Good being the operative word. People who buy games and then like them a lot rarely have issues with the amount they paid; it was low enough, in the end, to keep their experience worth it.I would argue that they are already priced at a reasonable rate right now. You can get a good 50 hours of entertainment out of a good game. At 50$/game that comes out to 1$/hour.
You were busy killing dragons.Oooh... demo came out last week.
Where the fuck was my head's up guys? The fuck
Yes, they fortunately didn't lose any money on it (like they apparently did for Indigo Prophecy). But when 30% of your players pick it up used, you lost a huge opportunity. Naturally, you won't get all of them, but considering Gamestop's (and Target's and Wal-mart's, etc.) tendency to price used games at only 5 bucks under MSRP, there's an excellent argument there for being less bullish on price.Heavy Rain exceeded developer estimates of how much it would sell by a huge margin.
It's (as of GDC 2011, about a year ago) sold over 2 million copies.
I have almost 200 hours logged on Mount and Blade Warband and still have Jagged Alliance 2 kicking around somewhereHonestly I can't remember the last time I felt like I didn't get a good deal on a game. It was probably Fable 2 or the original Mass Effect, both of which I bought without trying based on hype alone. This need for new is a big part of the problem as well, and I think it's why I bought those two games. But now I've hit a point that I can coast through and buy 2 games a year or so and in the meantime I will just play Jagged Alliance and Mount and Blade mods, 2 of the highest value games ever made. And 2 games that I doubt half of the people here have ever played, all the while complaining about how overpriced games are when there are amazing games that are close to free out there.
They not only didn't lost money, they did EXCEEDINGLY well despite the game only being about 7-8 hours long at full price. Heavy Rain was still 60 bucks over a year later at retail.Yes, they fortunately didn't lose any money on it (like they apparently did for Indigo Prophecy). But when 30% of your players pick it up used, you lost a huge opportunity. Naturally, you won't get all of them, but considering Gamestop's (and Target's and Wal-mart's, etc.) tendency to price used games at only 5 bucks under MSRP, there's an excellent argument there for being less bullish on price.
And then there's Steam, which is a huge argument for that by itself.
Not a true Kickstarter in what way? For $15 you get the game on Steam, access to the beta and the documentary. For $30 you get the game, the soundtrack and an HD version of the documentary. (I'm in for $30) There are some packages for stuff larger than Kickstarter usually allows, but it's still got some nice basic level donation stuff.I wonder if this is in response to Notch offering up cash to help fund Psychonauts 2.
It's not going to be a true kickstarter it appears... he's asking for some serious cash in those amounts. I honestly feel like it might be a better idea to just put the minimum donation at like 60 bucks and just give anyone who pays that much a free, signed copy of the game + some other stuff. Sort of like a pre-order to finance production.
And it's funded. What was that, like 8 or 9 hours? Anyway, anyone who still wants to back them can still get put their money in the jar. The more money Double Fine gets, the more they'll be able to do with the game: additional platforms, more voice acting, etc.The Double Fine Adventure Adventure
In short: Double Fine is starting a Kickstarter to make an adventure game.
I'm so in.
So...you would have paid $80 for Bubsy, because Chrono Trigger was worth $80?If this were the SNES era, games with the length of Skyrim (the Chrono Triggers and the Final Fantasy 3s of the world) were WAY more money than your average game. Chrono Trigger and FF3 retailed for 80 God damn dollars. I remember seeing N64 games in the stores for 100+ dollars.
I think I have a personal problem where everything I read from you is a sexual metaphor now; even if you don't mean itI'd be so there with you if I didn't already have it on PSX and therefore have it on ISO for my psp.
A fully redone Suikoden 1&2 remastered for PSP? On it like fire in a dry grass field.
I only played a friend's copy.I'd be so there with you if I didn't already have it on PSX and therefore have it on ISO for my psp.
They have it, just only in Japan.A fully redone Suikoden 1&2 remastered for PSP? On it like fire in a dry grass field.