A dollar per hour is a little unreasonable I think, but a 60 dollar big budget game should at least last 10 in my opinion. Then it's on par with seeing a movie in theaters.
$6 to an hour is okay, but most of the time you won't pay for it? That doesn't sound like it's okay.I don't often either. In most cases I can wait.
Keep in mind, I mentioned replay value counts. It took me about 18 hours to get through Bioshock Infinite, which I bought new for $60 (a thing I also rarely do). I know I'm going to play that game multiple more times, so it doesn't bother me (especially since I got the original Bioshock for $5 on PC and $15 on PS3 and have played through that four times now).
I know it's not common--that's probably why I don't buy many console games at release price. Let the price dip to where I feel I'm getting my money's worth. It just doesn't seem to balance for me. A game like XCOM: Enemy Unknown would have been worth $60 for me, but I didn't get it until it was $25. Whereas a game like The Last of Us would've been worth $25 to me, but I bought it for $45.Yeah, that would be 60 hours minimum for a regular new release. Only a few games carry that much playtime.