 360 version, despite the bugs New Vegas currently has. It's awesome and well worth the 800 points/$10 cost.
#139
Jay
Shame there's no PC version. I'm stuck with an unstable POS that at best plays for an hour before randomly crashes. I did squeeze 2 hours once, felt great... then it hard locked my system and my system NEVER hard locks.
#140
AshburnerX
I've only had two crashes and one bug in the entire time I've played... and none of those happened during Dead Money. As for a PC version... it'll happen, eventually. I think they are making in 360 exclusive so people will actually buy it, instead of pirating it for the PC. That doesn't mean it won't hit PCs eventually... after all, it took them something like a year to get it on the PS3?
#141
Jiarn
Just got my hands on New Vegas and look forward to seeing what it has to offer.
I'll be buying it, like I did with Fallout 3, when the GOTY edition releases all the DLC together.
- Broken Steel: No railroading, lots to do, and it expanded the main game. It SHOULD have been free though, considering how badly they botched the ending in the first place.
- Point Lookout: Tons of stuff to do, fun storyline, lots of new enemies and a nice big map to explore. Too bad everything you can get there is basically worthless unless you go very early in the game.
Agreed 100%. I liked Point Lookout a lot. Broken Steel I barely classify as DLC, cause I think it was actually necessary to the story.
#143
ThatGrinningIdiot!
I hope they release a new DLC that involves the whereabout of Joshua Graham a.k.a The Burned Man. I scoured the wasteland hoping I could meet this guy, so I could add his head alongside the Monster of the East.
#144
AshburnerX
Finally got all the achievements for this! I will NEVER play Caravan again. It's not hard, but fuck... winning 30 hands takes forever.
Also, because this thread hasn't been updated in awhile, I'll go ahead and post an update on the future DLCs.
-Honest Hearts (tied to the Burned Man and New Canaan)
- The Lonesome Road (a nickname refering to a real world highway that reachs from California to Washington, D.C. so perhaps some ties into Fallout 3?)
- Old World Blues (this likely has to do with The Big Empty or The Divide, both mentioned in Dead Money)
After playing this game so much, even putting all my MMO playing on Hiatus, I highly look forward to the DLC. Though I'd prefer to wait for a GOTY edition, I don'tt hink I'll be able to wait that long...
#146
Dave
I was never able to play caravan. It wouldn't let me click on anything.
#147
Jiarn
After Final Fantasy 8 and 9 I refuse to play any type of Card Game in another Game.
After Persona: Revelations I refuse to play any Casino games in another Game.
Caravan worked perfectly fine since day 1 on the 360 (or at least it did for me), so I don't know what your all talking about. It's also much easier than say Triple Triad... all you have to do is get between 21 and 26 without going over and have your hand be larger than your opponent's matching caravan. This is piss easy if you stack your deck with face cards and 6 through 10 cards. Really, it's a great way to make money if your not doing a high luck character (and yeah... you NEED max or near max luck to get any kind of money out of the casinos). I just don't want to play Caravan anymore because I had to do it for what felt like an hour and a half to get the achievement. If your going for it, play against Ringo in Goodsprings or the Crimson Caravan. His deck is weak and he hardly ever wins.
As for Dead Money... I personally liked it. Yeah, it changes the game play a lot but that isn't so terrible as long as you can be patient. Besides, the story is strong and loot is decent (the Automatic Rifle has the best DPS of any weapon short of the Minigun and the Avenger, if you grab the mod for it). Some people compare it to Operation Anchorage and in some ways it is similar, but Dead Money at least feels like an extension of the main story.
#150
Jay
PC. Caravan did NOT work on Day 1 and even if it allowed you to click, the game would CTD within 2-3 turns if you played the game or if you BOUGHT ANY CARD FROM ANY MERCHANT IN THE ENTIRE GAME.
One day, I'll play it again, with all the patches and the community mods, it may be stable.
PC. Caravan did NOT work on Day 1 and even if it allowed you to click, the game would CTD within 2-3 turns if you played the game or if you BOUGHT ANY CARD FROM ANY MERCHANT IN THE ENTIRE GAME.
One day, I'll play it again, with all the patches and the community mods, it may be stable.
