What are you playing?

My daughter's current favorite activity is sitting next to me and talking smack every time I fail at being Spider-Man. When I tell her she can play then, she just says "No Thanks, I'm terrible at these games." :deadpool:
5yo: Dad I can't beat this part. I've tried 100 times!
Me: Ok let me give it a try. *beats it on second try*
5yo: NO NOT THAT WAY! WHAT ARE YOU DOING! You died... you're terrible at this.
Me: *googles late term adoptions*
 

GasBandit

Staff member
Not that any of you were actually playing on it, but I'm shutting down the Halforums Murderous Pursuits server. MP's got some kind of bug that is generating constant errors every millisecond, causing the log file to balloon to hundreds of megs over the course of a day or so.

As I said though, nobody but randos were playing on it anyway. If and when we decide to have a Halforums MP night, I can start it back up easily. It usually takes it a 3-5 hours before the error spam starts happening, so that'd be more than enough time to play our thing then shut it off again.
 

GasBandit

Staff member
Underworld Ascendant

The controls are floaty, the combat is janky, the load times are looooong, the RAM useage is thirsty (definitely a 64 bit game here, @Eriol, it wanted every drop of my 16 gigs :p) the physics are inconsistent, and the fact that restoring a save ALWAYS takes you all the way back to the start of a given level is rather irritating when all my savegame restores so far have been due to the game locking up so I had to restart it.

I mean, it's beautifully atmospheric, is dripping in lore, and there's very little handholding (which I consider a plus) but man are there technical frustrations. I'm going to give it a while and see if they patch the problems.
They put out a hotfix today.

Nope. Still broken.

Reading the official forums, apparently they knew the game was broke AF, but their publisher 505 Games insisted on launching anyway as the game was already delayed 2 months (was initially supposed to launch in september).
 
Telltale's Batman

Still digging the story, though some developments are a big disappointing. The reveal of the main villain's identity kind of came out of left felt. And just got to the introduction of "John Doe," which was...interesting. I'm curious to see how this ends, though.

Horizon: Zero Dawn

Picked this up the other day and been playing it a bit. I think after Spider-Man, I'm a little sandboxed out because seeing all the icons on the MASSIVE MAP (seriously, what the fuck?) is rather intimidating. Especially when traversing the map isn't remotely as enjoyable, even after unlocking the ability to ride the mechanical beasts. I'm not sure if I have the patience for the finer details of the hunting, especially since it involves being stealthy and preparing ahead of time, like laying down traps. There's a side-mission for a hunting challenge that I can't beat even once because it requires preparation with exploding wire traps.

Still, the environment is GORGEOUS and the story is interesting enough to keep me going.
 
There's a side-mission for a hunting challenge that I can't beat even once because it requires preparation with exploding wire traps.
I finished the first set. The rewards are essentially the in-game loot boxes of random parts. Just skip those challenges.

I'm not sure how far I want to go with Horizon because I'm essentially ready to progress faster than the game wants me to. I keep discovering things, only to be under-equipped, under-stocked, or under-leveled. Might be I just need to lower the difficulty, but I don't feel like putzing around until I've hoarded up the right amount of stuff according to the game. I'm not a fan of mandatory side questing like in Dragon Age: Inquisition or that one Assassin's Creed game.
 
Stick to the main story. It is worth it for that alone. I did like the tallneck side quests but most everything else I skipped and had a damn good time playing it.
 
Wasn't in the mood to dive back into Horizon, so I played a bit of A HAT IN TIME tonight.

It's so endlessly delightful, I couldn't stop smiling. I heard it's not a very long game, so I'll probably play through this first before getting back to the massive sandbox game.
 
The loot box random rewards fucking KILLED my interest in the game.

Like, dead stop. They're not good. Stop putting them in games.
 
Because I don't have the best gaming laptop right now, I've been limited to less demanding games. Completed another runthrough of Divinity: Original Sin 2, played two years of Stardew Valley, made it halfway through an XCOM game with Long War, and built a couple of prisons in Prison Architect (though unfortunately it keeps crashing).

Decided to try moving up to more demanding games, so I installed Subnautica. Holy crap, just the opening cutscene set my laptop's cooling fan to overdrive, and I can feel the heat from it after just five minutes of playing. I knew this game was poorly optimized, but jeez.

Gonna try Dishonored next.
 
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Resident Evil 7 is a little too much for me.
I'm curious where you're at. The first two hours or so are absolutely the most 'horror' type sections of the game. Though, if you simply don't deal well with stressful situations, it may not be the game for you.

But you get to have a chainsaw duel at one point, if that's worth anything!
 
I'm curious where you're at. The first two hours or so are absolutely the most 'horror' type sections of the game. Though, if you simply don't deal well with stressful situations, it may not be the game for you.

