Why does a metaphor have to be hard to figure out?The Walking Dead also refers to the main characters, as well as the zombies. Many have lost either their will to live or their reason's for living, many have lost their faith, some have turned to violence and lost their humanity, and all of them are essentially just waiting to die. Its not a hard metaphor to figure out. Its even lazier than George Romero's Dawn of the Dead consumerism metaphor.
Agreed. Even my wife said that Daryl is the only smart, capable person on the show.It's just not good writing on the "animosity" for Andrea, but also the "love" for Darryl.
For all the whining about "omg they're on a farm forever and this little girl storyline suuuuucks" this is still a fantastic show (writing/character wise).
And it's bad writing that other people will realistically endure such a grand idiotic act by forgiving them a few mere minutes afterwards. Let me get this straight.... she's a novice marksman, trying to place a dangerous shot while her friends are mere feet from the target while she has a glare in her eyes without even confirming the target... all the while people are screaming DON'T SHOOT? And NO ONE WANTS TO KILL HER? WHAT THE FUCCCCK.The sign of any good writing is a passion for a character, even if that's anger. Wanting to see Dolores Umbridge violated by centaurs, for me, was the sign of a well-written character. The fact Andrea's causing so much animosity certainly lends itself to that same theory.
Actually that's a good point, she didn't nail him but she did wing him in what was a very difficult shot. This might be a build up to...... she popped off what she felt was an easy shot. If she had hit him right between the eyes, I would have been pissed - partly because Daryl would have been dead, but partly because a complete gun noob just made an impossible shot staring into the sun.
There was an argument that characters doing stupid things doesn't mean it's a poorly written show and I see how that could logically lead to 'realer is gooder' but no one's really made that leap yet.Wait, what? The argument was made that some of the plot points people were complaining about were good things because they were more realistic, and I countered that doesn't necessarily make it better storytelling, just more realistic. I don't see anything silly about that.
The puppy example is a non sequitur, similar to your comment that realism doesn't necessarily make for good stories. If a story demands realism, realism will be central to the quality of the story. In a story about toys coming to life behind our back to have wacky mis-adventures or zombies invading a gun-loving state, realism has no bearing on the story except to the extent the author requires it. Realism has no bearing on the quality of the story, it's a simply a singular component of the story. Like puppies in a good old fashioned apple pie.If you say so. It sure looked like people were making that leap to me. Plus, you know, one of those statements makes logical sense out of context, and the other doesn't, which makes your puppy example a straw man.
She wasn't much of anything in the comics other than the girl whose sister became Zombie Chowda.Honestly, I think a lot of us comic folk are more forgiving of Andrea's missteps because we know where her arc is eventually going to go... and also because she wasn't so fucking retarded in the early stages of the comic. Same with Dale, Glenn, and Rick. But if I didn't know where their stories were going, I'd probably hate them just as much as some of you do.
I didn't say it has to be. In fact I applaud Romero's stance when confronted about Dawn of the Dead's "barely concealed metaphor" where he replied that it wasn't concealed at all and couldn't have been more blatant. I can't remember the exact quote but it got a good chuckle out of me, and I agree with the sentiment. I think most people would agree that a metaphor that isn't easy for the general public to discern is a terrible metaphor.Why does a metaphor have to be hard to figure out?
Uh....The puppy example is a non sequitur, similar to your comment that realism doesn't necessarily make for good stories. If a story demands realism, realism will be central to the quality of the story. In a story about toys coming to life behind our back to have wacky mis-adventures or zombies invading a gun-loving state, realism has no bearing on the story except to the extent the author requires it. Realism has no bearing on the quality of the story, it's a simply a singular component of the story. Like puppies in a good old fashioned apple pie.
But my logic is superior in proving your point!Uh....
That was my original comment!
Added at: 01:22
I mean your whole post is a longer version of my post you originally called "silly"!
She wasn't much of anything in the comics other than the girl whose sister became Zombie Chowda.
Correction:And who was getting boned by Dale.
Mid season.Season Finale is next week? Already?
But... nothing happened this season!