Lords of Shadow, as a concept, isn't bad. A 3D action game inspired by the likes of Devil May Cry and God of War? What's not to like? The problem is that it had a pants on head retarded story and it cribbed too closely from some games, not to mention it tried to "reboot" the canon for some fucking reason. Hey Konami? One of the BEST parts of the series is the concept of the eternal struggle of one family (and it's allies) against the evil they helped create generations ago. Getting rid of that was stupid.http://www.1up.com/features/catching-castlevania-composer-michiru-yamane
In this interview, Jeremy Parish talks with Castlevania (and many other Konami games) composer Michiru Yamane. One of the things he brings up is the cancelled sequel to Symphony of the Night, instead Konami focusing on more Lords of Shadow trash.
Good lord Konami sucks balls.
Also, EVERY METROIDVANIA GAME after Symphony of the Night is a sequel. Fuck, Symphony of the Night is a sequel.