But you get to have a chainsaw duel at one point, if that's worth anything!
Still pretty early with daddy. I think it's just the stress. My usual practice is to clear out the enemies and then do the puzzles, but here you're forced to do both at once since the enemy is unstoppable until you solve the puzzle of beating it. I didn't want to play Amnesia because of this. I give Capcom a lot of credit for doing something bold and different, but it's not for me. The game isn't hard, but just being in it is psychologically exhausting.

I might still give the Resident Evil 2 remake a try because I love Resident Evil 2, but there may end up being the same effect.
 
I will say that Resident Evil 7 is easily the best mainline game in the series in years... but I'm also going to say that it needs to be a side series like Resident Evil Revelations because it's clear that some people just can't deal with the actual horror aspect of it or the first person aspect. I loved it myself though.

RE7 also sold HORRIBLY in Japan; partly because of shipment problems but also because it was heavily censored.
 
I will say that Resident Evil 7 is easily the best mainline game in the series in years... but I'm also going to say that it needs to be a side series like Resident Evil Revelations because it's clear that some people just can't deal with the actual horror aspect of it or the first person aspect. I loved it myself though.

RE7 also sold HORRIBLY in Japan; partly because of shipment problems but also because it was heavily censored.
I'm okay with it being mainline because they needed to break away from RE5 and RE6. RE8 and RE9 could run this one's approach into the ground. Though sometimes I'm surprised the world hasn't ended in these games.

I don't know if it's the horror itself for me. But I know for sure I don't like solving puzzles while being harassed. It's the same with RPGs like Xenogears and even Pokemon where you can have random encounters while pushing blocks around. I can't stand that.
 

GasBandit

Staff member
Vermintide 2:

Changes are interesting. The flamethrower is fun again (I got most damage and most ranged kills, as an IRONBREAKER (dwarf tank build), and while the halberd is nerfed (as are most methods of generating temporary health), the dwarf axe-and-shield combo has new life breathed into it by making the axe armor piercing, and by giving Bardin a shield-slam-axe-sweep combo followup that kills most non-special enemies with one use.

It used to take 2 to 3 axe hits to accomplish that, and any use of the shield to block or slam would completely ruin any attack combos. Now, holding right click, then pressing and holding left click will block, slam (which will knock an enemy's shield out of the way if he has one), and sweep the axe, which simultaneously prevents damage, shieldbreaks, and then kills one target.

Last night I killed a full fledged chaos warrior with an axe to the knee, this way. It was the most Dwarf thing ever.
 

GasBandit

Staff member
Also finally got around to beating skittergate, having never succeeded doing that after all this time :p yeah it was only on veteran and I didn't get any tomes or grimoires, but that was just a box I needed to check off.
 
Been playing some Shadow of War lately. The quest going from Act I to Act II takes over an hour to finish, doesn't save in between, and doesn't warn at all that it'll take that long. I don't mind, but a warning would've been nice because now I had to quit halfway through.

Also...I've now unlocked all main skills and some of the additions, and I'm only level 15. I know I'm nowhere near half of the game, but...I dunno, is this it? In Shadow of Mordor I was more or less growing more powerful for a long time - here I can see where and how I'll be getting stronger, sure, but I don't know how the gameplay will be evolving any more beyond sieges. I have a feeling I may end up not finishing this one just because it gets stale.
 
Genital Jousting

DON'T LOOK AT ME LIKE THAT! I GOT IT FOR LIKE $4.

For such a completely wrong game with all the wrongness piled into a wrong bag, it's...surprisingly entertaining. The story mode felt like Octodad, but with penises.

Tried multiplayer but there wasn't enough people online to play with. :(
 
I hooked up the N64 just to see and now I have no eyes and I must scream.

Visually and by controller, this is unplayable. I wonder how many years it's been since I touched this thing.

The GameCube, on the other hand, is still beautiful.
 

GasBandit

Staff member
Been playing a lot of Vermintide 2 over the weekend, a little with Snuffles at the beginning, but mostly Random Randos after the first day.

There are a LOT of REALLY bad players out there. Also a lot of people with single digit character levels (Some as low as 2 or 4 even) playing on veteran difficulty, and dying constantly. My back aches from carrying so many noobs. Get thee back to recruit difficulty until you're at least 10!

However...

Remember when I said last week I finally got around to beating skittergate for the first time since the game came out?

I've beaten skittergate SO many times this weekend. Which is kinda irritating, it's the longest mission in the game, arguably the most difficult, and has the same rewards as any regular mission.

And I still don't know where all the tomes and grimoires are on that level.
 
You know what I've recently found to be a good game to play when you don't have the most powerful computer right now, and can't really always play for a long time, but is still suitable for long sessions on weekends and stuff when you don't have anything else going on?

Skyrim. Special edition. Modded to hell and back.

In particular I'm liking this new version of the Luxury Suite.
 
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I love Skyrim but can never go back to it. Every time I've tried I mod for half a day, get to Whiterun, remember everything ahead of me and can't bring myself to push further. Once I made it to High Rothgar...
 
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