I'm pretty sure one of the reasons the reception was weaker in Germany than the US is because Eastern European games are much more visible here. Yes, with Metro and the Witcher the US is slowly discovering there's a game developing world out there, but it's still limited to "big" names. Germany already gets more games from that side, and the low-fantasy (or no-fantasy) medieval(ish) settings seem much more popular there.
That aside, I find it funny how, time and again, publishers are all shown to behave like sheep. Honestly - I can say "hmm, PS4, XB1, WiiU, I'm not sure which one's going to make it, I'll wait it out and invest in a game for the one that seems successful" too. That's not venture capital, that's not taking risks, that's not innovating. Game publishing has become one of the least innovative industries around, along with but perhaps even worse than film producing.
Once again, they're shooting themselves in the foot and making a self-fulfilling prophecy at the same time. If all you invest in is MMOs and mobile games, you'll be making a lot of money on mobile games and MMOs - right up until those markets are saturated and the margins fold. At which point they'll all rush off to the next "big thing". Ridiculous.