Bought it based on your mini review. It sounds exactly like the kind of thing I like. And I'm liking it so far...though after a lockup, i'm now spamming quicksave after every fight.Just got Stellar Tactics on the Steam sale. This is an old school isometric sci-fi RPG. So far I'm absolutely loving it!
Emrys watching me play: "How the hell do you remember where everything is?"I got Satisfactory with my husband because it's a game we can play together where one of us isn't already pretty good at it and just doing everything for the other person.
But Holy Fuck is my base a trainwreck.
Terrik and Dei and I had a lot of fun with this game. I guess if it's just not your thing, it's just not your thing.Welp, I just tried Dying Light for the first time. Try being the operative word because I turned it off and refunded it after about 30 minutes. Parkour and a first person view just don't jive. I was kind of digging the setting, graphics, and such, but once I got to the parkour tutorial, it was just an exercise in frustration.
Yeah, I was already getting hurt or dying during the tutorial. Frustrated missing jumps, etc. I figured, "Fucking hell, if it's like this in the tutorial, I don't stand a chance in the real game."Terrik and Dei and I had a lot of fun with this game. I guess if it's just not your thing, it's just not your thing.
> You cast lightning bolt at demon. You attempt to cast another lightning bolt at the demon, but you don't actually aim at it. Instead, you aim at where its head was. However, it turns and sees you. > You remove clothes. You pull off your shirt and cast the lightning bolt at the demon. You feel a shock of lightning go through your body and you fall to the ground, your clothes still on fire. > You throw pants at demon. You pull off your pants and cast the lightning bolt at the demon. You feel a shock of lightning go through your body and you fall to the ground, your clothes still on fire. > You flash demon. The demon is struck by lightning and disappears, turning into ash. You stand naked in the woods with a bloody dagger in your hand.
> You throw thumbs at woman.
The thumbs hit the woman in the eyes and blind her.
"If you loved me," the woman says, "you would not throw my thumbs at me."
> You tickle space marine.
You walk up to the space marine and tickle him, as he attempts to hit you with his gun. The space marine fails, and instead you grab him and tie him up with rope that you draw from your pocket. The space marine begins to struggle, but you quickly tie his legs together.
"Hey, what are you doing?" the space marine asks. "I'm securing you into place," you reply.
> You search meliodas.
You open Meliodas's body, and take out his soul gem. Your stomach turns at the smell, as the smell is almost like that of a rotting corpse.
"Here," Meliodas says. "Kill the Emperor."
You look at Meliodas, who's dead. You take a deep breath, before walking up to the Emperor.
Our co-op factory is a disaster with the machinery, but we at least set up all of the storage bins neatly on the first floor so they are easy to find. Of course, we just got to coal power so... lolololol.
I've noticed this too, with my friend just down the street. Also, when I log out of his game, my character just keeps standing there like a statue.Also, Multiplayer is laggy as fuck for the joining player. I wish there was an option to set it to LAN, but I have a feeling it wouldn't help.
This is available on Steam now FYI and I still maintain it's one of my favourite games of last year if not all time.Outer Wilds.
Currently an Epic store exclusive for PC, which blegh, but I've heard multiple people raving about it and it sounded intriguing enough. Enough for me to break my no new games this year vow (I've been good for 8 months now, 1 game is a far cry from the several 10's I'd normally have bought at this point last year.)
Ignoring for the moment the exclusivity and taking the game as it is, it's hard to sell without ruining the magic of what makes this game amazing and it's biggest hook which is better left to discover yourself.
As a new explorer of the fledgling Outer Wilds space team, you're tasked with visiting your immediate solar system, for the fun of it and also trying to unravel the mysterious Nomai culture that came before you. You awaken in the morning facing the stars, as is tradition for every young Outer Wilds astronaut before their first launch. A large explosion is silhouetted against a neighbouring planet which none of the other residents seem to notice nor are concerned about. You run through some tutorials by way of mini-quests to familiarize yourself with your tools, a signal finder and a probe camera launcher, tools to aid in your exploration and survival.
After some discoveries and likely some missteps which end in your untimely death, or if you do manage to surviveyour closest star going supernova, all fades to black and you're met with a rapid-fire series of images recounting your last day in reverse.
You awaken in the morning facing the stars, as is a tradition for every young Outer Wilds astronaut before their first launch. A large explosion is silhouetted against a neighbouring planet which none of the other residents seems to notice nor are concerned about.
And no one else seems to realize all of this has already happened.
Your ships logs retain all the past knowledge you've gathered and now it's time to set out again, once more into the time loop.
Outer Wilds is a survival game of sorts though I'd hazard exploration/puzzler/mystery is more apt. There is no inventory to manage, your resources simply your oxygen and fuel, easily maintained by returning to your ship and don't involve the often tedious mining or foraging common in survival games. The closest comparison to another game in terms of how it plays that I've played would be Firewatch.
If you can bring yourself to ignore the Epic exclusivity(a tall order), play it on Xbox or just wait until it hits steam eventually it really is something special and I can't recommend it enough.