What are you playing?

I did some corrections and reading on some mods and I've got Skyrim to a place I'm happy with. Mainly, getting Supreme Storms to work, crucial to throwing in Frostfall and Camping, so now I can live my dream of being an Argonian bounty hunter, led from village to village only by the hunt of bandits and other things, occasionally beset by boars, owls, and horrific snowstorms.

Do not fight a frost magic user with Frostfall on. Just don't.

In any case, this has been a lot of fun. I think if I had a higher end computer, I'd have just kept throwing in more and more visual mods until they crashed the game anyway, so maybe being limited is a good thing. I'll see if I can get away with adding in lightning and then I'll probably be happy. The immersion stuff between dialogue fixes, sounds of Skyrim, the UI, hypothermia, no fast travel, camping stuff, and all the little details that come those (plus Beasts of Tamriel for the occasional Wereshark) doesn't change the game so much as sharpen the experience to what I enjoy most about it.
 
I did some corrections and reading on some mods and I've got Skyrim to a place I'm happy with. Mainly, getting Supreme Storms to work, crucial to throwing in Frostfall and Camping, so now I can live my dream of being an Argonian bounty hunter, led from village to village only by the hunt of bandits and other things, occasionally beset by boars, owls, and horrific snowstorms.

Do not fight a frost magic user with Frostfall on. Just don't.

In any case, this has been a lot of fun. I think if I had a higher end computer, I'd have just kept throwing in more and more visual mods until they crashed the game anyway, so maybe being limited is a good thing. I'll see if I can get away with adding in lightning and then I'll probably be happy. The immersion stuff between dialogue fixes, sounds of Skyrim, the UI, hypothermia, no fast travel, camping stuff, and all the little details that come those (plus Beasts of Tamriel for the occasional Wereshark) doesn't change the game so much as sharpen the experience to what I enjoy most about it.
Do you use Isoku's mods (Wet and Cold, iNeed, etc.)? Because that adds the fun of starving while you're freezing to death. :D
 
Do you use Isoku's mods (Wet and Cold, iNeed, etc.)? Because that adds the fun of starving while you're freezing to death. :D
I have Wet and Cold, but I didn't throw want to turn this into a hunger/thirst game because that gets too real for me to enjoy it. Wandering around and dealing with cold, snow, and rain will be enough ... for now.
 
I have Wet and Cold, but I didn't throw want to turn this into a hunger/thirst game because that gets too real for me to enjoy it. Wandering around and dealing with cold, snow, and rain will be enough ... for now.
If you're playing a female character, there is a mod that gives you a menstrual cycle.

Don't ask me how I found this out.
 
I have Wet and Cold, but I didn't throw want to turn this into a hunger/thirst game because that gets too real for me to enjoy it. Wandering around and dealing with cold, snow, and rain will be enough ... for now.
If you get Realistic Needs and Diseases, you can configure the hunger, thirst, and fatigue rates. I generally lower them to about half of what the default setting is. It makes for a more relaxed playstyle, where eating and drinking become immersive choices rather than a chore. More like, "I've fast traveled from Whiterun to Windhelm, and I'm rather thirsty now. Better take a sip from my waterskin and maybe a bite of bread before I go in," instead of "Oh my god I've walked across half the continent without drinking anything! I'm about to keel over from dehydration! Drink ALL the waterskins!"

Though, granted, since I also play with Frostfall, standing around outside Windhelm eating bread can lead to its own issues, namely keeling over from hypothermia.
 
If you get Realistic Needs and Diseases, you can configure the hunger, thirst, and fatigue rates. I generally lower them to about half of what the default setting is. It makes for a more relaxed playstyle, where eating and drinking become immersive choices rather than a chore. More like, "I've fast traveled from Whiterun to Windhelm, and I'm rather thirsty now. Better take a sip from my waterskin and maybe a bite of bread before I go in," instead of "Oh my god I've walked across half the continent without drinking anything! I'm about to keel over from dehydration! Drink ALL the waterskins!"

Though, granted, since I also play with Frostfall, standing around outside Windhelm eating bread can lead to its own issues, namely keeling over from hypothermia.
Frostfall + fast travel turned off.

My wife's on the PS4 overthrowing the empire and becoming a vampire lord, meanwhile on my laptop just trying to survive a surprise snowstorm between Dawnstar and Morthal.
 
Frostfall + fast travel turned off.

My wife's on the PS4 overthrowing the empire and becoming a vampire lord, meanwhile on my laptop just trying to survive a surprise snowstorm between Dawnstar and Morthal.
Meanwhile I'm flying on the back of Thomas the Tank Engine.
 
