What are you playing?

I liked that the Blood Ravens show up in the game.

Relic's chapter has so much more lore on them now than most official chapters.
I liked them even more after

It's heavily hinted/implied they're a loyalist faction descended from the Thousand Sons. I love the Thousand Sons.
 
I liked that the Blood Ravens show up in the game.

Relic's chapter has so much more lore on them now than most official chapters.
I did like that. It was a cool moment coming down from the wrecked building and seeing a Blood Raven there. I even cried out "Hey! The Blood Ravens are here!" My wife did not care, sadly.

I also like the ending lines:

Where Leandros is quoting Astartes scripture at Titus. Then Titus says the Codex is about honor, dignity, loyalty, and basically tells Leandros that he has none. 40k is not a universe in which I think of someone getting properly told, but it happened and I laughed.
 
I bought Ni No Kuni: Wrath of the White Witch and have been enjoying it. It plays like dragon quest with studio ghibli animation for the aesthetic. Cu scenes are animated by them too. Very beautiful and engaging game. Loving Mr.Drippy.
 

GasBandit

Staff member
The combat looks like shit tho.
Well, it's minecraft. So what did you want? But it's intense. Gear is scarce, potions take time to drink, it adds bleeding and disease mechanics, and headshots with bows do double damage. Oh, and you don't heal automatically from being full-stomached. Getting in and out of towns to resupply is tense... at best it is usually a mexican standoff... at worst, you're ambushed and killed.

My one gripe about it is that your character and inventory persist across all MineZ servers. So basically people who pay to play on a sparsely populated private server can gear up in comparative safety and then switch over to a crowded public server to mow the F2P lowbies down like grass, then return to their private servers to resupply. Too much karma houdini.
 
If you were responding to me re: ni no kuni, I'll say that while simplistic, I'm enjoying the combat. Having to actively dodge and time attacks to get criticals breaks from the standard turn based combat of most rpgs. I don't think the game is setting out to innovate exactly but it's not so bad that it detracts from the game. It is very simple though.
 
Well I just completed Saints Row 3: The Full Package and I have to say that I'm both really disappointed and really happy with it.

Disappointed because they do some MAJOR storytelling offscreen. Major fo-pa. The story they do have, is rushed and weak. It very much seems they simply used 2 sentence storylines just so they could spend more time doing over-the-top ideas. I know this series isn't supposed to be for it's story, but SR2 had a pretty great story to it. Sad that it didn't continue in this part.

Really happy because damn they did everything from the previous title but bigger and better (minus the story). The game is way way over-the-top in all the right ways. The upgrade system is fantastic (by the end of it, you're a walking god of destruction, but it takes a damn long time to get there) and some of the crazy ideas that are thrown around just flat out work.

In the end, I highly enjoyed this series and am looking forward to moving onto something more grounded.
 

GasBandit

Staff member
MineZ. It's challenging.
Well never mind, I'm frickin over it now. MineZ's vaunted "can handle 10,000 players" server network is laggy as a bitch with less than 80 on a server. Was having the best run ever last night and got cheesed to death by a ten second lag spike in the middle of a fight with two zombies. When the spike ended, I was dead, of course. That had been a 2 day long epic survival run, and when that happened... Just threw up my hands and said "Kay. That's it. I'm done. Over this shit."
 

Necronic

Staff member
Just started playing WarThunder, a kind of World of Tanks with Planes thing. It's crazy fun. Also, as you might guess from the name, it was not designed by native english speakers.
 
Well I just completed Saints Row 3: The Full Package and I have to say that I'm both really disappointed and really happy with it.

Disappointed because they do some MAJOR storytelling offscreen. Major fo-pa. The story they do have, is rushed and weak. It very much seems they simply used 2 sentence storylines just so they could spend more time doing over-the-top ideas. I know this series isn't supposed to be for it's story, but SR2 had a pretty great story to it. Sad that it didn't continue in this part.

Really happy because damn they did everything from the previous title but bigger and better (minus the story). The game is way way over-the-top in all the right ways. The upgrade system is fantastic (by the end of it, you're a walking god of destruction, but it takes a damn long time to get there) and some of the crazy ideas that are thrown around just flat out work.

