Video Game News and Miscellany

figmentPez

Staff member


Dude beat Elden Ring with a modified Fisher Price controller.

I don't know which is the biggest handicap that thing has, the single analog stick that uses a toggle switch to change function from movement to camera, that the shoulder buttons/triggers are weirdly shaped rockers, or the annoying sounds that he left functioning.
 
Been watching the Colossal Cave story since they started making noises about it back in ... pandemic times?
These two deserve more than they're ever going to officially get.

--Patrick
 
Looks like Suicide Squad is going the way of Avengers or Gotham Knights. Which I saw coming a mile away, but still. Much as I love Rocksteady's work, I have zero interest in a looter shooter/brawler game.

 

figmentPez

Staff member
I would celebrate the death of Google Stadia tomorrow, but I know it's undead corpse (white label licensing of the streaming tech) is still going to wander the economy seeking victims.
 
I would celebrate the death of Google Stadia tomorrow, but I know it's undead corpse (white label licensing of the streaming tech) is still going to wander the economy seeking victims.
The silver lining is that Google promises to release an update that will turn the controllers into generic BT controllers for use with your other, still-functioning games and services.

--Patrick
 

figmentPez

Staff member
The silver lining is that Google promises to release an update that will turn the controllers into generic BT controllers for use with your other, still-functioning games and services.
Great, a controller that has all the inputs and features of the early 2000s. Truly the future of gaming.

Sarcasm aside, yeah, it's good that they're finally giving that controller bluetooth, and I hear that it's a pretty well made controller, so it'll be a good deal for anyone who can pick it up for relatively cheap. However, that does not change that the controller was one of the main reasons I absolutely loathed the idea of Stadia as the future of gaming. It was absolutely emblematic of a project designed to create a revenue stream, not create a video game platform.
 
Marvel’s Avengers Has Disassembled
"Plans to cease development on Marvel's Avengers have accelerated at Crystal Dynamics, with sources pointing to an announcement as early as next week."


Can't say I'm surprised by this. Its concurrent player count has been abysmal nearly from the beginning and all the promised updates have been disappointing or never released. Seems like a mercy killing.
 
Yeah, I tried it for a spell when it was available for a free weekend. I was actually kind of enjoying it as a linear level game where every level you play as a different Avenger. The gameplay wasn't anything special, but there was enough I was kinda enjoying it.

But then the loot mechanics started dripping in, the story took a nosedive in favor of random, pointless missions, and I quickly lost interest.
 
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I have completed the IRON MAN achievement in MOO:CTS, the hardest one to obtain. Not because it is difficult, but because it is glitched! Had to do it 2.5 times before it worked.
 
Two years after launch, live-service dodgeball game Knockout City is shutting down


That's kind of a shame. I played the game for a short spell when I got a free armadillo costume (obviously, because armadillos). But the core gameplay loop and lack of content meant I couldn't really keep engaged with it.

Seeing a LOT of live service games shutting down in the past few months. We're seeing the aftermath of executives pointing at Forenite's success and shouting "I want that!" without understanding you can't expect to maintain a regular ongoing fanbase across that many live service games.
 
Two years after launch, live-service dodgeball game Knockout City is shutting down


That's kind of a shame. I played the game for a short spell when I got a free armadillo costume (obviously, because armadillos). But the core gameplay loop and lack of content meant I couldn't really keep engaged with it.

Seeing a LOT of live service games shutting down in the past few months. We're seeing the aftermath of executives pointing at Forenite's success and shouting "I want that!" without understanding you can't expect to maintain a regular ongoing fanbase across that many live service games.
Just like the glut of Wow-alike MMO's a number of years ago.
 
I can't put in the video from YouTube for some reason but new Nintendo Direct.

- Footage of Pikman 4
- Many Detective games
- Gameboy
- Dlcs
- RPGs
- A Metroid Prime game
- New footage of Tears of the Kingdom, but not much information
 

figmentPez

Staff member
This is a crossover I did not see coming:

Dead Cells: Return to Castlevania DLC


They did a really good job of rendering the Castlevania characters in Dead Cells art style.

I'll probably never play this, since high difficulty rogue-lites are not usually my thing, but damn it's cool when indie games get to have crossovers with big names.
 
I wish anyone at Capcom cared even the littlest about Mega Man.

I think, other than some rereleases, this is the first new Mega Man anything since Mega Man 11. And that makes me sad.

 
I wish anyone at Capcom cared even the littlest about Mega Man.

I think, other than some rereleases, this is the first new Mega Man anything since Mega Man 11. And that makes me sad.
Lemme see...

The last Megaman game (that isn't a collection) was 11 in 2018.
The Last Megaman X (that wasn't a collection) was Rockman X DiVE on cellphones in 2020. Before that was Command Mission or 8 in 2004.
The last Battle Network game (that wasn't a collection) was Rockman EXE Operate Shooting Star on DS in 2009, which was a full remake of the first title. It also got a collection with... ALL Battle Network titles recently.
Last Zero/ZX game was 2010. Collection in 2020.
Last Star Force was 2008.

It's also had several cancelled titles, including something for mobile last year.
 
Cities Skylines 2

No exact release date yet, except "Coming 2023." But it's exciting.

Probably won't be a day one buy for me. I'll see what kind of features it'll include and see how it fares, review-wise. Hopefully some DLC features in the current game make it into the main game for this. I hope they keep trams and bike lanes and infrastructure, for example.

 
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Does this mean they're finally done making Cities Skylines DLC? Because I've been waiting for them to release all DLC before getting them all in a sale.
 

figmentPez

Staff member
Looks like Suicide Squad is going the way of Avengers or Gotham Knights. Which I saw coming a mile away, but still. Much as I love Rocksteady's work, I have zero interest in a looter shooter/brawler game.

Suicide Squad: Kill the Justice League delayed again, possibly until 2024

Fan backlash against microtransactions, and it being a looter shooter, has been so strong that the game is being reworked, but the extent to which it will be changed is unknown.

I don't see this having a good ending.
 
Yep. Much as I love Rocksteady's Arkham games, I had apprehensive feelings about Suicide Squad from the get go.

It was announced and developed at a time when every studio was trying to capitalize on looters shooter and microtransaction mechanics. More specifically, they were priming all these games that were *James Stephanie Sterling impression* live services. And WB Games as a publisher was getting more exploitative, like the microtransactions originally in Shadow of War. And the recent disappointment that is Gotham Knights.

In order for this to work, they'd probably have to rehaul the mechanics from the ground up. More than likely, they'll haphazardly remove the microtransactions portion but it'll still require mindless grinding and an in-game economy that doesn't work without the support of microtransactions, like how Shadow of War turned out.

On the one hand, I wish Rocksteady had used this time to make a Superman game, instead. On the other hand, it probably would've been an exploitative disaster thanks to WB Games' meddling.
 
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