Was it just any card? Or was it when you bought the cards, in addition to a bunch of new entries for your item screen? Because I'm almost certain the shop crashing bug is related to getting new entries, not just cards specifically, as I'd often crash my 360 at the Gun Runner or Crimson Caravan.
#153
Jay
I don't think it's normal for consoles to crash with such bugs.
Maybe last generation, before installing games on consoles was possible. Now they just treat the consoles like mini-pcs in regards to updates and bug fixes. Fable 3 had some issues as well.
Ha! The amount of crashes I got trying to play through X-Men Legends 2 on the Gamecube was awful. (the bug existed on Xbox and maybe PS2 as well). Something about items dropping in the world and staying in memory (and saved games), so that if you replayed levels to grind XP you'd end up with your game crashing when that one item that broke the camel's back dropped. You could buy extra time by selling off items from your storage chest, but eventually you'd have an empty chest and still crashing. The only solution was to start a New Game +, keeping your levels and items, but having to start the story over again.
Game crashing bugs have become increasingly common in console games in the last two generations.
#156
Jay
#157
AshburnerX
Alright, just finished the new DLC, Honest Hearts. Here's my thoughts...
New Items: Most of them are great. The new .45 Pistol and SMG do very nice damage (I think the SMG can even out DPS the Automatic Rifle when it's been upgraded), the Warclub is very fun and so are the Tomahawks. I ESPECIALLY like the Compliance Regulator though... it randomly paralyzes enemies, meaning it can make a joke of things like the Dartgun could in FO3. There are also lots of new tribal themed craftables that are powerful healing items, as well as new craftable armors that make tanning gecko hides useful. You can even make tequila, Sunset Sarsaparilla, and Nuka Cola now. A+ for items.
Perks: Another +5 levels were added, so that's good. Most of the perks are useful, if not overpowered. Special mention goes to Grunt (+25% damage with "soldier" themed weapons. Think NCR stuff), Tribal Wisdom (50% less damage from animals, mutated animals, and mutated insects, as well as +25% poison resist), and Fight the Power! (+5% crit and 2 DT against any NCR, Caesar, or Brotherhood enemies). It's all useful so A+.
Challenge: Not much, sadly. Your limited to 75-100 pounds of equipment going into this, but unless your playing on Hardcore, that's still essentially everything you'd want anyway. Enemies are under equiped and the Yaoi Gai aren't nearly as painful as Deathclaws. This place is probably much harder to deal with in Hardcore mode, where ammo and healing items would be much harder to come by thanks to the weight limit. Grade is C.
Length: I did everything there was to do in this DLC in a little under 5 hours. That means all the story, all the achievements, and exploring all the locations. Compared to the 8-10 I got out of Dead Money, I feel like this doesn't measure up. It felt like the proper amount of time for this though, so I guess it's a B.
Story: I'm gonna spoiler this, in case I say too much. Regardless, the grade is C.
They simply don't do much with this, story wise. You essentially do fetch quests for most of the DLC and then decide if you want to fight or run from the White Legs. They only develop three characters: Joshua Graham, Daniel, and Randall Dean Clark (and you only learn about the last one if you visit the "taboo" caves), but you don't spend enough time in the story to really get a good feeling for them. I honestly prefer Dead Money's story over this.
Final Thoughts:I like that they gave you a lot of stuff in this DLC, especially compared to Dead Money which only gave you a few things, and I love that some of the new stuff really addresses some of the problems in the main game... but I ultimately wanted a more epic story than the one I was given. They really underused the characters and setting they had and it sort of feels like they may have spent all their budget making Zion when they should have spent more on developing the characters that lived there. My final grade for this is a B: Lots of great stuff, but they don't do much with it.
I really hope the story in next month's Old World Blues is much stronger.
Ha! The amount of crashes I got trying to play through X-Men Legends 2 on the Gamecube was awful. (the bug existed on Xbox and maybe PS2 as well). Something about items dropping in the world and staying in memory (and saved games), so that if you replayed levels to grind XP you'd end up with your game crashing when that one item that broke the camel's back dropped. You could buy extra time by selling off items from your storage chest, but eventually you'd have an empty chest and still crashing. The only solution was to start a New Game +, keeping your levels and items, but having to start the story over again.
Game crashing bugs have become increasingly common in console games in the last two generations.