In the end, I highly enjoyed this series and am looking forward to moving onto something more grounded.
Unfortunately, Saint's Row is a THQ property and they are officially kaput, so the future of the franchise is in serious question. If you want something more grounded, I'd highly recommend Sleeping Dogs. It is hands down the best GTA clone I've ever played, if you're looking for something more grounded in reality. For balls out insanity, Saints Row the third can't be beat.

As for what I'm playing, I just picked up Ni No Kuni and it is GLORIOUS. The art is from Studio Gibli and it was produced by Level 5, who did Dragon Warrior 8 among other great games. Imagine if someone smooshed together the Tales, Dragon Warrior, and Pokemon series and it would give you somewhat of an idea of the game play. Unfortunately with school just starting, I'll have little to no time to play it, but when spring break rolls around, I'll be playing the hell out of that game.
 

GasBandit

Staff member
I thought the "crazy as fuck" was the best part of Saints Row 3, but then again, I haven't played the second one ether.
I think it was meant as reassurance. SR2 was pretty zany (not quite as zany as SR3) but it was a lot longer. SR3 has a story but it's very, very short. Like, roughly 1/3rd the length.
 
It wasn't so much the length of the story that bothered me, as what they cut out and what they left in it.

Huge important plot points were never done on screen and barely talked about. Completely pointless and empty plot points were spent entirely in game and with hot air talking.
 
^That was my problem with it, along with the shortness of it. It also bothered me that for all of the new things they added into the third one, it seemed like they took away some customization from the second one as well. Why?
 
^That was my problem with it, along with the shortness of it. It also bothered me that for all of the new things they added into the third one, it seemed like they took away some customization from the second one as well. Why?
I was burned on the game from the first scene.

Awesome fighting on a plane in flight, jumping out, shooting my way down, killing everyone while dodging floating cargo while saving Shaundi? Hell yes!

We killed Johnny
Pfft yeah right he took on ARMIES in the previous games. He's a one man walking apocolypse.
No really, we killed him off screen and had his funeral offscreen in which Killbane does something horrible and make you hate Killbane, but we won't show it, just mention it with one sentence in passing later
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Yeah, couldn't agree more about that stuff. I thought Sleeping Dogs had some of the same problems (to a lesser extent).
 
God of War: Ghost of Sparta - aka God of War: Phoning it in. I realize this is a PSP game that then got bumped to PS3 status, but I played Chains of Olympus and that was never this lazy. Poorly thought out story, boring magic/weapons, and the dialogue... good gods. God of War has never had brilliant dialogue, but it was at least honest for the most part and each game has made sense in its own context. This one? Plot is all over the place, none of it really adds up, and characters do things for pretty much no reason. Dialogue is garbage cliches.

Also, I've gotten used to a certain level of epic scale with Kratos and this one left me unimpressed. The visuals are pretty, but it doesn't feel like he really does anything amazing--and this takes place between the first and second games. This is the only game where he's a god, and he feels like he's at his least powerful. It's bizarre. There was little in the way of bosses, imagination, or strategy, and a lot of miming better moments from the other games. Of the five, this is the most disappointing and I don't think I'll be playing it again. If I got anything out of it, it's when the narrator says "But it mattered not to the Ghost of Sparta" after Kratos ends a civilization, because it's said so laughably serious. Kratos has never given a fuck. We are not surprised.
 
I'm beginning the Dead Space Saga

I've purchased the first two prequel novels: Martyr and Catalyst. After reading those, I plan on reading the comic series, which is prequel to the game Extraction which I already have.
Following that I will watch the Downfall movie (again on Netflix). Only then will I play Dead Space.

I really love the lore of this universe and am already 100 pages into the first novel, which is surprisingly well written for a game novel.
 
There's a chance you're going to be a little bored by chunks of the first game's story if you haven't played it before and you're getting into all that prequel stuff, because those spoil some of the first game's mysteries.
 
Yeah, you really should play Dead Space before getting into any of the other stuff. That other stuff was written expecting you to know what is going on from the main games.
 
Sorry I should have mentioned that yes, I finished Dead Space once a very long time ago when it was first released. That was the only game I had played in the series, hence why I have a love of the universe already.
 
I hear Skyrim is Far Cry 3 without guns.
Oh yeah, I've played Skyrim and New Vegas, they're awesome games but I think I was looking for something more over-the-toppy so I just got Just Cause 2 and am about to give it a go, we'll see how it handles the "more far cry" itch.
 
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