God of War: Ghost of Sparta - aka God of War: Phoning it in. I realize this is a PSP game that then got bumped to PS3 status, but I played Chains of Olympus and that was never this lazy. Poorly thought out story, boring magic/weapons, and the dialogue... good gods. God of War has never had brilliant dialogue, but it was at least honest for the most part and each game has made sense in its own context. This one? Plot is all over the place, none of it really adds up, and characters do things for pretty much no reason. Dialogue is garbage cliches.
Also, I've gotten used to a certain level of epic scale with Kratos and this one left me unimpressed. The visuals are pretty, but it doesn't feel like he really does anything amazing--and this takes place between the first and second games. This is the only game where he's a god, and he feels like he's at his least powerful. It's bizarre. There was little in the way of bosses, imagination, or strategy, and a lot of miming better moments from the other games. Of the five, this is the most disappointing and I don't think I'll be playing it again. If I got anything out of it, it's when the narrator says "But it mattered not to the Ghost of Sparta" after Kratos ends a civilization, because it's said so laughably serious. Kratos has never given a fuck. We are not surprised.