This is basically my take, unless they do a Megaman X finale or something. Half the reason why I wanted more Megaman games is so I could get a definite finale for each series. Was Megaman defeated by Wily and that's why he's not running around? Did he kill Wily, go crazy, and then Dr. Light shut him down? Is part of Megaman in X? How about how the X series ends? Does Axel usher in the end of the Reploids like they hinted at? Or how about getting Megaman Volnutt off the fucking moon? OH WAIT, THEY CANCELLED THAT LAST ONE.Terrific; now I don't feel inclined to buy any of the Megaman stuff on 3DS, but I think I'll get this when it comes out.
BLA BLA BLA... Chrono Trigger.... BLA BLA BLA...ZeBoyd, makers of fun retro RPGs such as Breath of Death 7, Cthulhu Saves the World and the Penny Arcade episodes 3 and 4 have a Kickstarter for a new sci-fi RPG in the vein of Phantasy Star. I'm in, I like their games.
Hey, now that it's not a single, static image, I seem to like it even more!Whoops. Included the wrong link the last post. Fixed it.
I know I upgraded.The Long Dark is about 13 grand short but with 4 days to go.
Hope this one gets funded because it looks interesting. I love how Survival Horror seems to be hanging in there on PC, even if it's all but dead on console.
EDIT: Funded, currently looking at stretch goals. It MIGHT hit the first, but that's it.
Double Fine and Hero-U. Hero-U just barely got the funding they asked for, and then the original development staff up and left immediately, so they've been stuck in a much slower process of development.Which two might I ask? I've backed quite a few, and while some are kind of in a bunk state (Double Fine), the others (Torment, Wasteland 2 and Destiny) seem to rolling along fine.
That seems a bit uncharitable to the Double Fine kickstarter, like Rich they've kept in constant contact and put out regular, detailed updates about what's going on, progress made, ect. Yes they are behind schedule, but you gave Rich a bit of a pass for his communication, why not Double Fine as well?I helped kickstart 3 projects at about the same time two years ago. I've received the reward from one of them so far, and that one was delayed by 6 months because the artist nearly severed his writing thumb. At least that one kept constant contact so I knew what was up.
Both the other two significantly changed the scope after the project, one because the kickstarter went way over budget, one because they just barely met their kickstarter budget but hadn't counted on just barely meeting their kickstarter budget. I've received nothing from either aside from excuses as to why their original plans are 18 months behind.
I gave Rich more of a pass because he was physically incapable of doing any writing/drawing for 6 months. DF took forever to update after the KS was completed because of the "slacker backer" factor, and just now are finally starting to show something of a game. It's getting better, but there was a long morass of nothing but promises and changes before they finally settled down and started doing something productive with all the backer money.That seems a bit uncharitable to the Double Fine kickstarter, like Rich they've kept in constant contact and put out regular, detailed updates about what's going on, progress made, ect. Yes they are behind schedule, but you gave Rich a bit of a pass for his communication, why not Double Fine as well?
The thing is, games take a fair bit of time to develop before you have much of anything to really show off, especially since they didn't have the idea of the game all set prior to the kickstarter, so they had to do a lot of design work before they can start developing in earnest. They've been being productive and keeping us informed since mid-last year at least, so I can't see how you can say that it's only just now starting to show something. I mean, they're in the playtest and recording voice-over stage now, so they're more end-stage than beginning stage now.I gave Rich more of a pass because he was physically incapable of doing any writing/drawing for 6 months. DF took forever to update after the KS was completed because of the "slacker backer" factor, and just now are finally starting to show something of a game. It's getting better, but there was a long morass of nothing but promises and changes before they finally settled down and started doing something productive with all the backer money.
That might be a good idea...I've backed a few kickstarters but have no idea how to claim the finished items or the extras I should get for my pledge status.
This kinda worries me, I should probably look into that.
...Which, if you're like me, gets sent to Spam or autodeleted.That might be a good idea...
Generally they send out a survey so you can tell them where to send the physical stuff or your email for digital things.
In which case if you go to kickstarter there will be a big banner at the top when you have a survey...Which, if you're like me, gets sent to Spam or autodeleted.
...but a good portion of the games you backed didn't have those.1. Do you have a gameplay video? Yes? Ok. No? Sorry bub.
What's a good portion to you?...but a good portion of the games you backed didn't have those.
I think that's one of the things they are addressing in Night. They are aware of how often that happens so that extra 100k is for unexpected expenses. They aren't expanding the scope of the game more than they already have.I get annoyed when KS projects go WAY over their ceiling. Mostly because they hit STUPID stretch goals (in general) and projects I want to play will need MORE time to be completed.