Frostfall + fast travel turned off.

My wife's on the PS4 overthrowing the empire and becoming a vampire lord, meanwhile on my laptop just trying to survive a surprise snowstorm between Dawnstar and Morthal.
Huh, that reminds me, Vampire Lords are immune to Frostfall's cold.
 

GasBandit

Staff member
I think I've kinda run out of steam on My Summer Car. I mean, I got the car running, tuned its engine and fixed its alignment... the next step is getting the bodywork repaired, which is gonna cost something like 10,000-15,000 bucks because, of course, in the glorious socialist paradise of Finland, even a damn $20 fan belt costs $325.

That's a lot of sitting around waiting for the phone to ring for people to want me to come empty their septic tanks at $1,200 a pop (and it also costs me about $200-400 in diesel fuel each trip). I don't have enough free time on my hands for that.
 
So, got a bunch of new outfits from the cartel market (got really lucky with some grand cube drops)


This is mostly Alliance Gear. Not terrible.
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"Elegant Loungewear" - I guess that's one way of putting it.
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"Casual Connoisseur" with some bits from the Outer Rim Gunslinger (Cad Bane)
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Same character, Outer Rim Gunslinger only
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Interceptor Armor set. Looks pretty good.
Screenshot_2016-11-20_02_47_29_150429.jpg

Looking a bit more Winter Soldier-ish here
Screenshot_2016-11-20_02_47_21_664001.jpg

This armor looks great.
Screenshot_2016-11-20_02_47_15_177630.jpg

"Overwatch Enforcer Armor" looks idiotic.
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Crypt of the Necrodancer

How the hell am I supposed to beat this game with Cadence?

Zone 4 is already a nightmare; then you have to beat a boss, and then another boss with very different mechanics to it and it has a bunch of powers from different mini-bosses before, while you're twice as vulnerable to death as the rest of the game.

I really like this game, but goddamn.
 

Dave

Staff member
Grim Dawn. Holy shit is this game good. Take the best of the Diablo series and mix it with the best of Titan Quest. Mix it all together and you have Grim Dawn.

Great game and on sale with the DLC for only $18 or so.
 
Shovel Knight

So...I may have just plowed (dug?) through the whole game already. I couldn't stop! It was incredibly challenging in every good, old school way. The developers really put their all into it because I felt like I was playing an old NES or SNES game. Though not gonna lie, there were some points that made me want to pull my hair out. According to the game, I died a total of 145 times. Average of about 12 times per level by the looks of it. People would probably find it hilarious hearing some of the noises I made in frustration.

I've only beaten the main game. I still have the challenges, New Game Plus, and the Plague Knight content to go through. Think I'll take a break from the game for now and go back to it sometime.

I think my only criticism is the game lacked in one thing to make it more Mega Man-like: that some evil knights were weak to certain special abilities. Plus, I think it would've been more rewarding to earn said new special abilities by defeating them rather than discovering them in secret areas.

Still, I'm incredibly happy @Dave gifted to this to me. I can't thank him enough.
 
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Shovel Knight

So...I may have just plowed (dug?) through the whole game already. I couldn't stop! It was incredibly challenging in every good, old school way. The developers really put their all into it because I felt like I was playing an old NES or SNES game. Though not gonna lie, there were some points that made me want to pull my hair out. According to the game, I died a total of 145 times. Average of about 12 times per level by the looks of it. People would probably find it hilarious hearing some of the noises I made in frustration.

I've only beaten the main game. I still have the challenges, New Game Plus, and the Plague Knight content to go through. Think I'll take a break from the game for now and go back to it sometime.

I think my only criticism is the game lacked in one thing to make it more Mega Man-like: that some evil knights were weak to certain special abilities. Plus, I think it would've been more rewarding to earn said new special abilities by defeating them rather than discovering them in secret areas.

Still, I'm incredibly happy @Dave gifted to this to me. I can't thank him enough.
Out of curiosity, do you like Metroid? Specifically the first game and super metroid?
 
Now, do you have to own a copy of a game in order to give it as a gift? Like, via Steam, you can't just buy a copy to give to someone else?
 

GasBandit

Staff member
Now, do you have to own a copy of a game in order to give it as a gift? Like, via Steam, you can't just buy a copy to give to someone else?
When you buy a game, you say whether it is for yourself or a gift. You don't have to say who the gift is for at that point if you don't want to, and you can gift it to yourself later if you didn't already own it. But you can't take a game in your library (IE, playable/installable) and pull it back into your inventory to gift it. Once it's in your library, it's yours. Things bought as a gift with no immediate recipient go into your steam inventory.
 
