Hehe, yeah, heard there was pretty much no chance of that happening. That news was what caused me to look the game up again and start playing it.It's a pretty solid little indie game. Can't wait for Fez 2.
Oh wait...
Hehe, yeah, heard there was pretty much no chance of that happening. That news was what caused me to look the game up again and start playing it.It's a pretty solid little indie game. Can't wait for Fez 2.
Oh wait...
The creator basically got his feelings hurt on twitter, took his game and went home.Hehe, yeah, heard there was pretty much no chance of that happening. That news was what caused me to look the game up again and start playing it.
Weird. Game design isn't for those with a thin skin I guess.The creator basically got his feelings hurt on twitter, took his game and went home.
To be fair, Phil Fish was a huge twat.The creator basically got his feelings hurt on twitter, took his game and went home.
Oh, I agree.To be fair, Phil Fish was a huge twat.
My brother and a friend of ours are pretty hardcore addicted. Our friend's even been on the dev's weekly gameplay stream.I've been playing a lot of warframe recently. I....I don't know if its any good, but I keep playing it.
How the heck do you nerf AC 2s? It's not like they're amazing to begin with.Bout ready to hang up MWO. I'd briefly rekindled my interest with a quad AC/2 Jagermech, but now they've nerfed all AC/2s and /5s.
You put them in MechWarrior Online.How the heck do you nerf AC 2s? It's not like they're amazing to begin with.
In Mechwarrior Online, the light mechs (and thus light weapons) are actually rather good in the right hands. This is probably just another nerf to lights so that the Atlas Doom Squad doesn't have to feel inferior to the lights.How the heck do you nerf AC 2s? It's not like they're amazing to begin with.
By increasing their cooldown time by one quarter, and cutting their max range in half.How the heck do you nerf AC 2s? It's not like they're amazing to begin with.
Actually, it's to nerf the AC2/AC5 ballistic boats, as I understand it... and I kind of do, because I have a jagermech which mounts four AC2, which puts out more DPS than an AC/20 and at any range. Or rather, it did, yesterday.In Mechwarrior Online, the light mechs (and thus light weapons) are actually rather good in the right hands. This is probably just another nerf to lights so that the Atlas Doom Squad doesn't have to feel inferior to the lights.
I honestly haven't played since they nerfed Missile Boats into oblivion. Look, if you don't want to get blown up from across the map, stop acting like a retard and use cover... but NOOO... that would upset the heavies.By increasing their cooldown time by one quarter, and cutting their max range in half.
Actually, it's to nerf the AC2/AC5 ballistic boats, as I understand it... and I kind of do, because I have a jagermech which mounts four AC2, which puts out more DPS than an AC/20 and at any range. Or rather, it did, yesterday.
Well, you might like the state of the game now.. LRMS got a massive buff a couple patches ago, and NARC beacons actually do something now. LRMs are king again.I honestly haven't played since they nerfed Missile Boats into oblivion. Look, if you don't want to get blown up from across the map, stop acting like a retard and use cover... but NOOO... that would upset the heavies.
I've said it before, and I'll say it again - PGI was clearly not ready to run with the big dogs. There'd just been such a drought of mechwarrior titles though, that there were all kinds of neckbeards lined up and ready to literally shove hundreds of dollars each at them just based on promises of "it's gonna be cool." They're only a couple months from the launch of Clan mechs (for those who spent hundreds of dollars pre-purchasing them in January), I can hardly wait to see how they screw them up. They've already released the info on the Timberwolf. Do we still call it an omnimech even though it has no omni hardpoints?Is this bad game still in alpha or something? Holy shit, you'd think they'd get that stuff right by now.
It's such a weird game. I just can't tell if it's good or not. Some aspects of it are awesome, and some are just....well weird. The whole Parkour thing doesn't work well at all right now though.My brother and a friend of ours are pretty hardcore addicted. Our friend's even been on the dev's weekly gameplay stream.
The game, or your interest in it? Granted, if you're decent you can beat mega man 2 in less than a couple hours (tool assisted speedruns seem to run around 30 mins), but you're just starting out.. and you probably aren't playing on hard mode either, are you?Megaman II: Okay, I can totally see why this has a huge fan base and I wish I'd had it when I was little with my NES. That said, I have a feeling this going to be really short.
The game--my interest is piqued for other entries.The game, or your interest in it? Granted, if you're decent you can beat mega man 2 in less than a couple hours (tool assisted speedruns seem to run around 30 mins), but you're just starting out.. and you probably aren't playing on hard mode either, are you?
Fun fact... the Japanese version didn't have multiple modes... they thought American's couldn't hack it so they made an easier mode for us and called it "normal" and what they played in Japan as "hard."The game--my interest is piqued for other entries.
And you're right; I didn't consider that I'm playing on Normal. I'll up the difficulty.
What he said moments before.Fun fact... the Japanese version didn't have multiple modes... they thought American's couldn't hack it so they made an easier mode for us and called it "normal" and what they played in Japan as "hard."
Ironically, this changed in the PSX/PS2 era. Then it was the Japanese getting mercy options and the American and European versions that were made more difficult, usually by default.NES/SNES games are notorious for that. Square did the same to the US release of FF2 (removed a couple abilities and reduced difficulty), and there were multiple changes/edits in FF3. FF Mystic Quest was actually called Final Fantasy USA in other markets.
Ninja Gaiden on the NES in general is an exercise in not snapping controllers in half. Any game that knocks your avatar backwards when hit makes me rage uncontrollably.Ninja Gaiden 3 for NES in North America was also reversed. The game was equally difficult in both regions, only the Japanese version had unlimited continues. The NA version did not.
In other news, Ninja Gaiden 3 is fucking impossible.