I've played Divinity Original Sin a good bit lately. I like the fights, but the story is kind of trite and a little boring. Even the side quests are pretty cliché. Also I don't particularly care for the amount of tedious searching required to advance the story. It feels like the authors consider this a challenging puzzle, but when the solution is just searching, well, I'm just going to Google it. For example, finding the lich's body. Yeah, everyone keeps making perception hints to you. I get it. I need high perception. But then the boring part is you have to find the exact section of wall and get right up next to it, even with a god-like perception. That's tedious, not fun. Or the weresheep. Okay put some kind of plant near some kind of tree in the phantom forest. There are what 20 or more plant types and the phantom FOREST is full of trees. Tedious. But the battles are a little chess-like, and they're not pushovers like most CRPG fights, so it's got that...