When you buy a game, you say whether it is for yourself or a gift. You don't have to say who the gift is for at that point if you don't want to, and you can gift it to yourself later if you didn't already own it. But you can't take a game in your library (IE, playable/installable) and pull it back into your inventory to gift it. Once it's in your library, it's yours. Things bought as a gift with no immediate recipient go into your steam inventory.
Okay, what I was trying to do was buy a copy of Chivalry: Medieval Warfare 4-pack to give to a friend. At the checkout screen, the "buying as a gift" option was not available.
 
Okay, what I was trying to do was buy a copy of Chivalry: Medieval Warfare 4-pack to give to a friend. At the checkout screen, the "buying as a gift" option was not available.
That's because the 4 pack is probably one copy for yourself and 3 gift copies, to keep people from buying transferable games in bulk
 
Shenzhen I/O. Got it on a humble bundle sale yesterday.



Having a lot of fun with it. Of course, you never have enough ports on any given microcontroller to do what you want, and they're never quite facing the right direction half the time. And 9 (or 14, depending on the MC) programming lines is barely enough to do anything at all with. But that's half the fun of it.

Since my wife got me an Arduino board a couple of christmasses ago, I'm not having too much trouble yet, because the programming and interfaces are very similar. But things are getting more challenging for sure.
 
If you enjoyed Shovel Knight that much, definitely give Super Metroid and/or any (2D ONLY I CANNOT STRESS THIS ENOUGH) Castlevania games from Symphony of the Night onwards (mostly GBA/DS titles save for SotN). If you want to try something a bit more old-school, Castlevania I and Super Castlevania are Golden Gods of classic platform action.

As for me, Black Desert Online is on sale for like 5 bucks so I figured "fuck it, why not" and picked it up. Still downloading but it looks similar to Guild Wars 2/TERA for combat so maybe it'll be a fun distraction.
 
Pokemon Sun

Not bad. I'm only up to Route 3 so far, but I'm having fun. There are some new interface aspects that need getting used to, for example the world map is full-3D now, without any apparent "grid" system like the previous games. This means moving around is done entirely with the circle pad. The addition of Alola forms can be interesting, it's like they provide a twist on the Pokemon you're used to seeing and know well by now. For example, I have an Alola Diglet on my team. He works basically like a regular Diglet, except he also has an additional Steel type, with all the associated advantages and disadvantages.
 
Black Desert's combat is neat. Easy right now as I've only put about an hour into the game, but I can see it being stuffed full of delicious combos and other neat powers as things progress.

Outside of that, the character creation is insanely detailed, allowing you to alter body size piece-by-piece, and even alter the length of different parts of your hairdo, etc. The graphics are pretty nice, too.

Early game is typical MMO fare, though. Talk to X, kill Y monsters, etc.
 
If you enjoyed Shovel Knight that much, definitely give Super Metroid and/or any (2D ONLY I CANNOT STRESS THIS ENOUGH) Castlevania games from Symphony of the Night onwards (mostly GBA/DS titles save for SotN). If you want to try something a bit more old-school, Castlevania I and Super Castlevania are Golden Gods of classic platform action.

As for me, Black Desert Online is on sale for like 5 bucks so I figured "fuck it, why not" and picked it up. Still downloading but it looks similar to Guild Wars 2/TERA for combat so maybe it'll be a fun distraction.
Shovel Knight has a lot more in common with Mega Man than a Metroidvania game, so I'm not sure liking one would pertain to another. I really can't think of any defining Metroidvania elements that are in Shovel Knight.

If someone likes Axiom Verge, then yeah, going back to Super Metroid and Castlevania SOTN makes sense. I would not mind if the Shovel Knight sequel was a Metroidvania game.
 
Shovel Knight has a lot more in common with Mega Man than a Metroidvania game, so I'm not sure liking one would pertain to another. I really can't think of any defining Metroidvania elements that are in Shovel Knight.

If someone likes Axiom Verge, then yeah, going back to Super Metroid and Castlevania SOTN makes sense. I would not mind if the Shovel Knight sequel was a Metroidvania game.
In terms of the variations on platorming/dealing with enemies/finding secrets based on using new abilities outside your basic attack, there's definitely common ground. Same for going back to things like the bonus levels once you've gained one of the Relics allowing you to complete them. It's one of the reasons I enjoy the game so much; the way it kind of blends different platforming sub-genres into something new. I'd say the biggest difference is that SK is broken up into stages, whereas most Metroidvanias have one seamless world.
 
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