I got to play around with the Acer mixed reality headset the other day. First experience with VR, pretty neat! Gonna lay out some impressions:
- very easy to set up. Cameras are mounted on the headset, so you basically don’t need to calibrate anything. Also can pick the option to stay more or less stationary, so don’t necessarily need a lot of room, either. From unboxing to exploring VR took less than 10 minutes
- hella annoying to get the visor in focus. The visor can flip up and down, but when it’s flipped down there’s nothing locking it in place. For me this means my face can push it ever so slightly out, which changes the angle and makes the screen a little blurry. Took a good deal of fiddling to get it to sit right. Might need to jerry rig some kind of locking strap.
- seems like a pretty narrow FOV. Like I said this is my first time trying VR, but the lack of peripheral vision stuck out to me. On the flip side this makes for a pretty dense pixel count, so better image resolution from what I’ve read.
- button placement spaced out juuust a bit too far. Makes it a bit awkward at first touch, but seems like it’ll be fine once I get used to it.
- obvious in hindsight, but the controllers need Bluetooth, much to my chagrin.
- probably not going to matter much to the gamers on this forum, but the system requirements on this are pretty lax. This is part of what got my interest, as I only have a GTX-960 and didn’t want to shell out another $300ish for a new card. Haven’t tried any real games yet, so we’ll see how that goes. Did try a couple free Windows VR demos, no problems there.
- the unit itself was pretty cheap. Regularly goes on sale for $200, got it for $150 (pre-tax). I do so love a good bargain. I imagine if you had to go from a Rift/Vive to this it’d be kind of annoying, but for a budget option it seems pretty awesome