I've already imagined the "Soggy Lamb" card, where both players have Spell Damage -5.Since Kobolds are spell damage related, imagine "Both players have spell damage -1"
I've already imagined the "Soggy Lamb"
Oh that's right, I forgot you were playing Priest, not Mage[DOUBLEPOST=1509752262,1509752094][/DOUBLEPOST]@PatrThom I already played Raza, and got Coldarra Drake from a Bone Drake.
No, really. I don't get it. I'm probably thinking of the wrong song or something. I REALLY doubt you're making a Jekyll and Hyde, Together Again reference.... beep beep... you've got to... you've got to...
EDIT: Oh don't give me that rating, Pat, you know damn good and well.
Man, for a guy who remembers things posted over a year ago, you sure forgot something you replied to 12 days ago awful fast.No, really. I don't get it. I'm probably thinking of the wrong song or something. I REALLY doubt you're making a Jekyll and Hyde, Together Again reference.
--Patrick
This feels like a lot.Two new things being added are the keyword Recruit (which just means "put a minion from your deck onto the battlefield") and Legendary weapons. Any idea what they'll do about Gorehowl only being an Epic?
EDIT: Also new are Spellstones. Spells that can be upgraded while they're in your hand. The example is a 1 mana Druid card, Jasper Spellstone, which starts out at deal 2 damage, but each time you gain 3 armor, it upgrades. You can do this twice. Once to 4 damage, then to 6.
And Unidentified cards, which have a certain base effect, but gain a random extra effect when they come into your hand. Like the 3 mana Priest card Unidentified Exlir, that gives a minion +2/+2 plus something else. If it's identified as an Elixir of Purity, it gives divine shield.
If so, this is the wrong card to introduce:I wonder if they're trying to combat the current strategy of "fill your hand/dump your hand/fill your hand/dump your hand/etc." (which is basically how aggro works), instead trying to find a way to get players to hold onto their cards as long as possible.
Every class is getting a legendary weapon. Recruit is already revealed on a Neutral card. I don't see why Spellstones, and Unidentified Cards wouldn't be in all classes as well.I imagine some of these new ideas pertain to specific classes and not others.
Man, for a guy who remembers things posted over a year ago, you sure forgot something you replied to 12 days ago awful fast.
Sooooo turns out I was actually remembering something from 2014.Ah. Didn't remember the lyrics. I was actually remembering some 70's tune that I can't find..."you got to...you got to...give it to me" or something like that. Probably no less tame, when you think about it.
PAL? Really, Kripp?
Thanks for the reminder. I keep seeing the ad when I'm not on my main computer, then forgetting once I am.If you've got Amazon Prime, don't forget to claim your Golden Classic Pack through Twitch Prime:
https://twitch.amazon.com/prime/loot/hearthstone